changeset 264:91cbd5d6f7d4

GNU file utilities
author Jim Meyering <jim@meyering.net>
date Thu, 20 Oct 1994 16:09:53 +0000
parents 215ee9f8804d
children 9bbfbe0458f4
files lib/Makefile.in lib/dirname.c lib/fnmatch.c lib/fnmatch.h lib/obstack.c lib/obstack.h lib/rename.c lib/savedir.c lib/stpcpy.c lib/strstr.c
diffstat 10 files changed, 1061 insertions(+), 60 deletions(-) [+]
line wrap: on
line diff
--- a/lib/Makefile.in
+++ b/lib/Makefile.in
@@ -23,7 +23,7 @@
 CC = @CC@
 AR = ar
 RANLIB = @RANLIB@
-DEFS = -Dlint @DEFS@
+DEFS = @DEFS@
 CFLAGS = @CFLAGS@
 YACC = @YACC@
 
@@ -34,7 +34,7 @@
 argmatch.c backupfile.c basename.c dirname.c eaccess.c \
 error.c filemode.c fsusage.c full-write.c getopt.c getopt1.c \
 getversion.c group-member.c idcache.c isdir.c makepath.c \
-modechange.c mountlist.c safe-read.c savedir.c \
+modechange.c mountlist.c obstack.c safe-read.c savedir.c \
 stripslash.c xgetcwd.c xmalloc.c xstrdup.c userspec.c yesno.c \
 fileblocks.c fnmatch.c ftruncate.c mkdir.c mktime.c rename.c rmdir.c stpcpy.c \
 strdup.c strstr.c alloca.c long-options.c
@@ -43,13 +43,13 @@
 argmatch.o backupfile.o basename.o dirname.o \
 error.o filemode.o full-write.o getopt.o getopt1.o \
 getversion.o group-member.o idcache.o isdir.o long-options.o makepath.o \
-modechange.o safe-read.o safe-stat.o safe-lstat.o savedir.o \
+modechange.o obstack.o safe-read.o safe-stat.o safe-lstat.o savedir.o \
 stripslash.o xgetcwd.o xmalloc.o xstrdup.o userspec.o yesno.o \
 @LIBOBJS@ @ALLOCA@
 
 DISTFILES = Makefile.in backupfile.h getopt.h long-options.h modechange.h \
-fnmatch.h fsusage.h mountlist.h pathmax.h safe-xstat.cin safe-xstat.hin \
-getdate.c posixtm.c $(SOURCES)
+fnmatch.h fsusage.h mountlist.h obstack.h pathmax.h \
+safe-xstat.cin safe-xstat.hin getdate.c posixtm.c $(SOURCES)
 
 all: libfu.a
 
@@ -80,11 +80,11 @@
 mostlyclean: clean
 
 distclean: clean
-	rm -f Makefile *.tab.c getdate.c *posixtm.c \
+	rm -f Makefile *.tab.c tposixtm.c \
 	  safe-stat.c safe-stat.h safe-lstat.c safe-lstat.h
 
 realclean: distclean
-	rm -f TAGS
+	rm -f TAGS getdate.c posixtm.c
 
 distdir = ../`cat ../distname`/$(subdir)
 dist: $(DISTFILES)
--- a/lib/dirname.c
+++ b/lib/dirname.c
@@ -26,11 +26,11 @@
 #endif
 #if defined(STDC_HEADERS) || defined(HAVE_STRING_H)
 #include <string.h>
-#ifndef rindex
-#define rindex strrchr
-#endif
 #else
 #include <strings.h>
+#ifndef strrchr
+#define strrchr rindex
+#endif
 #endif
 
 /* Return the leading directories part of PATH,
@@ -46,7 +46,7 @@
   char *slash;
   int length;			/* Length of result, not including NUL.  */
 
-  slash = rindex (path, '/');
+  slash = strrchr (path, '/');
   if (slash == 0)
     {
       /* File is in the current directory.  */
@@ -61,7 +61,7 @@
 
       length = slash - path + 1;
     }
-  newpath = malloc (length + 1);
+  newpath = (char *) malloc (length + 1);
   if (newpath == 0)
     return 0;
   strncpy (newpath, path, length);
--- a/lib/fnmatch.c
+++ b/lib/fnmatch.c
@@ -1,19 +1,21 @@
 /* Copyright (C) 1991, 1992, 1993 Free Software Foundation, Inc.
 
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Library General Public License as
-published by the Free Software Foundation; either version 2 of the
-License, or (at your option) any later version.
+NOTE: The canonical source of this file is maintained with the GNU C Library.
+Bugs can be reported to bug-glibc@prep.ai.mit.edu.
 
