view 2017/day21/problem @ 34:049fb8e56025

Add problem statements and inputs
author Jordi Gutiérrez Hermoso <jordigh@octave.org>
date Tue, 09 Jan 2018 21:51:44 -0500
parents
children
line wrap: on
line source

--- Day 21: Fractal Art ---

You find a program trying to generate some art. It uses a strange
process that involves repeatedly enhancing the detail of an image
through a set of rules.

The image consists of a two-dimensional square grid of pixels that are
either on (#) or off (.). The program always begins with this pattern:

.#.
..#
###

Because the pattern is both 3 pixels wide and 3 pixels tall, it is
said to have a size of 3.

Then, the program repeats the following process:

    If the size is evenly divisible by 2, break the pixels up into 2x2
    squares, and convert each 2x2 square into a 3x3 square by
    following the corresponding enhancement rule.

    Otherwise, the size is evenly divisible by 3; break the pixels up
    into 3x3 squares, and convert each 3x3 square into a 4x4 square by
    following the corresponding enhancement rule.


Because each square of pixels is replaced by a larger one, the image
gains pixels and so its size increases.

The artist's book of enhancement rules is nearby (your puzzle input);
however, it seems to be missing rules. The artist explains that
sometimes, one must rotate or flip the input pattern to find a match.
(Never rotate or flip the output pattern, though.) Each pattern is
written concisely: rows are listed as single units, ordered top-down,
and separated by slashes. For example, the following rules correspond
to the adjacent patterns:

../.#  =  ..
          .#

                .#.
.#./..#/###  =  ..#
                ###

                        #..#
#..#/..../#..#/.##.  =  ....
                        #..#
                        .##.

When searching for a rule to use, rotate and flip the pattern as
necessary. For example, all of the following patterns match the same
rule:

.#.   .#.   #..   ###
..#   #..   #.#   ..#
###   ###   ##.   .#.

Suppose the book contained the following two rules:

../.# => ##./#../...
.#./..#/### => #..#/..../..../#..#

As before, the program begins with this pattern:

.#.
..#
###

The size of the grid (3) is not divisible by 2, but it is divisible by
3. It divides evenly into a single square; the square matches the
second rule, which produces:

#..#
....
....
#..#

The size of this enhanced grid (4) is evenly divisible by 2, so that
rule is used. It divides evenly into four squares:

#.|.#
..|..
--+--
..|..
#.|.#

Each of these squares matches the same rule (../.# => ##./#../...),
three of which require some flipping and rotation to line up with the
rule. The output for the rule is the same in all four cases:

##.|##.
#..|#..
...|...
---+---
##.|##.
#..|#..
...|...

Finally, the squares are joined into a new grid:

##.##.
#..#..
......
##.##.
#..#..
......

Thus, after 2 iterations, the grid contains 12 pixels that are on.

How many pixels stay on after 5 iterations?

Your puzzle answer was 176.

--- Part Two ---

How many pixels stay on after 18 iterations?

Your puzzle answer was 2368161.

Both parts of this puzzle are complete! They provide two gold stars: **