Mercurial > hg > octave-lyh
view liboctave/Matrix.h @ 300:44512e56188e
[project @ 1994-01-17 20:29:29 by jwe]
author | jwe |
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date | Mon, 17 Jan 1994 20:29:29 +0000 |
parents | 3c23b8ea9099 |
children | 6ed068a55a1a |
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// Matrix manipulations. -*- C++ -*- /* Copyright (C) 1992, 1993, 1994 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Should probably say something here about why these classes are not represented by some sort of inheritance tree... */ #if !defined (_Matrix_h) #define _Matrix_h 1 #include <stdlib.h> #include <stddef.h> #include <math.h> #include <values.h> #include <assert.h> #include <iostream.h> // #include <iomanip.h> // We don\'t use this yet. #include <Complex.h> class ostream; class istream; #ifndef MAPPER_FCN_TYPEDEFS #define MAPPER_FCN_TYPEDEFS 1 typedef double (*d_d_Mapper)(double); typedef double (*d_c_Mapper)(const Complex&); typedef Complex (*c_c_Mapper)(const Complex&); #endif #include "Array.h" // Classes we declare. class Matrix; class ColumnVector; class RowVector; class DiagMatrix; class ComplexMatrix; class ComplexColumnVector; class ComplexRowVector; class ComplexDiagMatrix; class AEPBALANCE; class ComplexAEPBALANCE; class GEPBALANCE; class CHOL; class ComplexCHOL; class DET; class ComplexDET; class EIG; class HESS; class ComplexHESS; class SCHUR; class ComplexSCHUR; class SVD; class ComplexSVD; class LU; class ComplexLU; class QR; class ComplexQR; /* * Matrix class */ class Matrix : public Array2<double> { friend class LU; friend class SVD; public: Matrix (void) : Array2<double> () { } Matrix (int r, int c) : Array2<double> (r, c) { } Matrix (int r, int c, double val) : Array2<double> (r, c, val) { } Matrix (const Array2<double>& a) : Array2<double> (a) { } Matrix (const Matrix& a) : Array2<double> (a) { } Matrix (const DiagArray<double>& a) : Array2<double> (a) { } Matrix (const DiagMatrix& a); // Matrix (double a) : Array2<double> (1, 1, a) { } Matrix& operator = (const Matrix& a) { Array2<double>::operator = (a); return *this; } int operator == (const Matrix& a) const; int operator != (const Matrix& a) const; // destructive insert/delete/reorder operations Matrix& insert (const Matrix& a, int r, int c); Matrix& insert (const RowVector& a, int r, int c); Matrix& insert (const ColumnVector& a, int r, int c); Matrix& insert (const DiagMatrix& a, int r, int c); Matrix& fill (double val); Matrix& fill (double val, int r1, int c1, int r2, int c2); Matrix append (const Matrix& a) const; Matrix append (const RowVector& a) const; Matrix append (const ColumnVector& a) const; Matrix append (const DiagMatrix& a) const; Matrix stack (const Matrix& a) const; Matrix stack (const RowVector& a) const; Matrix stack (const ColumnVector& a) const; Matrix stack (const DiagMatrix& a) const; Matrix transpose (void) const; // resize is the destructive equivalent for this one Matrix extract (int r1, int c1, int r2, int c2) const; // extract row or column i. RowVector row (int i) const; RowVector row (char *s) const; ColumnVector column (int i) const; ColumnVector column (char *s) const; Matrix inverse (void) const; Matrix inverse (int& info) const; Matrix inverse (int& info, double& rcond) const; ComplexMatrix fourier (void) const; ComplexMatrix ifourier (void) const; DET determinant (void) const; DET determinant (int& info) const; DET determinant (int& info, double& rcond) const; Matrix solve (const Matrix& b) const; Matrix solve (const Matrix& b, int& info) const; Matrix solve (const Matrix& b, int& info, double& rcond) const; ComplexMatrix solve (const ComplexMatrix& b) const; ComplexMatrix solve (const ComplexMatrix& b, int& info) const; ComplexMatrix solve (const ComplexMatrix& b, int& info, double& rcond) const; ColumnVector solve (const ColumnVector& b) const; ColumnVector solve (const ColumnVector& b, int& info) const; ColumnVector solve (const ColumnVector& b, int& info, double& rcond) const; ComplexColumnVector solve (const ComplexColumnVector& b) const; ComplexColumnVector solve (const ComplexColumnVector& b, int& info) const; ComplexColumnVector solve (const ComplexColumnVector& b, int& info, double& rcond) const; Matrix lssolve (const Matrix& b) const; Matrix lssolve (const Matrix& b, int& info) const; Matrix lssolve (const Matrix& b, int& info, int& rank) const; ComplexMatrix lssolve (const ComplexMatrix& b) const; ComplexMatrix lssolve (const ComplexMatrix& b, int& info) const; ComplexMatrix lssolve (const ComplexMatrix& b, int& info, int& rank) const; ColumnVector lssolve (const ColumnVector& b) const; ColumnVector lssolve (const ColumnVector& b, int& info) const; ColumnVector lssolve (const ColumnVector& b, int& info, int& rank) const; ComplexColumnVector lssolve (const ComplexColumnVector& b) const; ComplexColumnVector lssolve (const ComplexColumnVector& b, int& info) const; ComplexColumnVector lssolve (const ComplexColumnVector& b, int& info, int& rank) const; Matrix& operator += (const Matrix& a); Matrix& operator -= (const Matrix& a); Matrix& operator += (const DiagMatrix& a); Matrix& operator -= (const DiagMatrix& a); // unary operations Matrix operator ! (void) const; // matrix by scalar -> matrix operations friend ComplexMatrix operator + (const Matrix& a, const Complex& s); friend ComplexMatrix operator - (const Matrix& a, const Complex& s); friend ComplexMatrix operator * (const Matrix& a, const Complex& s); friend ComplexMatrix operator / (const Matrix& a, const Complex& s); // scalar by matrix -> matrix operations friend ComplexMatrix operator + (const Complex& s, const Matrix& a); friend ComplexMatrix operator - (const Complex& s, const Matrix& a); friend ComplexMatrix operator * (const Complex& s, const Matrix& a); friend ComplexMatrix operator / (const Complex& s, const Matrix& a); // matrix by column vector -> column vector operations friend ColumnVector operator * (const Matrix& a, const ColumnVector& b); friend ComplexColumnVector operator * (const Matrix& a, const ComplexColumnVector& b); // matrix by diagonal matrix -> matrix operations friend Matrix operator + (const Matrix& a, const DiagMatrix& b); friend Matrix operator - (const Matrix& a, const DiagMatrix& b); friend Matrix operator * (const Matrix& a, const DiagMatrix& b); friend ComplexMatrix operator + (const Matrix& a, const ComplexDiagMatrix& b); friend ComplexMatrix operator - (const Matrix& a, const ComplexDiagMatrix& b); friend ComplexMatrix operator * (const Matrix& a, const ComplexDiagMatrix& b); // matrix by matrix -> matrix operations friend Matrix operator * (const Matrix& a, const Matrix& b); friend ComplexMatrix operator * (const Matrix& a, const ComplexMatrix& b); friend ComplexMatrix operator + (const Matrix& a, const ComplexMatrix& b); friend ComplexMatrix operator - (const Matrix& a, const ComplexMatrix& b); friend ComplexMatrix product (const Matrix& a, const ComplexMatrix& b); friend ComplexMatrix quotient (const Matrix& a, const ComplexMatrix& b); // other operations friend Matrix map (d_d_Mapper f, const Matrix& a); void map (d_d_Mapper f); Matrix all (void) const; Matrix any (void) const; Matrix cumprod (void) const; Matrix cumsum (void) const; Matrix prod (void) const; Matrix sum (void) const; Matrix sumsq (void) const; ColumnVector diag (void) const; ColumnVector diag (int k) const; ColumnVector row_min (void) const; ColumnVector row_min_loc (void) const; ColumnVector row_max (void) const; ColumnVector row_max_loc (void) const; RowVector column_min (void) const; RowVector column_min_loc (void) const; RowVector column_max (void) const; RowVector column_max_loc (void) const; // i/o friend ostream& operator << (ostream& os, const Matrix& a); friend istream& operator >> (istream& is, Matrix& a); // Until templates really work with g++: #define KLUDGE_MATRICES #define TYPE double #define KL_MAT_TYPE Matrix #include "mx-kludge.h" #undef KLUDGE_MATRICES #undef TYPE #undef KL_MAT_TYPE private: Matrix (double *d, int r, int c) : Array2<double> (d, r, c) { } }; /* * Column Vector class */ class ColumnVector : public Array<double> { friend class RowVector; public: ColumnVector (void) : Array<double> () { } ColumnVector (int n) : Array<double> (n) { } ColumnVector (int n, double val) : Array<double> (n, val) { } ColumnVector (const Array<double>& a) : Array<double> (a) { } ColumnVector (const ColumnVector& a) : Array<double> (a) { } // ColumnVector (double a) : Array<double> (1, a) { } ColumnVector& operator = (const ColumnVector& a) { Array<double>::operator = (a); return *this; } // operator Array<double>& () const { return *this; } int operator == (const ColumnVector& a) const; int operator != (const ColumnVector& a) const; // destructive insert/delete/reorder operations ColumnVector& insert (const ColumnVector& a, int r); ColumnVector& fill (double val); ColumnVector& fill (double val, int r1, int r2); ColumnVector stack (const ColumnVector& a) const; RowVector transpose (void) const; // resize is the destructive equivalent for this one ColumnVector extract (int r1, int r2) const; // column vector by column vector -> column vector operations ColumnVector& operator += (const ColumnVector& a); ColumnVector& operator -= (const ColumnVector& a); // column vector by scalar -> column vector operations friend ComplexColumnVector operator + (const ColumnVector& a, const Complex& s); friend ComplexColumnVector operator - (const ColumnVector& a, const Complex& s); friend ComplexColumnVector operator * (const ColumnVector& a, const Complex& s); friend ComplexColumnVector operator / (const ColumnVector& a, const Complex& s); // scalar by column vector -> column vector operations friend ComplexColumnVector operator + (const Complex& s, const ColumnVector& a); friend ComplexColumnVector operator - (const Complex& s, const ColumnVector& a); friend ComplexColumnVector operator * (const Complex& s, const ColumnVector& a); friend ComplexColumnVector operator / (const Complex& s, const ColumnVector& a); // column vector by row vector -> matrix operations friend Matrix operator * (const ColumnVector& a, const RowVector& a); friend ComplexMatrix operator * (const ColumnVector& a, const ComplexRowVector& b); // column vector by column vector -> column vector operations friend ComplexColumnVector operator + (const ComplexColumnVector& a, const ComplexColumnVector& b); friend ComplexColumnVector operator - (const ComplexColumnVector& a, const ComplexColumnVector& b); friend ComplexColumnVector product (const ComplexColumnVector& a, const ComplexColumnVector& b); friend ComplexColumnVector quotient (const ComplexColumnVector& a, const ComplexColumnVector& b); // other operations friend ColumnVector map (d_d_Mapper f, const ColumnVector& a); void map (d_d_Mapper f); double min (void) const; double max (void) const; // i/o friend ostream& operator << (ostream& os, const ColumnVector& a); #define KLUDGE_VECTORS #define TYPE double #define KL_VEC_TYPE ColumnVector #include "mx-kludge.h" #undef KLUDGE_VECTORS #undef TYPE #undef KL_VEC_TYPE private: ColumnVector (double *d, int l) : Array<double> (d, l) { } }; /* * Row Vector class */ class RowVector : public Array<double> { friend class ColumnVector; public: RowVector (void) : Array<double> () { } RowVector (int n) : Array<double> (n) { } RowVector (int n, double val) : Array<double> (n, val) { } RowVector (const Array<double>& a) : Array<double> (a) { } RowVector (const RowVector& a) : Array<double> (a) { } // RowVector (double a) : Array<double> (1, a) { } RowVector& operator = (const RowVector& a) { Array<double>::operator = (a); return *this; } // operator Array<double>& () const { return *this; } int operator == (const RowVector& a) const; int operator != (const RowVector& a) const; // destructive insert/delete/reorder operations RowVector& insert (const RowVector& a, int c); RowVector& fill (double val); RowVector& fill (double val, int c1, int c2); RowVector append (const RowVector& a) const; ColumnVector transpose (void) const; // resize is the destructive equivalent for this one RowVector extract (int c1, int c2) const; // row vector by row vector -> row vector operations RowVector& operator += (const RowVector& a); RowVector& operator -= (const RowVector& a); // row vector by scalar -> row vector operations friend ComplexRowVector operator + (const RowVector& a, const Complex& s); friend ComplexRowVector operator - (const RowVector& a, const Complex& s); friend ComplexRowVector operator * (const RowVector& a, const Complex& s); friend ComplexRowVector operator / (const RowVector& a, const Complex& s); // scalar by row vector -> row vector operations friend ComplexRowVector operator + (const Complex& s, const RowVector& a); friend ComplexRowVector operator - (const Complex& s, const RowVector& a); friend ComplexRowVector operator * (const Complex& s, const RowVector& a); friend ComplexRowVector operator / (const Complex& s, const RowVector& a); // row vector by column vector -> scalar friend double operator * (const RowVector& a, ColumnVector& b); friend Complex operator * (const RowVector& a, const ComplexColumnVector& b); // row vector by matrix -> row vector friend RowVector operator * (const RowVector& a, const Matrix& b); friend ComplexRowVector operator * (const RowVector& a, const ComplexMatrix& b); // row vector by row vector -> row vector operations friend ComplexRowVector operator + (const RowVector& a, const ComplexRowVector& b); friend ComplexRowVector operator - (const RowVector& a, const ComplexRowVector& b); friend ComplexRowVector product (const RowVector& a, const ComplexRowVector& b); friend ComplexRowVector quotient (const RowVector& a, const ComplexRowVector& b); // other operations friend RowVector map (d_d_Mapper f, const RowVector& a); void map (d_d_Mapper f); double min (void) const; double max (void) const; // i/o friend ostream& operator << (ostream& os, const RowVector& a); #define KLUDGE_VECTORS #define TYPE double #define KL_VEC_TYPE RowVector #include "mx-kludge.h" #undef KLUDGE_VECTORS #undef TYPE #undef KL_VEC_TYPE private: RowVector (double *d, int l) : Array<double> (d, l) { } }; /* * Diagonal Matrix class */ class DiagMatrix : public DiagArray<double> { friend class SVD; friend class