-This library is distributed in the hope that it will be useful,
+This program is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-Library General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
 
-You should have received a copy of the GNU Library General Public
-License along with this library; see the file COPYING.LIB.  If
-not, write to the Free Software Foundation, Inc., 675 Mass Ave,
-Cambridge, MA 02139, USA.  */
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
 
 #ifdef HAVE_CONFIG_H
 #include <config.h>
--- a/lib/fnmatch.h
+++ b/lib/fnmatch.h
@@ -1,19 +1,21 @@
 /* Copyright (C) 1991, 1992, 1993 Free Software Foundation, Inc.
 
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Library General Public License as
-published by the Free Software Foundation; either version 2 of the
-License, or (at your option) any later version.
+NOTE: The canonical source of this file is maintained with the GNU C Library.
+Bugs can be reported to bug-glibc@prep.ai.mit.edu.
 
-This library is distributed in the hope that it will be useful,
+This program is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-Library General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
 
-You should have received a copy of the GNU Library General Public
-License along with this library; see the file COPYING.LIB.  If
-not, write to the Free Software Foundation, Inc., 675 Mass Ave,
-Cambridge, MA 02139, USA.  */
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
 
 #ifndef	_FNMATCH_H
 
new file mode 100644
--- /dev/null
+++ b/lib/obstack.c
@@ -0,0 +1,485 @@
+/* obstack.c - subroutines used implicitly by object stack macros
+   Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc.
+
+This program is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
+
+#include "obstack.h"
+
+/* This is just to get __GNU_LIBRARY__ defined.  */
+#include <stdio.h>
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+   actually compiling the library itself.  This code is part of the GNU C
+   Library, but also included in many other GNU distributions.  Compiling
+   and linking in this code is a waste when using the GNU C library
+   (especially if it is a shared library).  Rather than having every GNU
+   program understand `configure --with-gnu-libc' and omit the object files,
+   it is simpler to just do this in the source for each such file.  */
+
+#if defined (_LIBC) || !defined (__GNU_LIBRARY__)
+
+
+#ifdef __STDC__
+#define POINTER void *
+#else
+#define POINTER char *
+#endif
+
+/* Determine default alignment.  */
+struct fooalign {char x; double d;};
+#define DEFAULT_ALIGNMENT  \
+  ((PTR_INT_TYPE) ((char *)&((struct fooalign *) 0)->d - (char *)0))
+/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
+   But in fact it might be less smart and round addresses to as much as
+   DEFAULT_ROUNDING.  So we prepare for it to do that.  */
+union fooround {long x; double d;};
+#define DEFAULT_ROUNDING (sizeof (union fooround))
+
+/* When we copy a long block of data, this is the unit to do it with.
+   On some machines, copying successive ints does not work;
+   in such a case, redefine COPYING_UNIT to `long' (if that works)
+   or `char' as a last resort.  */
+#ifndef COPYING_UNIT
+#define COPYING_UNIT int
+#endif
+
+/* The non-GNU-C macros copy the obstack into this global variable
+   to avoid multiple evaluation.  */
+
+struct obstack *_obstack;
+
+/* Define a macro that either calls functions with the traditional malloc/free
+   calling interface, or calls functions with the mmalloc/mfree interface
+   (that adds an extra first argument), based on the state of use_extra_arg.
+   For free, do not use ?:, since some compilers, like the MIPS compilers,
+   do not allow (expr) ? void : void.  */
+
+#define CALL_CHUNKFUN(h, size) \
+  (((h) -> use_extra_arg) \
+   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
+   : (*(h)->chunkfun) ((size)))
+
+#define CALL_FREEFUN(h, old_chunk) \
+  do { \
+    if ((h) -> use_extra_arg) \
+      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
+    else \
+      (*(h)->freefun) ((old_chunk)); \
+  } while (0)
+
+
+/* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
+   Objects start on multiples of ALIGNMENT (0 means use default).
+   CHUNKFUN is the function to use to allocate chunks,
+   and FREEFUN the function to free them.
+
+   Return nonzero if successful, zero if out of memory.
+   To recover from an out of memory error,
+   free up some memory, then call this again.  */
+
+int
+_obstack_begin (h, size, alignment, chunkfun, freefun)
+     struct obstack *h;
+     int size;
+     int alignment;
+     POINTER (*chunkfun) ();
+     void (*freefun) ();
+{
+  register struct _obstack_chunk* chunk; /* points to new chunk */
+
+  if (alignment == 0)
+    alignment = DEFAULT_ALIGNMENT;
+  if (size == 0)
+    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
+    {
+      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+	 Use the values for range checking, because if range checking is off,
+	 the extra bytes won't be missed terribly, but if range checking is on
+	 and we used a larger request, a whole extra 4096 bytes would be
+	 allocated.
+
+	 These number are irrelevant to the new GNU malloc.  I suspect it is
+	 less sensitive to the size of the request.  */
+      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+		    + 4 + DEFAULT_ROUNDING - 1)
+		   & ~(DEFAULT_ROUNDING - 1));
+      size = 4096 - extra;
+    }
+
+  h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
+  h->freefun = freefun;
+  h->chunk_size = size;
+  h->alignment_mask = alignment - 1;
+  h->use_extra_arg = 0;
+
+  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+  if (!chunk)
+    {
+      h->alloc_failed = 1;
+      return 0;
+    }
+  h->alloc_failed = 0;
+  h->next_free = h->object_base = chunk->contents;
+  h->chunk_limit = chunk->limit
+    = (char *) chunk + h->chunk_size;
+  chunk->prev = 0;
+  /* The initial chunk now contains no empty object.  */
+  h->maybe_empty_object = 0;
+  return 1;
+}
+
+int
+_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
+     struct obstack *h;
+     int size;
+     int alignment;
+     POINTER (*chunkfun) ();
+     void (*freefun) ();
+     POINTER arg;
+{
+  register struct _obstack_chunk* chunk; /* points to new chunk */
