Mercurial > hg > octave-lyh
view scripts/plot/private/__fltk_ginput__.m @ 13703:22ce748da25f
Add missing UI objects: uicontextmenu, uitoolbar, uipushtool and uitoggletool.
* graphics.h.in (uicontextmenu, uitoolbar, uipushtool, uitoggletool): New
graphic object classes.
(uicontrol::properties::cdata): Allow "single" and "uint8" data.
* graphics.cc (uitoolbar): New class implementation.
* gl-render.cc (opengl_renderer::draw): Skip new object types.
* plot/private/__uiobject_split_args__.m: Don't use varargin. Add parent_type
and use_gcf arguments. Check that number of arguments is a multiple of 2.
* plot/uicontrol.m: Adapt call to __uiobject_split_args__.
* plot/uipanel.m: Likewise.
* plot/uimenu.m: Rewrite to use __uiobject_split_args__.
* plot/uicontextmenu.m: New file.
* plot/uitoolbar.m: Likewise.
* plot/uipushtool.m: Likewise.
* plot/uitoggletool.m: Likewise.
* plot/modules.mk (plot_FCN_FILES): Add uicontextmenu.m, uitoolbar.m,
uipushtool.m and uitoggletool.m.
author | Michael Goffioul <michael.goffioul@gmail.com> |
---|---|
date | Fri, 14 Oct 2011 23:19:06 +0100 |
parents | 6f91ca83d2be |
children | 72c96de7a403 |
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## Copyright (C) 2010-2011 Shai Ayal ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {[@var{x}, @var{y}, @var{buttons}] =} __fltk_ginput__ (@var{f}, @var{n}) ## Undocumented internal function. ## @end deftypefn ## This is ginput.m implementation for fltk. ## FIXME -- Key presses cannot toggle menu items nor hotkey functionality ## (grid, autoscale) during ginput! function [x, y, button] = __fltk_ginput__ (f, n = -1) if (isempty (get (f, "currentaxes"))) error ("ginput: must have at least one axes"); endif x = y = button = []; ginput_aggregator (0, 0, 0, 0); unwind_protect orig_windowbuttondownfcn = get (f, "windowbuttondownfcn"); set (f, "windowbuttondownfcn", @ginput_windowbuttondownfcn); orig_ginput_keypressfcn = get (f, "keypressfcn"); set (f, "keypressfcn", @ginput_keypressfcn); while (true) __fltk_redraw__ (); ## Release CPU. sleep (0.01); [x, y, n0, button] = ginput_aggregator (-1, 0, 0, 0); if (n0 == n || n0 < 0) break; endif endwhile unwind_protect_cleanup set (f, "windowbuttondownfcn", orig_windowbuttondownfcn); set (f, "keypressfcn", orig_ginput_keypressfcn); end_unwind_protect endfunction function [x, y, n, button] = ginput_aggregator (mode, xn, yn, btn) persistent x y n button; if (mode == 0) ## Initialize. x = []; y = []; button = []; n = 0; elseif (mode == 1) ## Accept mouse button or key press. x = [x; xn]; y = [y; yn]; button = [button; btn]; n += 1; elseif (mode == 2) ## The end due to Enter. n = -1; endif endfunction function ginput_windowbuttondownfcn (src, data) point = get (get (src,"currentaxes"), "currentpoint"); ## FIXME -- How to get the actual mouse button pressed (1,2,3) into ## "button"? button = 1; ginput_aggregator (1, point(1,1), point(2,1), button); endfunction function ginput_keypressfcn (src, evt) point = get (get (src, "currentaxes"), "currentpoint"); ## FIXME -- use evt.Key or evt.Character? key = evt.Key; if (key == 10) ## Enter key. ginput_aggregator (2, point(1,1), point(2,1), key); else ginput_aggregator (1, point(1,1), point(2,1), key); endif endfunction