ComplexSVD; public: DiagMatrix (void) : DiagArray<double> () { } DiagMatrix (int n) : DiagArray<double> (n) { } DiagMatrix (int n, double val) : DiagArray<double> (n, val) { } DiagMatrix (int r, int c) : DiagArray<double> (r, c) { } DiagMatrix (int r, int c, double val) : DiagArray<double> (r, c, val) { } DiagMatrix (const RowVector& a) : DiagArray<double> (a) { } DiagMatrix (const ColumnVector& a) : DiagArray<double> (a) { } DiagMatrix (const DiagArray<double>& a) : DiagArray<double> (a) { } DiagMatrix (const DiagMatrix& a) : DiagArray<double> (a) { } // DiagMatrix (double a) : DiagArray<double> (1, a) { } DiagMatrix& operator = (const DiagMatrix& a) { DiagArray<double>::operator = (a); return *this; } // operator DiagArray<double>& () const { return *this; } int operator == (const DiagMatrix& a) const; int operator != (const DiagMatrix& a) const; DiagMatrix& fill (double val); DiagMatrix& fill (double val, int beg, int end); DiagMatrix& fill (const ColumnVector& a); DiagMatrix& fill (const RowVector& a); DiagMatrix& fill (const ColumnVector& a, int beg); DiagMatrix& fill (const RowVector& a, int beg); DiagMatrix transpose (void) const; // resize is the destructive analog for this one Matrix extract (int r1, int c1, int r2, int c2) const; // extract row or column i. RowVector row (int i) const; RowVector row (char *s) const; ColumnVector column (int i) const; ColumnVector column (char *s) const; DiagMatrix inverse (void) const; DiagMatrix inverse (int& info) const; // diagonal matrix by diagonal matrix -> diagonal matrix operations DiagMatrix& operator += (const DiagMatrix& a); DiagMatrix& operator -= (const DiagMatrix& a); // diagonal matrix by scalar -> matrix operations friend Matrix operator + (const DiagMatrix& a, double s); friend Matrix operator - (const DiagMatrix& a, double s); friend ComplexMatrix operator + (const DiagMatrix& a, const Complex& s); friend ComplexMatrix operator - (const DiagMatrix& a, const Complex& s); // diagonal matrix by scalar -> diagonal matrix operations friend ComplexDiagMatrix operator * (const DiagMatrix& a, const Complex& s); friend ComplexDiagMatrix operator / (const DiagMatrix& a, const Complex& s); // scalar by diagonal matrix -> matrix operations friend Matrix operator + (double s, const DiagMatrix& a); friend Matrix operator - (double s, const DiagMatrix& a); friend ComplexMatrix operator + (const Complex& s, const DiagMatrix& a); friend ComplexMatrix operator - (const Complex& s, const DiagMatrix& a); // scalar by diagonal matrix -> diagonal matrix operations friend ComplexDiagMatrix operator * (const Complex& s, const DiagMatrix& a); // diagonal matrix by column vector -> column vector operations friend ColumnVector operator * (const DiagMatrix& a, const ColumnVector& b); friend ComplexColumnVector operator * (const DiagMatrix& a, const ComplexColumnVector& b); // diagonal matrix by diagonal matrix -> diagonal matrix operations friend ComplexDiagMatrix operator + (const DiagMatrix& a, const ComplexDiagMatrix& b); friend ComplexDiagMatrix operator - (const DiagMatrix& a, const ComplexDiagMatrix& b); friend ComplexDiagMatrix product (const DiagMatrix& a, const ComplexDiagMatrix& b); // diagonal matrix by matrix -> matrix operations friend Matrix operator + (const DiagMatrix& a, const Matrix& b); friend Matrix operator - (const DiagMatrix& a, const Matrix& b); friend Matrix operator * (const DiagMatrix& a, const Matrix& b); friend ComplexMatrix operator + (const DiagMatrix& a, const ComplexMatrix& b); friend ComplexMatrix operator - (const DiagMatrix& a, const ComplexMatrix& b); friend ComplexMatrix operator * (const DiagMatrix& a, const ComplexMatrix& b); // other operations ColumnVector diag (void) const; ColumnVector diag (int k) const; // i/o friend ostream& operator << (ostream& os, const DiagMatrix& a); #define KLUDGE_DIAG_MATRICES #define TYPE double #define KL_DMAT_TYPE DiagMatrix #include "mx-kludge.h" #undef KLUDGE_DIAG_MATRICES #undef TYPE #undef KL_DMAT_TYPE private: DiagMatrix (double *d, int nr, int nc) : DiagArray<double> (d, nr, nc) { } }; /* * Complex Matrix class */ class ComplexMatrix : public Array2<Complex> { friend class ComplexLU; friend class ComplexSVD; public: ComplexMatrix (void) : Array2<Complex> () { } ComplexMatrix (int r, int c) : Array2<Complex> (r, c) { } ComplexMatrix (int r, int c, const Complex& val) : Array2<Complex> (r, c, val) { } ComplexMatrix (const Matrix& a); ComplexMatrix (const Array2<Complex>& a) : Array2<Complex> (a) { } ComplexMatrix (const ComplexMatrix& a) : Array2<Complex> (a) { } ComplexMatrix (const DiagMatrix& a); ComplexMatrix (const DiagArray<Complex>& a) : Array2<Complex> (a) { } ComplexMatrix (const ComplexDiagMatrix& a); // ComplexMatrix (double a) : Array2<Complex> (1, 1, a) { } // ComplexMatrix (const Complex& a) : Array2<Complex> (1, 1, a) { } ComplexMatrix& operator = (const ComplexMatrix& a) { Array2<Complex>::operator = (a); return *this; } // operator Array2<Complex>& () const { return *this; } int operator == (const ComplexMatrix& a) const; int operator != (const ComplexMatrix& a) const; // destructive insert/delete/reorder operations ComplexMatrix& insert (const Matrix& a, int r, int c); ComplexMatrix& insert (const RowVector& a, int r, int c); ComplexMatrix& insert (const ColumnVector& a, int r, int c); ComplexMatrix& insert (const DiagMatrix& a, int r, int c); ComplexMatrix& insert (const ComplexMatrix& a, int r, int c); ComplexMatrix& insert (const ComplexRowVector& a, int r, int c); ComplexMatrix& insert (const ComplexColumnVector& a, int r, int c); ComplexMatrix& insert (const ComplexDiagMatrix& a, int r, int c); ComplexMatrix& fill (double val); ComplexMatrix& fill (const Complex& val); ComplexMatrix& fill (double val, int r1, int c1, int r2, int c2); ComplexMatrix& fill (const Complex& val, int r1, int c1, int r2, int c2); ComplexMatrix append (const Matrix& a) const; ComplexMatrix append (const RowVector& a) const; ComplexMatrix append (const ColumnVector& a) const; ComplexMatrix append (const DiagMatrix& a) const; ComplexMatrix append (const ComplexMatrix& a) const; ComplexMatrix append (const ComplexRowVector& a) const; ComplexMatrix append (const ComplexColumnVector& a) const; ComplexMatrix append (const ComplexDiagMatrix& a) const; ComplexMatrix stack (const Matrix& a) const; ComplexMatrix stack (const RowVector& a) const; ComplexMatrix stack (const ColumnVector& a) const; ComplexMatrix stack (const DiagMatrix& a) const; ComplexMatrix stack (const ComplexMatrix& a) const; ComplexMatrix stack (const ComplexRowVector& a) const; ComplexMatrix stack (const ComplexColumnVector& a) const; ComplexMatrix stack (const ComplexDiagMatrix& a) const; ComplexMatrix hermitian (void) const; // complex conjugate transpose ComplexMatrix transpose (void) const; friend Matrix real (const ComplexMatrix& a); friend Matrix imag (const ComplexMatrix& a); friend ComplexMatrix conj (const ComplexMatrix& a); // resize is the destructive equivalent for this one ComplexMatrix extract (int r1, int c1, int r2, int c2) const; // extract row or column i. ComplexRowVector row (int i) const; ComplexRowVector