Mercurial > hg > octave-lyh
diff src/ov-scalar.h @ 7789:82be108cc558
First attempt at single precision tyeps
* * *
corrections to qrupdate single precision routines
* * *
prefer demotion to single over promotion to double
* * *
Add single precision support to log2 function
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Trivial PROJECT file update
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Cache optimized hermitian/transpose methods
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Add tests for tranpose/hermitian and ChangeLog entry for new transpose code
author | David Bateman <dbateman@free.fr> |
---|---|
date | Sun, 27 Apr 2008 22:34:17 +0200 |
parents | 39930366b709 |
children | f336dd8e96d0 |
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--- a/src/ov-scalar.h +++ b/src/ov-scalar.h @@ -76,6 +76,8 @@ octave_value do_index_op (const octave_value_list& idx, bool resize_ok = false); + type_conv_fcn numeric_demotion_function (void) const; + idx_vector index_vector (void) const { return idx_vector (scalar); } octave_value any (int = 0) const @@ -137,14 +139,24 @@ double double_value (bool = false) const { return scalar; } + float float_value (bool = false) const { return static_cast<float> (scalar); } + double scalar_value (bool = false) const { return scalar; } + float float_scalar_value (bool = false) const { return static_cast<float> (scalar); } + Matrix matrix_value (bool = false) const { return Matrix (1, 1, scalar); } + FloatMatrix float_matrix_value (bool = false) const + { return FloatMatrix (1, 1, scalar); } + NDArray array_value (bool = false) const { return NDArray (dim_vector (1, 1), scalar); } + FloatNDArray float_array_value (bool = false) const + { return FloatNDArray (dim_vector (1, 1), scalar); } + SparseMatrix sparse_matrix_value (bool = false) const { return SparseMatrix (Matrix (1, 1, scalar)); } @@ -156,12 +168,20 @@ Complex complex_value (bool = false) const { return scalar; } + FloatComplex float_complex_value (bool = false) const { return scalar; } + ComplexMatrix complex_matrix_value (bool = false) const { return ComplexMatrix (1, 1, Complex (scalar)); } + FloatComplexMatrix float_complex_matrix_value (bool = false) const + { return FloatComplexMatrix (1, 1, FloatComplex (scalar)); } + ComplexNDArray complex_array_value (bool = false) const { return ComplexNDArray (dim_vector (1, 1), Complex (scalar)); } + FloatComplexNDArray float_complex_array_value (bool = false) const + { return FloatComplexNDArray (dim_vector (1, 1), FloatComplex (scalar)); } + charNDArray char_array_value (bool = false) const {