+
+  if (alignment == 0)
+    alignment = DEFAULT_ALIGNMENT;
+  if (size == 0)
+    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
+    {
+      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+	 Use the values for range checking, because if range checking is off,
+	 the extra bytes won't be missed terribly, but if range checking is on
+	 and we used a larger request, a whole extra 4096 bytes would be
+	 allocated.
+
+	 These number are irrelevant to the new GNU malloc.  I suspect it is
+	 less sensitive to the size of the request.  */
+      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+		    + 4 + DEFAULT_ROUNDING - 1)
+		   & ~(DEFAULT_ROUNDING - 1));
+      size = 4096 - extra;
+    }
+
+  h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
+  h->freefun = freefun;
+  h->chunk_size = size;
+  h->alignment_mask = alignment - 1;
+  h->extra_arg = arg;
+  h->use_extra_arg = 1;
+
+  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+  if (!chunk)
+    {
+      h->alloc_failed = 1;
+      return 0;
+    }
+  h->alloc_failed = 0;
+  h->next_free = h->object_base = chunk->contents;
+  h->chunk_limit = chunk->limit
+    = (char *) chunk + h->chunk_size;
+  chunk->prev = 0;
+  /* The initial chunk now contains no empty object.  */
+  h->maybe_empty_object = 0;
+  return 1;
+}
+
+/* Allocate a new current chunk for the obstack *H
+   on the assumption that LENGTH bytes need to be added
+   to the current object, or a new object of length LENGTH allocated.
+   Copies any partial object from the end of the old chunk
+   to the beginning of the new one.  */
+
+void
+_obstack_newchunk (h, length)
+     struct obstack *h;
+     int length;
+{
+  register struct _obstack_chunk*	old_chunk = h->chunk;
+  register struct _obstack_chunk*	new_chunk;
+  register long	new_size;
+  register int obj_size = h->next_free - h->object_base;
+  register int i;
+  int already;
+
+  /* Compute size for new chunk.  */
+  new_size = (obj_size + length) + (obj_size >> 3) + 100;
+  if (new_size < h->chunk_size)
+    new_size = h->chunk_size;
+
+  /* Allocate and initialize the new chunk.  */
+  new_chunk = CALL_CHUNKFUN (h, new_size);
+  if (!new_chunk)
+    {
+      h->alloc_failed = 1;
+      return;
+    }
+  h->alloc_failed = 0;
+  h->chunk = new_chunk;
+  new_chunk->prev = old_chunk;
+  new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+
+  /* Move the existing object to the new chunk.
+     Word at a time is fast and is safe if the object
+     is sufficiently aligned.  */
+  if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
+    {
+      for (i = obj_size / sizeof (COPYING_UNIT) - 1;
+	   i >= 0; i--)
+	((COPYING_UNIT *)new_chunk->contents)[i]
+	  = ((COPYING_UNIT *)h->object_base)[i];
+      /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
+	 but that can cross a page boundary on a machine
+	 which does not do strict alignment for COPYING_UNITS.  */
+      already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
+    }
+  else
+    already = 0;
+  /* Copy remaining bytes one by one.  */
+  for (i = already; i < obj_size; i++)
+    new_chunk->contents[i] = h->object_base[i];
+
+  /* If the object just copied was the only data in OLD_CHUNK,
+     free that chunk and remove it from the chain.
+     But not if that chunk might contain an empty object.  */
+  if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
+    {
+      new_chunk->prev = old_chunk->prev;
+      CALL_FREEFUN (h, old_chunk);
+    }
+
+  h->object_base = new_chunk->contents;
+  h->next_free = h->object_base + obj_size;
+  /* The new chunk certainly contains no empty object yet.  */
+  h->maybe_empty_object = 0;
+}
+
+/* Return nonzero if object OBJ has been allocated from obstack H.
+   This is here for debugging.
+   If you use it in a program, you are probably losing.  */
+
+#ifdef __STDC__
+/* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
+   obstack.h because it is just for debugging.  */
+int _obstack_allocated_p (struct obstack *h, POINTER obj);
+#endif
+
+int
+_obstack_allocated_p (h, obj)
+     struct obstack *h;
+     POINTER obj;
+{
+  register struct _obstack_chunk*  lp;	/* below addr of any objects in this chunk */
+  register struct _obstack_chunk*  plp;	/* point to previous chunk if any */
+
+  lp = (h)->chunk;
+  /* We use >= rather than > since the object cannot be exactly at
+     the beginning of the chunk but might be an empty object exactly
+     at the end of an adjacent chunk. */
+  while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
+    {
+      plp = lp->prev;
+      lp = plp;
+    }
+  return lp != 0;
+}
+
+/* Free objects in obstack H, including OBJ and everything allocate
+   more recently than OBJ.  If OBJ is zero, free everything in H.  */
+
+#undef obstack_free
+
+/* This function has two names with identical definitions.
+   This is the first one, called from non-ANSI code.  */
+
+void
+_obstack_free (h, obj)
+     struct obstack *h;
+     POINTER obj;
+{
+  register struct _obstack_chunk*  lp;	/* below addr of any objects in this chunk */
+  register struct _obstack_chunk*  plp;	/* point to previous chunk if any */
+
+  lp = h->chunk;
+  /* We use >= because there cannot be an object at the beginning of a chunk.
+     But there can be an empty object at that address
+     at the end of another chunk.  */
+  while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
+    {
+      plp = lp->prev;
+      CALL_FREEFUN (h, lp);
+      lp = plp;
+      /* If we switch chunks, we can't tell whether the new current
+	 chunk contains an empty object, so assume that it may.  */
+      h->maybe_empty_object = 1;
+    }
+  if (lp)
+    {
+      h->object_base = h->next_free = (char *)(obj);
+      h->chunk_limit = lp->limit;
+      h->chunk = lp;
+    }
+  else if (obj != 0)
+    /* obj is not in any of the chunks! */
+    abort ();
+}
+
+/* This function is used from ANSI code.  */
+
+void
+obstack_free (h, obj)
+     struct obstack *h;
+     POINTER obj;
+{
+  register struct _obstack_chunk*  lp;	/* below addr of any objects in this chunk */
+  register struct _obstack_chunk*  plp;	/* point to previous chunk if any */
+
+  lp = h->chunk;
+  /* We use >= because there cannot be an object at the beginning of a chunk.