row (char *s) const; ComplexColumnVector column (int i) const; ComplexColumnVector column (char *s) const; ComplexMatrix inverse (void) const; ComplexMatrix inverse (int& info) const; ComplexMatrix inverse (int& info, double& rcond) const; ComplexMatrix fourier (void) const; ComplexMatrix ifourier (void) const; ComplexDET determinant (void) const; ComplexDET determinant (int& info) const; ComplexDET determinant (int& info, double& rcond) const; ComplexMatrix solve (const Matrix& b) const; ComplexMatrix solve (const Matrix& b, int& info) const; ComplexMatrix solve (const Matrix& b, int& info, double& rcond) const; ComplexMatrix solve (const ComplexMatrix& b) const; ComplexMatrix solve (const ComplexMatrix& b, int& info) const; ComplexMatrix solve (const ComplexMatrix& b, int& info, double& rcond) const; ComplexColumnVector solve (const ComplexColumnVector& b) const; ComplexColumnVector solve (const ComplexColumnVector& b, int& info) const; ComplexColumnVector solve (const ComplexColumnVector& b, int& info, double& rcond) const; ComplexMatrix lssolve (const ComplexMatrix& b) const; ComplexMatrix lssolve (const ComplexMatrix& b, int& info) const; ComplexMatrix lssolve (const ComplexMatrix& b, int& info, int& rank) const; ComplexColumnVector lssolve (const ComplexColumnVector& b) const; ComplexColumnVector lssolve (const ComplexColumnVector& b, int& info) const; ComplexColumnVector lssolve (const ComplexColumnVector& b, int& info, int& rank) const; // matrix by diagonal matrix -> matrix operations ComplexMatrix& operator += (const DiagMatrix& a); ComplexMatrix& operator -= (const DiagMatrix& a); ComplexMatrix& operator += (const ComplexDiagMatrix& a); ComplexMatrix& operator -= (const ComplexDiagMatrix& a); // matrix by matrix -> matrix operations ComplexMatrix& operator += (const Matrix& a); ComplexMatrix& operator -= (const Matrix& a); ComplexMatrix& operator += (const ComplexMatrix& a); ComplexMatrix& operator -= (const ComplexMatrix& a); // unary operations Matrix operator ! (void) const; // matrix by scalar -> matrix operations friend ComplexMatrix operator + (const ComplexMatrix& a, double s); friend ComplexMatrix operator - (const ComplexMatrix& a, double s); friend ComplexMatrix operator * (const ComplexMatrix& a, double s); friend ComplexMatrix operator / (const ComplexMatrix& a, double s); // scalar by matrix -> matrix operations friend ComplexMatrix operator + (double s, const ComplexMatrix& a); friend ComplexMatrix operator - (double s, const ComplexMatrix& a); friend ComplexMatrix operator * (double s, const ComplexMatrix& a); friend ComplexMatrix operator / (double s, const ComplexMatrix& a); // matrix by column vector -> column vector operations friend ComplexColumnVector operator * (const ComplexMatrix& a, const ColumnVector& b); friend ComplexColumnVector operator * (const ComplexMatrix& a, const ComplexColumnVector& b); // matrix by diagonal matrix -> matrix operations friend ComplexMatrix operator + (const ComplexMatrix& a, const DiagMatrix& b); friend ComplexMatrix operator - (const ComplexMatrix& a, const DiagMatrix& b); friend ComplexMatrix operator * (const ComplexMatrix& a, const DiagMatrix& b); friend ComplexMatrix operator + (const ComplexMatrix& a, const ComplexDiagMatrix& b); friend ComplexMatrix operator - (const ComplexMatrix& a, const ComplexDiagMatrix& b); friend ComplexMatrix operator * (const ComplexMatrix& a, const ComplexDiagMatrix& b); // matrix by matrix -> matrix operations friend ComplexMatrix operator + (const ComplexMatrix& a, const Matrix& b); friend ComplexMatrix operator - (const ComplexMatrix& a, const Matrix& b); friend ComplexMatrix operator * (const ComplexMatrix& a, const Matrix& b); friend ComplexMatrix operator * (const ComplexMatrix& a, const ComplexMatrix& b); friend ComplexMatrix product (const ComplexMatrix& a, const Matrix& b); friend ComplexMatrix quotient (const ComplexMatrix& a, const Matrix& b); // other operations friend ComplexMatrix map (c_c_Mapper f, const ComplexMatrix& a); friend Matrix map (d_c_Mapper f, const ComplexMatrix& a); void map (c_c_Mapper f); Matrix all (void) const; Matrix any (void) const; ComplexMatrix cumprod (void) const; ComplexMatrix cumsum (void) const; ComplexMatrix prod (void) const; ComplexMatrix sum (void) const; ComplexMatrix sumsq (void) const; ComplexColumnVector diag (void) const; ComplexColumnVector diag (int k) const; ComplexColumnVector row_min (void) const; ComplexColumnVector row_min_loc (void) const; ComplexColumnVector row_max (void) const; ComplexColumnVector row_max_loc (void) const; ComplexRowVector column_min (void) const; ComplexRowVector column_min_loc (void) const; ComplexRowVector column_max (void) const; ComplexRowVector column_max_loc (void) const; // i/o friend ostream& operator << (ostream& os, const ComplexMatrix& a); friend istream& operator >> (istream& is, ComplexMatrix& a); #define KLUDGE_MATRICES #define TYPE Complex #define KL_MAT_TYPE ComplexMatrix #include "mx-kludge.h" #undef KLUDGE_MATRICES #undef TYPE #undef KL_MAT_TYPE private: ComplexMatrix (Complex *d, int r, int c) : Array2<Complex> (d, r, c) { } }; /* * Complex Column Vector class */ class ComplexColumnVector : public Array<Complex> { friend class ComplexRowVector; public: ComplexColumnVector (void) : Array<Complex> () { } ComplexColumnVector (int n) : Array<Complex> (n) { } ComplexColumnVector (int n, const Complex& val) : Array<Complex> (n, val) { } ComplexColumnVector (const ColumnVector& a); ComplexColumnVector (const Array<Complex>& a) : Array<Complex> (a) { } ComplexColumnVector (const ComplexColumnVector& a) : Array<Complex> (a) { } // ComplexColumnVector (double a) : Array<Complex> (1, a) { } // ComplexColumnVector (const Complex& a) : Array<Complex> (1, a) { } ComplexColumnVector& operator = (const ComplexColumnVector& a) { Array<Complex>::operator = (a); return *this; } // operator Array<Complex>& () const { return *this; } int operator == (const ComplexColumnVector& a) const; int operator != (const ComplexColumnVector& a) const; // destructive insert/delete/reorder operations ComplexColumnVector& insert (const ColumnVector& a, int r); ComplexColumnVector& insert (const ComplexColumnVector& a, int r); ComplexColumnVector& fill (double val); ComplexColumnVector& fill (const Complex& val); ComplexColumnVector& fill (double val, int r1, int r2); ComplexColumnVector& fill (const Complex& val, int r1, int r2); ComplexColumnVector stack (const ColumnVector& a) const; ComplexColumnVector stack (const ComplexColumnVector& a) const; ComplexRowVector hermitian (void) const; // complex conjugate transpose. ComplexRowVector transpose (void) const; friend ColumnVector real (const ComplexColumnVector& a); friend ColumnVector imag (const ComplexColumnVector& a); friend ComplexColumnVector conj (const ComplexColumnVector& a); // resize is the destructive equivalent for this one ComplexColumnVector extract (int r1, int r2) const; // column vector by column vector -> column vector operations ComplexColumnVector& operator += (const ColumnVector& a); ComplexColumnVector& operator -= (const ColumnVector& a); ComplexColumnVector& operator += (const ComplexColumnVector& a); ComplexColumnVector& operator -= (const ComplexColumnVector& a); // column vector by scalar -> column vector operations friend ComplexColumnVector operator + (const ComplexColumnVector& a, double s); friend ComplexColumnVector operator - (const ComplexColumnVector& a, double s); friend ComplexColumnVector operator * (const ComplexColumnVector& a, double s); friend ComplexColumnVector operator / (const ComplexColumnVector& a, double s); // scalar by column vector -> column vector operations friend ComplexColumnVector operator + (double s, const ComplexColumnVector& a); friend ComplexColumnVector operator - (double s, const ComplexColumnVector& a); friend ComplexColumnVector operator * (double s, const ComplexColumnVector& a); friend ComplexColumnVector operator / (double s, const ComplexColumnVector& a); // column vector by row vector -> matrix operations friend ComplexMatrix operator * (const ComplexColumnVector& a, const ComplexRowVector& b); // column vector by column vector -> column vector operations friend ComplexColumnVector operator + (const ComplexColumnVector& a, const ColumnVector& b); friend ComplexColumnVector operator - (const ComplexColumnVector& a, const ColumnVector& b); friend ComplexColumnVector product (const ComplexColumnVector& a, const ColumnVector& b); friend ComplexColumnVector quotient (const ComplexColumnVector& a, const ColumnVector& b); // other operations friend ComplexColumnVector map (c_c_Mapper f, const ComplexColumnVector& a); friend ColumnVector map (d_c_Mapper f, const ComplexColumnVector& a); void map (c_c_Mapper f); Complex min (void) const; Complex max (void) const; // i/o friend ostream& operator << (ostream& os, const ComplexColumnVector& a); #define KLUDGE_VECTORS #define TYPE Complex #define KL_VEC_TYPE ComplexColumnVector #include "mx-kludge.h" #undef KLUDGE_VECTORS #undef TYPE #undef KL_VEC_TYPE private: ComplexColumnVector (Complex *d, int l) : Array<Complex> (d, l) { } }; /* * Complex Row Vector class */ class ComplexRowVector : public Array<Complex> { friend class ComplexColumnVector; public: ComplexRowVector (void) : Array<Complex> () { } ComplexRowVector (int n) : Array<Complex> (n) { } ComplexRowVector (int n, const Complex& val) : Array<Complex> (n, val) { } ComplexRowVector (const RowVector& a); ComplexRowVector (const Array<Complex>& a) : Array<Complex> (a) { } ComplexRowVector (const ComplexRowVector& a) : Array<Complex> (a) { } // ComplexRowVector (double a) : Array<Complex> (1, a) { } // ComplexRowVector (const Complex& a) : Array<Complex> (1, a) { } ComplexRowVector& operator = (const ComplexRowVector& a) { Array<Complex>::operator = (a); return *this; } // operator Array<Complex>& () const { return *this; } int operator == (const ComplexRowVector& a) const; int operator != (const ComplexRowVector& a) const; // destructive insert/delete/reorder operations ComplexRowVector& insert (const RowVector& a, int c); ComplexRowVector& insert (const ComplexRowVector& a, int c); ComplexRowVector& fill (double val); ComplexRowVector& fill (const Complex& val); ComplexRowVector& fill (double val, int c1, int c2); ComplexRowVector& fill (const Complex& val, int c1, int c2); ComplexRowVector append (const RowVector& a) const; ComplexRowVector append (const ComplexRowVector& a) const; ComplexColumnVector hermitian (void) const; // complex conjugate transpose. ComplexColumnVector transpose (void) const; friend RowVector real (const ComplexRowVector& a); friend RowVector imag (const ComplexRowVector& a); friend ComplexRowVector conj (const ComplexRowVector& a); // resize is the destructive equivalent for this one ComplexRowVector extract (int c1, int c2) const; // row vector by row vector -> row vector operations ComplexRowVector& operator += (const RowVector& a); ComplexRowVector& operator -= (const RowVector& a); ComplexRowVector& operator += (const ComplexRowVector& a); ComplexRowVector& operator -= (const ComplexRowVector& a); // row vector by scalar -> row vector operations friend ComplexRowVector operator + (const ComplexRowVector& a, double s); friend ComplexRowVector operator - (const ComplexRowVector& a, double s); friend ComplexRowVector operator * (const ComplexRowVector& a, double s); friend ComplexRowVector operator / (const ComplexRowVector& a, double s); // scalar by row vector -> row vector operations friend ComplexRowVector operator + (double s, const ComplexRowVector& a); friend ComplexRowVector operator - (double s, const ComplexRowVector& a); friend ComplexRowVector operator * (double s, const ComplexRowVector& a); friend ComplexRowVector operator / (double s, const ComplexRowVector& a); // row vector by column vector -> scalar friend Complex operator * (const ComplexRowVector& a, const ColumnVector& b); friend Complex operator * (const ComplexRowVector& a, const ComplexColumnVector& b); // row vector by matrix -> row vector friend ComplexRowVector operator * (const ComplexRowVector& a, const ComplexMatrix& b); // row vector by row vector -> row vector operations friend ComplexRowVector operator + (const ComplexRowVector& a, const RowVector& b); friend ComplexRowVector operator - (const ComplexRowVector& a, const RowVector& b); friend ComplexRowVector product (const ComplexRowVector& a, const RowVector& b); friend ComplexRowVector quotient (const ComplexRowVector& a, const RowVector& b); // other operations friend ComplexRowVector map (c_c_Mapper f, const ComplexRowVector& a); friend RowVector map (d_c_Mapper f, const ComplexRowVector& a); void map (c_c_Mapper f); Complex min (void) const; Complex max (void) const; // i/o friend ostream& operator << (ostream& os, const ComplexRowVector& a); #define KLUDGE_VECTORS #define TYPE Complex #define KL_VEC_TYPE ComplexRowVector #include "mx-kludge.h" #undef KLUDGE_VECTORS #undef TYPE #undef KL_VEC_TYPE private: ComplexRowVector (Complex *d, int l) : Array<Complex> (d, l) { } }; /* * Complex Diagonal Matrix class */ class ComplexDiagMatrix : public DiagArray<Complex> { public: ComplexDiagMatrix (void) : DiagArray<Complex> () { } ComplexDiagMatrix (int n) : DiagArray<Complex> (n) { } ComplexDiagMatrix (int n, const Complex& val) : DiagArray<Complex> (n, val) { } ComplexDiagMatrix (int r, int c) : DiagArray<Complex> (r, c) { } ComplexDiagMatrix (int r, int c, const Complex& val) : DiagArray<Complex> (r, c, val) { } ComplexDiagMatrix (const RowVector& a); ComplexDiagMatrix (const ComplexRowVector& a) : DiagArray<Complex> (a) { } ComplexDiagMatrix (const ColumnVector& a); ComplexDiagMatrix (const ComplexColumnVector& a) : DiagArray<Complex> (a) { } ComplexDiagMatrix (const DiagMatrix& a); ComplexDiagMatrix (const DiagArray<Complex>& a) : DiagArray<Complex> (a) { } ComplexDiagMatrix (const ComplexDiagMatrix& a) : DiagArray<Complex> (a) { } // ComplexDiagMatrix (const Complex& a) : DiagArray<Complex> (1, a) { } ComplexDiagMatrix& operator = (const ComplexDiagMatrix& a) { DiagArray<Complex>::operator = (a); return *this; } // operator DiagArray<Complex>& () const { return *this; } int operator == (const ComplexDiagMatrix& a) const; int operator != (const