Mercurial > hg > octave-lyh
diff liboctave/mx-ops @ 7625:43e3efb2cbc2
Add integer el_div and el_ldiv operators to the binops that were missing them
* * *
Fixes for integer classes operators
author | David Bateman <dbateman@free.fr> |
---|---|
date | Sun, 23 Mar 2008 11:07:39 -0400 |
parents | 4270ded9ddc6 |
children | 82be108cc558 72830070a17b |
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--- a/liboctave/mx-ops +++ b/liboctave/mx-ops @@ -115,39 +115,39 @@ ui64nda s ui64nda CL NONE NONE boolMatrix.h boolNDArray.h ui64nda ui64nda s CL NONE NONE boolMatrix.h boolNDArray.h # -x nda i8 CL NONE NONE boolMatrix.h boolNDArray.h -x i8 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui8 CL NONE NONE boolMatrix.h boolNDArray.h -x ui8 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i16 CL NONE NONE boolMatrix.h boolNDArray.h -x i16 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui16 CL NONE NONE boolMatrix.h boolNDArray.h -x ui16 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i32 CL NONE NONE boolMatrix.h boolNDArray.h -x i32 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui32 CL NONE NONE boolMatrix.h boolNDArray.h -x ui32 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i64 CL NONE NONE boolMatrix.h boolNDArray.h -x i64 nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui64 CL NONE NONE boolMatrix.h boolNDArray.h -x ui64 nda CL NONE NONE boolMatrix.h boolNDArray.h +i8nda nda i8 BCL NONE NONE boolMatrix.h boolNDArray.h +i8nda i8 nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui8nda nda ui8 BCL NONE NONE boolMatrix.h boolNDArray.h +ui8nda ui8 nda BCL NONE NONE boolMatrix.h boolNDArray.h +i16nda nda i16 BCL NONE NONE boolMatrix.h boolNDArray.h +i16nda i16 nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui16nda nda ui16 BCL NONE NONE boolMatrix.h boolNDArray.h +ui16nda ui16 nda BCL NONE NONE boolMatrix.h boolNDArray.h +i32nda nda i32 BCL NONE NONE boolMatrix.h boolNDArray.h +i32nda i32 nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui32nda nda ui32 BCL NONE NONE boolMatrix.h boolNDArray.h +ui32nda ui32 nda BCL NONE NONE boolMatrix.h boolNDArray.h +i64nda nda i64 CL NONE NONE boolMatrix.h boolNDArray.h +i64nda i64 nda CL NONE NONE boolMatrix.h boolNDArray.h +ui64nda nda ui64 CL NONE NONE boolMatrix.h boolNDArray.h +ui64nda ui64 nda CL NONE NONE boolMatrix.h boolNDArray.h # -x nda i8nda CL NONE NONE boolMatrix.h boolNDArray.h -x i8nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui8nda CL NONE NONE boolMatrix.h boolNDArray.h -x ui8nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i16nda CL NONE NONE boolMatrix.h boolNDArray.h -x i16nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui16nda CL NONE NONE boolMatrix.h boolNDArray.h -x ui16nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i32nda CL NONE NONE boolMatrix.h boolNDArray.h -x i32nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui32nda CL NONE NONE boolMatrix.h boolNDArray.h -x ui32nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda i64nda CL NONE NONE boolMatrix.h boolNDArray.h -x i64nda nda CL NONE NONE boolMatrix.h boolNDArray.h -x nda ui64nda CL NONE NONE boolMatrix.h boolNDArray.h -x ui64nda nda CL NONE NONE boolMatrix.h boolNDArray.h +i8nda nda i8nda BCL NONE NONE boolMatrix.h boolNDArray.h +i8nda i8nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui8nda nda ui8nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui8nda ui8nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +i16nda nda i16nda BCL NONE NONE boolMatrix.h boolNDArray.h +i16nda i16nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui16nda nda ui16nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui16nda ui16nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +i32nda nda i32nda BCL NONE NONE boolMatrix.h boolNDArray.h +i32nda i32nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui32nda nda ui32nda BCL NONE NONE boolMatrix.h boolNDArray.h +ui32nda ui32nda nda BCL NONE NONE boolMatrix.h boolNDArray.h +i64nda nda i64nda CL NONE NONE boolMatrix.h boolNDArray.h +i64nda i64nda nda CL NONE NONE boolMatrix.h boolNDArray.h +ui6nda nda ui64nda CL NONE NONE boolMatrix.h boolNDArray.h +ui64nda ui64nda nda CL NONE NONE boolMatrix.h boolNDArray.h # x i8nda ui8 CL NONE NONE boolMatrix.h boolNDArray.h x i8nda i16 CL NONE NONE boolMatrix.h boolNDArray.h