+     But there can be an empty object at that address
+     at the end of another chunk.  */
+  while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
+    {
+      plp = lp->prev;
+      CALL_FREEFUN (h, lp);
+      lp = plp;
+      /* If we switch chunks, we can't tell whether the new current
+	 chunk contains an empty object, so assume that it may.  */
+      h->maybe_empty_object = 1;
+    }
+  if (lp)
+    {
+      h->object_base = h->next_free = (char *)(obj);
+      h->chunk_limit = lp->limit;
+      h->chunk = lp;
+    }
+  else if (obj != 0)
+    /* obj is not in any of the chunks! */
+    abort ();
+}
+
+#if 0
+/* These are now turned off because the applications do not use it
+   and it uses bcopy via obstack_grow, which causes trouble on sysV.  */
+
+/* Now define the functional versions of the obstack macros.
+   Define them to simply use the corresponding macros to do the job.  */
+
+#ifdef __STDC__
+/* These function definitions do not work with non-ANSI preprocessors;
+   they won't pass through the macro names in parentheses.  */
+
+/* The function names appear in parentheses in order to prevent
+   the macro-definitions of the names from being expanded there.  */
+
+POINTER (obstack_base) (obstack)
+     struct obstack *obstack;
+{
+  return obstack_base (obstack);
+}
+
+POINTER (obstack_next_free) (obstack)
+     struct obstack *obstack;
+{
+  return obstack_next_free (obstack);
+}
+
+int (obstack_object_size) (obstack)
+     struct obstack *obstack;
+{
+  return obstack_object_size (obstack);
+}
+
+int (obstack_room) (obstack)
+     struct obstack *obstack;
+{
+  return obstack_room (obstack);
+}
+
+void (obstack_grow) (obstack, pointer, length)
+     struct obstack *obstack;
+     POINTER pointer;
+     int length;
+{
+  obstack_grow (obstack, pointer, length);
+}
+
+void (obstack_grow0) (obstack, pointer, length)
+     struct obstack *obstack;
+     POINTER pointer;
+     int length;
+{
+  obstack_grow0 (obstack, pointer, length);
+}
+
+void (obstack_1grow) (obstack, character)
+     struct obstack *obstack;
+     int character;
+{
+  obstack_1grow (obstack, character);
+}
+
+void (obstack_blank) (obstack, length)
+     struct obstack *obstack;
+     int length;
+{
+  obstack_blank (obstack, length);
+}
+
+void (obstack_1grow_fast) (obstack, character)
+     struct obstack *obstack;
+     int character;
+{
+  obstack_1grow_fast (obstack, character);
+}
+
+void (obstack_blank_fast) (obstack, length)
+     struct obstack *obstack;
+     int length;
+{
+  obstack_blank_fast (obstack, length);
+}
+
+POINTER (obstack_finish) (obstack)
+     struct obstack *obstack;
+{
+  return obstack_finish (obstack);
+}
+
+POINTER (obstack_alloc) (obstack, length)
+     struct obstack *obstack;
+     int length;
+{
+  return obstack_alloc (obstack, length);
+}
+
+POINTER (obstack_copy) (obstack, pointer, length)
+     struct obstack *obstack;
+     POINTER pointer;
+     int length;
+{
+  return obstack_copy (obstack, pointer, length);
+}
+
+POINTER (obstack_copy0) (obstack, pointer, length)
+     struct obstack *obstack;
+     POINTER pointer;
+     int length;
+{
+  return obstack_copy0 (obstack, pointer, length);
+}
+
+#endif /* __STDC__ */
+
+#endif /* 0 */
+
+#endif	/* _LIBC or not __GNU_LIBRARY__.  */
new file mode 100644
--- /dev/null
+++ b/lib/obstack.h
@@ -0,0 +1,513 @@
+/* obstack.h - object stack macros
+   Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc.
+
+This program is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects.  Each object starts life
+small, and may grow to maturity.  (Consider building a word syllable
+by syllable.)  An object can move while it is growing.  Once it has
+been "finished" it never changes address again.  So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
+by calling `obstack_chunk_free'.  You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables.  Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols.  At the time you are reading a symbol you don't know
+how long it is.  One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer.  This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently.  Use one obstack for all symbol
+names.  As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it.  Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses.  When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk.  When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies.  No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk.  We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object.  This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+	We allocate large chunks.
+	We carve out one object at a time from the current chunk.
+	Once carved, an object never moves.
+	We are free to append data of any size to the currently
+	  growing object.
+	Exactly one object is growing in an obstack at any one time.
+	You can run one obstack per control block.
+	You may have as many control blocks as you dare.
+	Because of the way we do it, you can `unwind' an obstack
+	  back to a previous state. (You may remove objects much
+	  as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once.  */
+
+#ifndef __OBSTACK_H__
+#define __OBSTACK_H__
+
+/* We use subtraction of (char *)0 instead of casting to int
+   because on word-addressable machines a simple cast to int
+   may ignore the byte-within-word field of the pointer.  */
+
+#ifndef __PTR_TO_INT
+#define __PTR_TO_INT(P) ((P) - (char *)0)
+#endif
+
+#ifndef __INT_TO_PTR
+#define __INT_TO_PTR(P) ((P) + (char *)0)
+#endif
+
+/* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
+   but in traditional C it is usually long.  If we are in ANSI C and
+   don't already have ptrdiff_t get it.  */
+
+#if defined (__STDC__) && ! defined (offsetof)
+#if defined (__GNUC__) && defined (IN_GCC)
+/* On Next machine, the system's stddef.h screws up if included
+   after we have defined just ptrdiff_t, so include all of stddef.h.
+   Otherwise, define just ptrdiff_t, which is all we need.  */
+#ifndef __NeXT__
+#define __need_ptrdiff_t
+#endif
+#endif
+
+#include <stddef.h>
+#endif
+
+#ifdef __STDC__
+#define PTR_INT_TYPE ptrdiff_t
+#else
+#define PTR_INT_TYPE long
+#endif
+
+struct _obstack_chunk		/* Lives at front of each chunk. */
+{
+  char  *limit;			/* 1 past end of this chunk */