ComplexDiagMatrix& a) const; ComplexDiagMatrix& fill (double val); ComplexDiagMatrix& fill (const Complex& val); ComplexDiagMatrix& fill (double val, int beg, int end); ComplexDiagMatrix& fill (const Complex& val, int beg, int end); ComplexDiagMatrix& fill (const ColumnVector& a); ComplexDiagMatrix& fill (const ComplexColumnVector& a); ComplexDiagMatrix& fill (const RowVector& a); ComplexDiagMatrix& fill (const ComplexRowVector& a); ComplexDiagMatrix& fill (const ColumnVector& a, int beg); ComplexDiagMatrix& fill (const ComplexColumnVector& a, int beg); ComplexDiagMatrix& fill (const RowVector& a, int beg); ComplexDiagMatrix& fill (const ComplexRowVector& a, int beg); ComplexDiagMatrix hermitian (void) const; // complex conjugate transpose ComplexDiagMatrix transpose (void) const; friend DiagMatrix real (const ComplexDiagMatrix& a); friend DiagMatrix imag (const ComplexDiagMatrix& a); friend ComplexDiagMatrix conj (const ComplexDiagMatrix& a); // resize is the destructive analog for this one ComplexMatrix extract (int r1, int c1, int r2, int c2) const; // extract row or column i. ComplexRowVector row (int i) const; ComplexRowVector row (char *s) const; ComplexColumnVector column (int i) const; ComplexColumnVector column (char *s) const; ComplexDiagMatrix inverse (int& info) const; ComplexDiagMatrix inverse (void) const; // diagonal matrix by diagonal matrix -> diagonal matrix operations ComplexDiagMatrix& operator += (const DiagMatrix& a); ComplexDiagMatrix& operator -= (const DiagMatrix& a); ComplexDiagMatrix& operator += (const ComplexDiagMatrix& a); ComplexDiagMatrix& operator -= (const ComplexDiagMatrix& a); // diagonal matrix by scalar -> matrix operations friend ComplexMatrix operator + (const ComplexDiagMatrix& a, double s); friend ComplexMatrix operator - (const ComplexDiagMatrix& a, double s); friend ComplexMatrix operator + (const ComplexDiagMatrix& a, const Complex& s); friend ComplexMatrix operator - (const ComplexDiagMatrix& a, const Complex& s); // diagonal matrix by scalar -> diagonal matrix operations friend ComplexDiagMatrix operator * (const ComplexDiagMatrix& a, double s); friend ComplexDiagMatrix operator / (const ComplexDiagMatrix& a, double s); // scalar by diagonal matrix -> matrix operations friend ComplexMatrix operator + (double s, const ComplexDiagMatrix& a); friend ComplexMatrix operator - (double s, const ComplexDiagMatrix& a); friend ComplexMatrix operator + (const Complex& s, const ComplexDiagMatrix& a); friend ComplexMatrix operator - (const Complex& s, const ComplexDiagMatrix& a); // scalar by diagonal matrix -> diagonal matrix operations friend ComplexDiagMatrix operator * (double s, const ComplexDiagMatrix& a); // diagonal matrix by column vector -> column vector operations friend ComplexColumnVector operator * (const ComplexDiagMatrix& a, const ColumnVector& b); friend ComplexColumnVector operator * (const ComplexDiagMatrix& a, const ComplexColumnVector& b); // diagonal matrix by diagonal matrix -> diagonal matrix operations friend ComplexDiagMatrix operator + (const ComplexDiagMatrix& a, const DiagMatrix& b); friend ComplexDiagMatrix operator - (const ComplexDiagMatrix& a, const DiagMatrix& b); friend ComplexDiagMatrix product (const ComplexDiagMatrix& a, const DiagMatrix& b); // diagonal matrix by matrix -> matrix operations friend ComplexMatrix operator + (const ComplexDiagMatrix& a, const Matrix& b); friend ComplexMatrix operator - (const ComplexDiagMatrix& a, const Matrix& b); friend ComplexMatrix operator * (const ComplexDiagMatrix& a, const Matrix& b); friend ComplexMatrix operator + (const ComplexDiagMatrix& a, const ComplexMatrix& b); friend ComplexMatrix operator - (const ComplexDiagMatrix& a, const ComplexMatrix& b); friend ComplexMatrix operator * (const ComplexDiagMatrix& a, const ComplexMatrix& b); // other operations ComplexColumnVector diag (void) const; ComplexColumnVector diag (int k) const; // i/o friend ostream& operator << (ostream& os, const ComplexDiagMatrix& a); #define KLUDGE_DIAG_MATRICES #define TYPE Complex #define KL_DMAT_TYPE ComplexDiagMatrix #include "mx-kludge.h" #undef KLUDGE_DIAG_MATRICES #undef TYPE #undef KL_DMAT_TYPE private: ComplexDiagMatrix (Complex *d, int nr, int nc) : DiagArray<Complex> (d, nr, nc) { } }; /* * Result of a AEP Balance operation */ class AEPBALANCE { friend class Matrix; public: AEPBALANCE (void) {} AEPBALANCE (const Matrix& a, const char *balance_job); AEPBALANCE (const AEPBALANCE& a); AEPBALANCE& operator = (const AEPBALANCE& a); Matrix balanced_matrix (void) const; Matrix balancing_matrix (void) const; friend ostream& operator << (ostream& os, const AEPBALANCE& a); private: int init (const Matrix& a, const char * balance_job); Matrix balanced_mat; Matrix balancing_mat; }; inline AEPBALANCE::AEPBALANCE (const Matrix& a,const char * balance_job) { init (a, balance_job); } inline AEPBALANCE::AEPBALANCE (const AEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; } inline AEPBALANCE& AEPBALANCE::operator = (const AEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; return *this; } inline Matrix AEPBALANCE::balanced_matrix (void) const { return balanced_mat; } inline Matrix AEPBALANCE::balancing_matrix (void) const { return balancing_mat; } /* * Result of a Complex balancing operation */ class ComplexAEPBALANCE { friend class ComplexMatrix; public: ComplexAEPBALANCE (void) {} ComplexAEPBALANCE (const ComplexMatrix& a, const char *balance_job); ComplexAEPBALANCE (const ComplexAEPBALANCE& a); ComplexAEPBALANCE& operator = (const ComplexAEPBALANCE& a); ComplexMatrix balanced_matrix (void) const; ComplexMatrix balancing_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexAEPBALANCE& a); private: int init (const ComplexMatrix& a, const char * balance_job); ComplexMatrix balanced_mat; ComplexMatrix balancing_mat; }; inline ComplexAEPBALANCE::ComplexAEPBALANCE (const ComplexMatrix& a, const char * balance_job) { init (a, balance_job); } inline ComplexAEPBALANCE::ComplexAEPBALANCE (const ComplexAEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; } inline ComplexAEPBALANCE& ComplexAEPBALANCE::operator = (const ComplexAEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; return *this; } inline ComplexMatrix ComplexAEPBALANCE::balanced_matrix (void) const { return balanced_mat; } inline ComplexMatrix ComplexAEPBALANCE::balancing_matrix (void) const { return balancing_mat; } /* * Result of a Determinant calculation. */ class DET { public: DET (void) {} DET (const DET& a); DET& operator = (const DET& a); int value_will_overflow (void) const; int value_will_underflow (void) const; double coefficient (void) const; int exponent (void) const; double value (void) const; friend ostream& operator << (ostream& os, const DET& a); private: DET (const double *d); double det [2]; }; inline DET::DET (const DET& a) { det[0] = a.det[0]; det[1] = a.det[1]; } inline DET& DET::operator = (const DET& a) { det[0] = a.det[0]; det[1] = a.det[1]; return *this; } inline DET::DET (const double *d) { det[0] = d[0]; det[1] = d[1]; } /* * Result of a Determinant calculation. */ class ComplexDET { public: ComplexDET (void) {} ComplexDET (const ComplexDET& a); ComplexDET& operator = (const ComplexDET& a); int value_will_overflow (void) const; int value_will_underflow (void) const; Complex coefficient (void) const; int exponent (void) const; Complex value (void) const; friend ostream& operator << (ostream& os, const ComplexDET& a); private: ComplexDET (const Complex *d); Complex det [2]; }; inline ComplexDET::ComplexDET (const ComplexDET& a) { det[0] = a.det[0]; det[1] = a.det[1]; } inline ComplexDET& ComplexDET::operator = (const ComplexDET& a) { det[0] = a.det[0]; det[1] = a.det[1]; return *this; } inline ComplexDET::ComplexDET (const Complex *d) { det[0] = d[0]; det[1] = d[1]; } /* * Result of a GEP Balance operation * Note: currenlty only do balancing on real data. Complex balancing * done on magnitudes of complex data. */ class GEPBALANCE { friend class Matrix; public: GEPBALANCE (void) {} GEPBALANCE (const Matrix& a, const Matrix &, const char *balance_job); GEPBALANCE (const GEPBALANCE& a); GEPBALANCE& operator = (const GEPBALANCE& a); Matrix balanced_a_matrix (void) const; Matrix balanced_b_matrix (void) const; Matrix left_balancing_matrix (void) const; Matrix right_balancing_matrix (void) const; friend ostream& operator << (ostream& os, const GEPBALANCE& a); private: int init (const Matrix& a, const Matrix& b, const char * balance_job); Matrix balanced_a_mat; Matrix balanced_b_mat; Matrix left_balancing_mat; Matrix right_balancing_mat; }; inline GEPBALANCE::GEPBALANCE (const Matrix& a, const Matrix& b, const char * balance_job) { init (a, b, balance_job); } inline GEPBALANCE::GEPBALANCE (const GEPBALANCE& a) { balanced_a_mat = a.balanced_a_mat; balanced_b_mat = a.balanced_b_mat; left_balancing_mat = a.left_balancing_mat; right_balancing_mat = a.right_balancing_mat; } inline GEPBALANCE& GEPBALANCE::operator = (const GEPBALANCE& a) { balanced_a_mat = a.balanced_a_mat; balanced_b_mat = a.balanced_b_mat; left_balancing_mat = a.left_balancing_mat; right_balancing_mat = a.right_balancing_mat; return *this; } inline Matrix GEPBALANCE::balanced_a_matrix (void) const { return balanced_a_mat; } inline Matrix GEPBALANCE::balanced_b_matrix (void) const { return balanced_b_mat; } inline Matrix GEPBALANCE::left_balancing_matrix (void) const { return left_balancing_mat; } inline Matrix GEPBALANCE::right_balancing_matrix (void) const { return right_balancing_mat; } /* * Result of a Cholesky Factorization */ class CHOL { friend class Matrix; public: CHOL (void) {} CHOL (const Matrix& a); CHOL (const Matrix& a, int& info); CHOL (const CHOL& a); CHOL& operator = (const CHOL& a); Matrix chol_matrix (void) const; friend ostream& operator << (ostream& os, const CHOL& a); private: int init (const Matrix& a); Matrix chol_mat; }; inline CHOL::CHOL (const Matrix& a) { init (a); } inline CHOL::CHOL (const Matrix& a, int& info) { info = init (a); } inline CHOL::CHOL (const CHOL& a) { chol_mat = a.chol_mat; } inline CHOL& CHOL::operator = (const CHOL& a) { chol_mat = a.chol_mat; return *this; } inline Matrix CHOL::chol_matrix (void) const { return chol_mat; } /* * Result of a Cholesky Factorization */ class ComplexCHOL { friend class ComplexMatrix; public: ComplexCHOL (void) {} ComplexCHOL (const ComplexMatrix& a); ComplexCHOL (const ComplexMatrix& a, int& info); ComplexCHOL (const ComplexCHOL& a); ComplexCHOL& operator = (const ComplexCHOL& a); ComplexMatrix chol_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexCHOL& a); private: int init (const ComplexMatrix& a); ComplexMatrix chol_mat; }; inline ComplexCHOL::ComplexCHOL (const ComplexMatrix& a) { init (a); } inline ComplexCHOL::ComplexCHOL (const ComplexMatrix& a, int& info) { info = init (a); } inline ComplexCHOL::ComplexCHOL (const ComplexCHOL& a) { chol_mat = a.chol_mat; } inline ComplexCHOL& ComplexCHOL::operator = (const ComplexCHOL& a) { chol_mat = a.chol_mat; return *this; } inline ComplexMatrix ComplexCHOL::chol_matrix (void) const { return chol_mat; } /* * Result of a Hessenberg Decomposition */ class HESS { friend class Matrix; public: HESS (void) {} HESS (const Matrix& a); HESS (const Matrix&a, int& info); HESS (const HESS& a); HESS& operator = (const HESS& a); Matrix hess_matrix (void) const; Matrix unitary_hess_matrix (void) const; friend ostream& operator << (ostream& os, const HESS& a); private: int init (const Matrix& a); Matrix hess_mat; Matrix unitary_hess_mat; }; inline HESS::HESS (const Matrix& a) { init (a); } inline HESS::HESS (const Matrix& a, int& info) { info = init (a); } inline HESS::HESS (const HESS& a) { hess_mat = a.hess_mat; unitary_hess_mat = a.unitary_hess_mat; } inline HESS& HESS::operator = (const HESS& a) { hess_mat = a.hess_mat; unitary_hess_mat = a.unitary_hess_mat; return *this; } inline Matrix HESS::hess_matrix (void) const { return hess_mat; } inline Matrix HESS::unitary_hess_matrix (void) const { return unitary_hess_mat; } /* * Result of a Hessenberg Decomposition */ class ComplexHESS { friend class ComplexMatrix; public: ComplexHESS (void) {} ComplexHESS (const ComplexMatrix& a); ComplexHESS (const ComplexMatrix& a, int& info); ComplexHESS (const ComplexHESS& a); ComplexHESS& operator = (const ComplexHESS& a); ComplexMatrix hess_matrix (void) const; ComplexMatrix unitary_hess_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexHESS& a); private: int init (const ComplexMatrix& a); ComplexMatrix hess_mat; ComplexMatrix unitary_hess_mat; }; inline ComplexHESS::ComplexHESS (const ComplexMatrix& a) { init (a); } inline ComplexHESS::ComplexHESS (const ComplexMatrix& a, int& info) { info = init (a); } inline ComplexHESS::ComplexHESS (const ComplexHESS& a) { hess_mat = a.hess_mat; unitary_hess_mat = a.unitary_hess_mat; } inline ComplexHESS& ComplexHESS::operator = (const ComplexHESS& a) { hess_mat = a.hess_mat; unitary_hess_mat = a.unitary_hess_mat; return *this; } inline ComplexMatrix ComplexHESS::hess_matrix (void) const { return hess_mat; } inline ComplexMatrix ComplexHESS::unitary_hess_matrix (void) const { return unitary_hess_mat; } /* * Result of a Schur Decomposition */ class SCHUR { friend class Matrix; public: SCHUR (void) {} SCHUR (const Matrix& a, const char *ord); SCHUR (const Matrix& a, const char *ord, int& info); SCHUR (const SCHUR& a, const char *ord); SCHUR& operator = (const SCHUR& a); Matrix schur_matrix (void) const; Matrix unitary_matrix (void) const; friend ostream& operator << (ostream& os, const SCHUR& a); private: int init (const Matrix& a, const char *ord); Matrix schur_mat; Matrix unitary_mat; }; inline SCHUR::SCHUR (const Matrix& a, const char *ord) { init (a, ord); } inline SCHUR::SCHUR (const Matrix& a, const char *ord, int& info) { info = init (a, ord); } inline SCHUR::SCHUR (const SCHUR& a, const char *ord) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; } inline SCHUR& SCHUR::operator = (const SCHUR& a) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; return *this; } inline Matrix SCHUR::schur_matrix (void) const { return schur_mat; } inline Matrix SCHUR::unitary_matrix (void) const { return unitary_mat; } /* * Result of a Schur Decomposition */ class ComplexSCHUR { friend class ComplexMatrix; public: ComplexSCHUR (void) {} ComplexSCHUR (const ComplexMatrix& a, const char *ord); ComplexSCHUR (const ComplexMatrix& a, const char *ord, int& info); ComplexSCHUR (const ComplexSCHUR& a, const char *ord); ComplexSCHUR& operator = (const ComplexSCHUR& a); ComplexMatrix schur_matrix (void) const; ComplexMatrix unitary_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexSCHUR& a); private: int init (const ComplexMatrix& a, const char *ord); ComplexMatrix schur_mat; ComplexMatrix unitary_mat; }; inline ComplexSCHUR::ComplexSCHUR (const ComplexMatrix& a, const char *ord) { init (a,ord); } inline ComplexSCHUR::ComplexSCHUR (const ComplexMatrix& a, const char *ord, int& info) { info = init (a,ord); } inline ComplexSCHUR::ComplexSCHUR (const ComplexSCHUR& a, const char *ord) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; } inline ComplexSCHUR& ComplexSCHUR::operator = (const ComplexSCHUR& a) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; return *this; } inline ComplexMatrix ComplexSCHUR::schur_matrix (void) const { return schur_mat; } inline ComplexMatrix ComplexSCHUR::unitary_matrix (void) const { return unitary_mat; } /* * Result of a Singular Value Decomposition. */ class SVD { friend class Matrix; public: SVD (void) {} SVD (const Matrix& a); SVD (const Matrix& a, int& info); SVD (const SVD& a); SVD& operator = (const SVD& a); DiagMatrix singular_values (void) const; Matrix left_singular_matrix (void) const; Matrix right_singular_matrix (void) const; friend ostream& operator << (ostream& os, const SVD& a); private: int init (const Matrix& a); DiagMatrix sigma; Matrix left_sm; Matrix right_sm; }; inline SVD::SVD (const Matrix& a) { init (a); } inline SVD::SVD (const Matrix& a, int& info) { info = init (a); } inline SVD::SVD (const SVD& a) { sigma = a.sigma; left_sm = a.left_sm; right_sm = a.right_sm; } inline SVD& SVD::operator = (const SVD& a) { sigma = a.sigma; left_sm = a.left_sm; right_sm = a.right_sm; return *this; } inline DiagMatrix SVD::singular_values (void) const { return sigma; } inline Matrix SVD::left_singular_matrix (void) const { return left_sm; } inline Matrix SVD::right_singular_matrix (void) const { return right_sm; } /* * Result of a Singular Value Decomposition. */ class ComplexSVD { friend class ComplexMatrix; public: ComplexSVD (void) {} ComplexSVD (const ComplexMatrix& a); ComplexSVD (const ComplexMatrix& a, int& info); ComplexSVD (const ComplexSVD& a); ComplexSVD& operator = (const ComplexSVD& a); DiagMatrix singular_values (void) const; ComplexMatrix left_singular_matrix (void) const; ComplexMatrix right_singular_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexSVD& a); private: int init (const ComplexMatrix& a); DiagMatrix sigma; ComplexMatrix left_sm; ComplexMatrix right_sm; }; inline ComplexSVD::ComplexSVD (const ComplexMatrix& a) { init (a); } inline ComplexSVD::ComplexSVD (const ComplexMatrix& a, int& info) { info = init (a); } inline ComplexSVD::ComplexSVD (const ComplexSVD& a) { sigma = a.sigma; left_sm = a.left_sm; right_sm = a.right_sm; } inline ComplexSVD& ComplexSVD::operator = (const ComplexSVD& a) { sigma = a.sigma; left_sm = a.left_sm; right_sm = a.right_sm; return *this; } inline DiagMatrix ComplexSVD::singular_values (void) const { return sigma; } inline ComplexMatrix ComplexSVD::left_singular_matrix (void) const { return left_sm; } inline ComplexMatrix ComplexSVD::right_singular_matrix (void) const { return right_sm; } /* * Result of an Eigenvalue computation. */ class EIG { friend class Matrix; friend class ComplexMatrix; public: EIG (void) {} EIG (const Matrix& a); EIG (const Matrix& a, int& info); EIG (const ComplexMatrix& a); EIG (const ComplexMatrix& a, int& info); EIG (const EIG& a); EIG& operator = (const EIG& a); ComplexColumnVector eigenvalues (void) const; ComplexMatrix eigenvectors (void) const; friend ostream& operator << (ostream& os, const EIG& a); private: int init (const Matrix& a); int init (const ComplexMatrix& a); ComplexColumnVector lambda; ComplexMatrix v; }; inline EIG::EIG (const Matrix& a) { init (a); } inline EIG::EIG (const Matrix& a, int& info) { info = init (a); } inline EIG::EIG (const ComplexMatrix& a) { init (a); } inline EIG::EIG (const ComplexMatrix& a, int& info) { info = init (a); } inline EIG::EIG (const EIG& a) { lambda = a.lambda; v = a.v; } inline EIG& EIG::operator = (const EIG& a) { lambda = a.lambda; v = a.v; return *this; } inline ComplexColumnVector EIG::eigenvalues (void) const { return lambda; } inline ComplexMatrix EIG::eigenvectors (void) const { return v; } /* * Result of an LU decomposition. */ class LU { friend class Matrix; public: LU (void) {} LU (const Matrix& a); LU (const LU& a); LU& operator = (const LU& a); Matrix L (void) const; Matrix U (void) const; Matrix P (void) const; friend ostream& operator << (ostream& os, const LU& a); private: Matrix l; Matrix u; Matrix p; }; inline LU::LU (const LU& a) { l = a.l; u = a.u; p = a.p; } inline LU& LU::operator = (const LU& a) { l = a.l; u = a.u; p = a.p; return *this; } inline Matrix LU::L (void) const { return l; } inline Matrix LU::U (void) const { return u; } inline Matrix LU::P (void) const { return p; } class ComplexLU { friend class ComplexMatrix; public: ComplexLU (void) {} ComplexLU (const ComplexMatrix& a); ComplexLU (const ComplexLU& a); ComplexLU& operator = (const ComplexLU& a); ComplexMatrix L (void) const; ComplexMatrix U (void) const; Matrix P (void) const; friend ostream& operator << (ostream& os, const ComplexLU& a); private: ComplexMatrix l; ComplexMatrix u; Matrix p; }; inline ComplexLU::ComplexLU (const ComplexLU& a) { l = a.l; u = a.u; p = a.p; } inline ComplexLU& ComplexLU::operator = (const ComplexLU& a) { l = a.l; u = a.u; p = a.p; return *this; } inline ComplexMatrix ComplexLU::L (void) const { return l; } inline ComplexMatrix ComplexLU::U (void) const { return u; } inline Matrix ComplexLU::P (void) const { return p; } /* * Result of a QR decomposition. */ class QR { public: QR (void) {} QR (const Matrix& A); QR (const QR& a); QR& operator = (const QR& a); Matrix Q (void) const; Matrix R (void) const; friend ostream& operator << (ostream& os, const QR& a); private: Matrix q; Matrix r; }; inline QR::QR (const QR& a) { q = a.q; r = a.r; } inline QR& QR::operator = (const QR& a) { q = a.q; r = a.r; return *this; } inline Matrix QR::Q (void) const { return q; } inline Matrix QR::R (void) const { return r; } class ComplexQR { public: ComplexQR (void) {} ComplexQR (const ComplexMatrix& A); ComplexQR (const ComplexQR& a); ComplexQR& operator = (const ComplexQR& a); ComplexMatrix Q (void) const; ComplexMatrix R (void) const; friend ostream& operator << (ostream& os, const ComplexQR& a); private: ComplexMatrix q; ComplexMatrix r; }; inline ComplexQR::ComplexQR (const ComplexQR& a) { q = a.q; r = a.r; } inline ComplexQR& ComplexQR::operator = (const ComplexQR& a) { q = a.q; r = a.r; return *this; } inline ComplexMatrix ComplexQR::Q (void) const { return q; } inline ComplexMatrix ComplexQR::R (void) const { return r; } #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; page-delimiter: "^/\\*" *** ;;; End: *** */