Mercurial > hg > octave-lyh
comparison doc/interpreter/plot.txi @ 16137:a885686b732a
build: Shorten long doc node title to prevent error in creating tar archive.
* doc/interpreter/octave.texi, doc/interpreter/plot.txi: Shorten node name
by removing @code{} macros from araound axis, line, patch words.
author | Rik <rik@octave.org> |
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date | Wed, 27 Feb 2013 09:26:26 -0800 |
parents | 9720ecf8d257 |
children | 34a9a4e48f9b |
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16136:ed36d5543b27 | 16137:a885686b732a |
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60 * Two-Dimensional Plots:: | 60 * Two-Dimensional Plots:: |
61 * Three-Dimensional Plots:: | 61 * Three-Dimensional Plots:: |
62 * Plot Annotations:: | 62 * Plot Annotations:: |
63 * Multiple Plots on One Page:: | 63 * Multiple Plots on One Page:: |
64 * Multiple Plot Windows:: | 64 * Multiple Plot Windows:: |
65 * Use of @code{axis}@comma{} @code{line}@comma{} and @code{patch} Functions:: | 65 * Use of axis@comma{} line@comma{} and patch Functions:: |
66 * Manipulation of Plot Windows:: | 66 * Manipulation of Plot Windows:: |
67 * Use of the @code{interpreter} Property:: | 67 * Use of the @code{interpreter} Property:: |
68 * Printing and Saving Plots:: | 68 * Printing and Saving Plots:: |
69 * Interacting with Plots:: | 69 * Interacting with Plots:: |
70 * Test Plotting Functions:: | 70 * Test Plotting Functions:: |
519 creates two figures, with the first displaying a sine wave and | 519 creates two figures, with the first displaying a sine wave and |
520 the second a cosine wave. Figure numbers must be positive integers. | 520 the second a cosine wave. Figure numbers must be positive integers. |
521 | 521 |
522 @DOCSTRING(figure) | 522 @DOCSTRING(figure) |
523 | 523 |
524 @node Use of @code{axis}@comma{} @code{line}@comma{} and @code{patch} Functions | 524 @node Use of axis@comma{} line@comma{} and patch Functions |
525 @subsection Use of @code{axis}@comma{} @code{line}@comma{} and @code{patch} Functions | 525 @subsection Use of axis@comma{} line@comma{} and patch Functions |
526 | 526 |
527 You can create axes, line, and patch objects directly using the | 527 You can create axes, line, and patch objects directly using the |
528 @code{axes}, @code{line}, and @code{patch} functions. These objects | 528 @code{axes}, @code{line}, and @code{patch} functions. These objects |
529 become children of the current axes object. | 529 become children of the current axes object. |
530 | 530 |