+  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
+  char	contents[4];		/* objects begin here */
+};
+
+struct obstack		/* control current object in current chunk */
+{
+  long	chunk_size;		/* preferred size to allocate chunks in */
+  struct _obstack_chunk* chunk;	/* address of current struct obstack_chunk */
+  char	*object_base;		/* address of object we are building */
+  char	*next_free;		/* where to add next char to current object */
+  char	*chunk_limit;		/* address of char after current chunk */
+  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
+  int   alignment_mask;		/* Mask of alignment for each object. */
+  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
+  void (*freefun) ();		/* User's function to free a chunk.  */
+  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
+  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
+  unsigned maybe_empty_object:1;/* There is a possibility that the current
+				   chunk contains a zero-length object.  This
+				   prevents freeing the chunk if we allocate
+				   a bigger chunk to replace it. */
+  unsigned alloc_failed:1;	/* chunk alloc func returned 0 */
+};
+
+/* Declare the external functions we use; they are in obstack.c.  */
+
+#ifdef __STDC__
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *, int, int,
+			    void *(*) (), void (*) ());
+extern int _obstack_begin_1 (struct obstack *, int, int,
+			      void *(*) (), void (*) (), void *);
+#else
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern int _obstack_begin ();
+extern int _obstack_begin_1 ();
+#endif
+
+#ifdef __STDC__
+
+/* Do the function-declarations after the structs
+   but before defining the macros.  */
+
+void obstack_init (struct obstack *obstack);
+
+void * obstack_alloc (struct obstack *obstack, int size);
+
+void * obstack_copy (struct obstack *obstack, void *address, int size);
+void * obstack_copy0 (struct obstack *obstack, void *address, int size);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+void obstack_blank (struct obstack *obstack, int size);
+
+void obstack_grow (struct obstack *obstack, void *data, int size);
+void obstack_grow0 (struct obstack *obstack, void *data, int size);
+
+void obstack_1grow (struct obstack *obstack, int data_char);
+void obstack_ptr_grow (struct obstack *obstack, void *data);
+void obstack_int_grow (struct obstack *obstack, int data);
+
+void * obstack_finish (struct obstack *obstack);
+
+int obstack_object_size (struct obstack *obstack);
+
+int obstack_room (struct obstack *obstack);
+void obstack_1grow_fast (struct obstack *obstack, int data_char);
+void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
+void obstack_int_grow_fast (struct obstack *obstack, int data);
+void obstack_blank_fast (struct obstack *obstack, int size);
+
+void * obstack_base (struct obstack *obstack);
+void * obstack_next_free (struct obstack *obstack);
+int obstack_alignment_mask (struct obstack *obstack);
+int obstack_chunk_size (struct obstack *obstack);
+
+#endif /* __STDC__ */
+
+/* Non-ANSI C cannot really support alternative functions for these macros,
+   so we do not declare them.  */
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+   Note that this might not be the final address of the object
+   because a new chunk might be needed to hold the final size.  */
+
+#define obstack_base(h) ((h)->alloc_failed ? 0 : (h)->object_base)
+
+/* Size for allocating ordinary chunks.  */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk.  */
+
+#define obstack_next_free(h)	((h)->alloc_failed ? 0 : (h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object.  */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+#define obstack_init(h) \
+  _obstack_begin ((h), 0, 0, \
+		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
+
+#define obstack_begin(h, size) \
+  _obstack_begin ((h), (size), 0, \
+		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+  _obstack_begin ((h), (size), (alignment), \
+		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+  _obstack_begin_1 ((h), (size), (alignment), \
+		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
+  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
+
+#define obstack_freefun(h, newfreefun) \
+  ((h) -> freefun = (void (*)()) (newfreefun))
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#if defined (__GNUC__) && defined (__STDC__)
+#if __GNUC__ < 2
+#define __extension__
+#endif
+
+/* For GNU C, if not -traditional,
+   we can define these macros to compute all args only once
+   without using a global variable.
+   Also, we can avoid using the `temp' slot, to make faster code.  */
+
+#define obstack_object_size(OBSTACK)					\
+  __extension__								\
+  ({ struct obstack *__o = (OBSTACK);					\
+     __o->alloc_failed ? 0 :						\
+     (unsigned) (__o->next_free - __o->object_base); })
+
+#define obstack_room(OBSTACK)						\
+  __extension__								\
+  ({ struct obstack *__o = (OBSTACK);					\
+     (unsigned) (__o->chunk_limit - __o->next_free); })
+
+#define obstack_grow(OBSTACK,where,length)				\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   int __len = (length);						\
+   if (__o->next_free + __len > __o->chunk_limit)			\
+     _obstack_newchunk (__o, __len);					\
+   if (!__o->alloc_failed)						\
+     {									\
+        bcopy ((char *) (where), __o->next_free, __len);		\
+	__o->next_free += __len;					\
+     }									\
+   (void) 0; })
+
+#define obstack_grow0(OBSTACK,where,length)				\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   int __len = (length);						\
+   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
+     _obstack_newchunk (__o, __len + 1);				\
+   if (!__o->alloc_failed)						\
+     {									\
+       bcopy ((char *) (where), __o->next_free, __len);			\
+       __o->next_free += __len;						\
+       *(__o->next_free)++ = 0;						\
+     }									\
+   (void) 0; })
+
+#define obstack_1grow(OBSTACK,datum)					\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   if (__o->next_free + 1 > __o->chunk_limit)				\
+     _obstack_newchunk (__o, 1);					\
+   if (!__o->alloc_failed)						\
+     *(__o->next_free)++ = (datum);					\
+   (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers or ints,
+   and that the data added so far to the current object
