view lib/gl_linkedhash_list.c @ 14641:9a3f3761a941

getcwd: fix mingw bugs On mingw, getcwd(NULL,1) succeeds, even though glibc documents that with a non-zero size, the allocation will not exceed that many bytes. On mingw, getcwd has the wrong signature. However, we don't have to check for this if anything else triggers the replacement. Also, fix a type bug that crept into the original getcwd-lgpl commit. * m4/getcwd.m4 (gl_FUNC_GETCWD_NULL): Detect one mingw bug. * doc/posix-functions/getcwd.texi (getcwd): Document the problems. * lib/getcwd-lgpl.c (rpl_getcwd): Fix return type. Signed-off-by: Eric Blake <eblake@redhat.com>
author Eric Blake <eblake@redhat.com>
date Wed, 27 Apr 2011 20:40:21 -0600
parents 97fc9a21a8fb
children 8250f2777afc
line wrap: on
line source

/* Sequential list data type implemented by a hash table with a linked list.
   Copyright (C) 2006, 2008-2011 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2006.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>

/* Specification.  */
#include "gl_linkedhash_list.h"

#include <stdint.h> /* for SIZE_MAX */
#include <stdlib.h>

#include "xsize.h"

#ifndef uintptr_t
# define uintptr_t unsigned long
#endif

#define WITH_HASHTABLE 1

/* -------------------------- gl_list_t Data Type -------------------------- */

/* Generic hash-table code.  */
#include "gl_anyhash_list1.h"

/* Generic linked list code.  */
#include "gl_anylinked_list1.h"

/* Generic hash-table code.  */
#include "gl_anyhash_list2.h"

/* Resize the hash table if needed, after list->count was incremented.  */
static inline void
hash_resize_after_add (gl_list_t list)
{
  size_t count = list->count;
  size_t estimate = xsum (count, count / 2); /* 1.5 * count */
  if (estimate > list->table_size)
    hash_resize (list, estimate);
}

/* Add a node to the hash table structure.  */
static inline void
add_to_bucket (gl_list_t list, gl_list_node_t node)
{
  size_t bucket = node->h.hashcode % list->table_size;

  node->h.hash_next = list->table[bucket];
  list->table[bucket] = &node->h;
}
/* Tell all compilers that the return value is 0.  */
#define add_to_bucket(list,node)  ((add_to_bucket) (list, node), 0)

/* Remove a node from the hash table structure.  */
static inline void
remove_from_bucket (gl_list_t list, gl_list_node_t node)
{
  size_t bucket = node->h.hashcode % list->table_size;
  gl_hash_entry_t *p;

  for (p = &list->table[bucket]; ; p = &(*p)->hash_next)
    {
      if (*p == &node->h)
        {
          *p = node->h.hash_next;
          break;
        }
      if (*p == NULL)
        /* node is not in the right bucket.  Did the hash codes
           change inadvertently?  */
        abort ();
    }
}

/* Generic linked list code.  */
#include "gl_anylinked_list2.h"


const struct gl_list_implementation gl_linkedhash_list_implementation =
  {
    gl_linked_nx_create_empty,
    gl_linked_nx_create,
    gl_linked_size,
    gl_linked_node_value,
    gl_linked_node_nx_set_value,
    gl_linked_next_node,
    gl_linked_previous_node,
    gl_linked_get_at,
    gl_linked_nx_set_at,
    gl_linked_search_from_to,
    gl_linked_indexof_from_to,
    gl_linked_nx_add_first,
    gl_linked_nx_add_last,
    gl_linked_nx_add_before,
    gl_linked_nx_add_after,
    gl_linked_nx_add_at,
    gl_linked_remove_node,
    gl_linked_remove_at,
    gl_linked_remove,
    gl_linked_list_free,
    gl_linked_iterator,
    gl_linked_iterator_from_to,
    gl_linked_iterator_next,
    gl_linked_iterator_free,
    gl_linked_sortedlist_search,
    gl_linked_sortedlist_search_from_to,
    gl_linked_sortedlist_indexof,
    gl_linked_sortedlist_indexof_from_to,
    gl_linked_sortedlist_nx_add,
    gl_linked_sortedlist_remove
  };