Mercurial > hg > octave-lyh
view scripts/image/prism.m @ 14260:1f911333ed3d
doc: Update docstrings for functions in image/ directory
* aspell-octave.en.pws, brighten.m, colormap.m, contrast.m, flag.m, gmap40.m
gray.m, gray2ind.m, hsv2rgb.m, image.m, ind2gray.m, ind2rgb.m, ntsc2rgb.m,
ocean.m, rgb2hsv.m, rgb2ind.m, rgb2ntsc.m: Update docstrings.
author | Rik <octave@nomad.inbox5.com> |
---|---|
date | Tue, 24 Jan 2012 09:51:48 -0800 |
parents | 73086d4b64fa |
children | f205d0074687 |
line wrap: on
line source
## Copyright (C) 1999-2012 Kai Habel ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {@var{map} =} prism () ## @deftypefnx {Function File} {@var{map} =} prism (@var{n}) ## Create color colormap. This colormap cycles through red, orange, yellow, ## green, blue and violet with each index change. ## The argument @var{n} must be a scalar. ## If unspecified, the length of the current colormap, or 64, is used. ## @seealso{colormap} ## @end deftypefn ## Author: Kai Habel <kai.habel@gmx.de> function map = prism (n) if (nargin == 0) n = rows (colormap); elseif (nargin == 1) if (! isscalar (n)) error ("prism: argument must be a scalar"); endif else print_usage (); endif p = [1, 0, 0; 1, 1/2, 0; 1, 1, 0; 0, 1, 0; 0, 0, 1; 2/3, 0, 1]; map = [repmat(p, fix(n/6), 1); p(1:rem (n, 6), :)]; endfunction %!demo %! ## Show the 'prism' colormap as an image %! image (1:64, linspace (0, 1, 64), repmat ((1:64)', 1, 64)); %! axis ([1, 64, 0, 1], "ticy", "xy"); %! colormap (prism (64));