+   shares that much alignment.  */
+   
+#define obstack_ptr_grow(OBSTACK,datum)					\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
+     _obstack_newchunk (__o, sizeof (void *));				\
+   if (!__o->alloc_failed)						\
+     *((void **)__o->next_free)++ = ((void *)datum);			\
+   (void) 0; })
+
+#define obstack_int_grow(OBSTACK,datum)					\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
+     _obstack_newchunk (__o, sizeof (int));				\
+   if (!__o->alloc_failed)						\
+     *((int *)__o->next_free)++ = ((int)datum);				\
+   (void) 0; })
+
+#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
+
+#define obstack_blank(OBSTACK,length)					\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   int __len = (length);						\
+   if (__o->chunk_limit - __o->next_free < __len)			\
+     _obstack_newchunk (__o, __len);					\
+   if (!__o->alloc_failed)						\
+     __o->next_free += __len;						\
+   (void) 0; })
+
+#define obstack_alloc(OBSTACK,length)					\
+__extension__								\
+({ struct obstack *__h = (OBSTACK);					\
+   obstack_blank (__h, (length));					\
+   obstack_finish (__h); })
+
+#define obstack_copy(OBSTACK,where,length)				\
+__extension__								\
+({ struct obstack *__h = (OBSTACK);					\
+   obstack_grow (__h, (where), (length));				\
+   obstack_finish (__h); })
+
+#define obstack_copy0(OBSTACK,where,length)				\
+__extension__								\
+({ struct obstack *__h = (OBSTACK);					\
+   obstack_grow0 (__h, (where), (length));				\
+   obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+   when obstack_blank is called.  */
+#define obstack_finish(OBSTACK)  					\
+__extension__								\
+({ struct obstack *__o1 = (OBSTACK);					\
+   void *value;								\
+   if (__o1->alloc_failed)						\
+     value = 0;								\
+   else									\
+     {									\
+       value = (void *) __o1->object_base;				\
+       if (__o1->next_free == value)					\
+         __o1->maybe_empty_object = 1;					\
+       __o1->next_free							\
+	 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+			 & ~ (__o1->alignment_mask));			\
+       if (__o1->next_free - (char *)__o1->chunk			\
+	   > __o1->chunk_limit - (char *)__o1->chunk)			\
+	 __o1->next_free = __o1->chunk_limit;				\
+       __o1->object_base = __o1->next_free;				\
+      }									\
+   value; })
+
+#define obstack_free(OBSTACK, OBJ)					\
+__extension__								\
+({ struct obstack *__o = (OBSTACK);					\
+   void *__obj = (OBJ);							\
+   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
+     __o->next_free = __o->object_base = __obj;				\
+   else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+#define obstack_object_size(h) \
+ (unsigned) ((h)->alloc_failed ? 0 : (h)->next_free - (h)->object_base)
+
+#define obstack_room(h)		\
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+   so that we can avoid having void expressions
+   in the arms of the conditional expression.
+   Casting the third operand to void was tried before,
+   but some compilers won't accept it.  */
+
+#define obstack_grow(h,where,length)					\
+( (h)->temp = (length),							\
+  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
+  ((h)->alloc_failed ? 0 :						\
+  (bcopy ((char *) (where), (h)->next_free, (h)->temp),			\
+  (h)->next_free += (h)->temp)))
+
+#define obstack_grow0(h,where,length)					\
+( (h)->temp = (length),							\
+  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
+   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
+  ((h)->alloc_failed ? 0 :						\
+  (bcopy ((char *) (where), (h)->next_free, (h)->temp),			\
+  (h)->next_free += (h)->temp,						\
+  *((h)->next_free)++ = 0)))
+
+#define obstack_1grow(h,datum)						\
+( (((h)->next_free + 1 > (h)->chunk_limit)				\
+   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
+ ((h)->alloc_failed ? 0 :						\
+  (*((h)->next_free)++ = (datum))))
+
+#define obstack_ptr_grow(h,datum)					\
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
+   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
+  ((h)->alloc_failed ? 0 :						\
+  (*((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum))))
+
+#define obstack_int_grow(h,datum)					\
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
+   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
+  ((h)->alloc_failed ? 0 :						\
+  (*((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum))))
+
+#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
+
+#define obstack_blank(h,length)						\
+( (h)->temp = (length),							\
+  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
+  ((h)->alloc_failed ? 0 :						\
+  ((h)->next_free += (h)->temp)))
+
+#define obstack_alloc(h,length)						\
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+#define obstack_copy(h,where,length)					\
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_copy0(h,where,length)					\
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_finish(h)  						\
+( (h)->alloc_failed ? 0 :						\
+  (((h)->next_free == (h)->object_base					\
+   ? (((h)->maybe_empty_object = 1), 0)					\
+   : 0),								\
+  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
+  (h)->next_free							\
+    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
+		    & ~ ((h)->alignment_mask)),				\
+  (((h)->next_free - (char *)(h)->chunk					\
+    > (h)->chunk_limit - (char *)(h)->chunk)				\
+   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
+  (h)->object_base = (h)->next_free,					\
+  __INT_TO_PTR ((h)->temp)))
+
+#ifdef __STDC__
+#define obstack_free(h,obj)						\
+( (h)->temp = (char *)(obj) - (char *) (h)->chunk,			\
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base				\
+	    = (h)->temp + (char *) (h)->chunk)				\
+   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
+#else
+#define obstack_free(h,obj)						\
+( (h)->temp = (char *)(obj) - (char *) (h)->chunk,			\
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base				\
+	    = (h)->temp + (char *) (h)->chunk)				\
+   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
+#endif
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#endif /* not __OBSTACK_H__ */
--- a/lib/rename.c
+++ b/lib/rename.c
@@ -22,7 +22,7 @@
 #include <sys/types.h>
 #include <sys/stat.h>
 #include <errno.h>
-#ifndef STDC_HEADERS
+#ifndef errno
 extern int errno;
 #endif
 
