Mercurial > hg > octave-lyh
view libinterp/interp-core/gl2ps-renderer.h @ 15195:2fc554ffbc28
split libinterp from src
* libinterp: New directory. Move all files from src directory here
except Makefile.am, main.cc, main-cli.cc, mkoctfile.in.cc,
mkoctfilr.in.sh, octave-config.in.cc, octave-config.in.sh.
* libinterp/Makefile.am: New file, extracted from src/Makefile.am.
* src/Makefile.am: Delete everything except targets and definitions
needed to build and link main and utility programs.
* Makefile.am (SUBDIRS): Include libinterp in the list.
* autogen.sh: Run config-module.sh in libinterp/dldfcn directory, not
src/dldfcn directory.
* configure.ac (AC_CONFIG_SRCDIR): Use libinterp/octave.cc, not
src/octave.cc.
(DL_LDFLAGS, LIBOCTINTERP): Use libinterp, not src.
(AC_CONFIG_FILES): Include libinterp/Makefile in the list.
* find-docstring-files.sh: Look in libinterp, not src.
* gui/src/Makefile.am (liboctgui_la_CPPFLAGS): Find header files in
libinterp, not src.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Sat, 18 Aug 2012 16:23:39 -0400 |
parents | src/interp-core/gl2ps-renderer.h@909a2797935b |
children | 3806afcf974a |
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/* Copyright (C) 2009-2012 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (gl2ps_renderer_h) #define gl2ps_renderer_h 1 #include "gl-render.h" #include "gl2ps.h" class OCTINTERP_API glps_renderer : public opengl_renderer { public: glps_renderer (FILE *_fp, const std::string& _term) : opengl_renderer () , fp (_fp), term (_term), fontsize (), fontname () { } ~glps_renderer (void) { } void draw (const graphics_object& go); protected: Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); void set_font (const base_properties& props); void draw_text (const text::properties& props); void draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data); void set_linestyle (const std::string& s, bool use_stipple = false) { opengl_renderer::set_linestyle (s, use_stipple); if (s == "-" && ! use_stipple) gl2psDisable (GL2PS_LINE_STIPPLE); else gl2psEnable (GL2PS_LINE_STIPPLE); } void set_polygon_offset (bool on, double offset = 0.0) { opengl_renderer::set_polygon_offset (on, offset); if (on) gl2psEnable (GL2PS_POLYGON_OFFSET_FILL); else gl2psDisable (GL2PS_POLYGON_OFFSET_FILL); } void set_linewidth (float w) { gl2psLineWidth (w); } private: int alignment_to_mode (int ha, int va) const; FILE *fp; caseless_str term; double fontsize; std::string fontname; }; #endif