--- a/lib/savedir.c
+++ b/lib/savedir.c
@@ -27,22 +27,22 @@
 #include <unistd.h>
 #endif
 
-#ifdef HAVE_DIRENT_H
-#include <dirent.h>
-#define NLENGTH(direct) (strlen((direct)->d_name))
-#else /* not HAVE_DIRENT_H */
-#define dirent direct
-#define NLENGTH(direct) ((direct)->d_namlen)
-#ifdef HAVE_SYS_NDIR_H
-#include <sys/ndir.h>
-#endif /* HAVE_SYS_NDIR_H */
-#ifdef HAVE_SYS_DIR_H
-#include <sys/dir.h>
-#endif /* HAVE_SYS_DIR_H */
-#ifdef HAVE_NDIR_H
-#include <ndir.h>
-#endif /* HAVE_NDIR_H */
-#endif /* HAVE_DIRENT_H */
+#if HAVE_DIRENT_H
+# include <dirent.h>
+# define NAMLEN(dirent) strlen((dirent)->d_name)
+#else
+# define dirent direct
+# define NAMLEN(dirent) (dirent)->d_namlen
+# if HAVE_SYS_NDIR_H
+#  include <sys/ndir.h>
+# endif
+# if HAVE_SYS_DIR_H
+#  include <sys/dir.h>
+# endif
+# if HAVE_NDIR_H
+#  include <ndir.h>
+# endif
+#endif
 
 #ifdef CLOSEDIR_VOID
 /* Fake a return value. */
@@ -57,10 +57,10 @@
 #else
 char *malloc ();
 char *realloc ();
+#endif
 #ifndef NULL
 #define NULL 0
 #endif
-#endif
 
 char *stpcpy ();
 
@@ -100,7 +100,7 @@
 	  || (dp->d_name[1] != '\0'
 	      && (dp->d_name[1] != '.' || dp->d_name[2] != '\0')))
 	{
-	  unsigned size_needed = (namep - name_space) + NLENGTH (dp) + 2;
+	  unsigned size_needed = (namep - name_space) + NAMLEN (dp) + 2;
 
 	  if (size_needed > name_size)
 	    {
--- a/lib/stpcpy.c
+++ b/lib/stpcpy.c
@@ -15,12 +15,16 @@
     along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
 
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
 /* Copy SRC to DEST, returning the address of the terminating '\0' in DEST.  */
 
 char *
 stpcpy (dest, src)
      char *dest;
-     char *src;
+     const char *src;
 {
   while ((*dest++ = *src++) != '\0')
     /* Do nothing. */ ;
--- a/lib/strstr.c
+++ b/lib/strstr.c
@@ -15,12 +15,7 @@
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  */
 
-/* Author:
-	Mike Rendell			Department of Computer Science
-	michael@garfield.mun.edu	Memorial University of Newfoundland
-	..!uunet!garfield!michael	St. John's, Nfld., Canada
-	(709) 737-4550			A1C 5S7
-*/
+/* Written by Mike Rendell <michael@cs.mun.ca>.  */
 
 /* Return the starting address of string S2 in S1;
    return 0 if it is not found. */