view src/gl-render.h @ 14846:460a3c6d8bf1

maint: Use Octave coding convention for cuddled parenthis in function calls with empty argument lists. Example: func() => func () * dynamic.txi, func.txi, oop.txi, var.txi, embedded.cc, fortdemo.cc, funcdemo.cc, paramdemo.cc, stringdemo.cc, unwinddemo.cc, Array.cc, Array.h, CColVector.cc, CDiagMatrix.h, CMatrix.cc, CNDArray.cc, CRowVector.cc, CSparse.cc, CmplxGEPBAL.cc, EIG.cc, MSparse.cc, MatrixType.cc, Sparse-op-defs.h, Sparse-perm-op-defs.h, Sparse.cc, Sparse.h, SparseCmplxCHOL.cc, SparseCmplxCHOL.h, SparseCmplxLU.cc, SparseCmplxQR.cc, SparseCmplxQR.h, SparseQR.cc, SparseQR.h, SparsedbleCHOL.cc, SparsedbleCHOL.h, SparsedbleLU.cc, SparsedbleLU.h, base-lu.cc, cmd-hist.cc, dColVector.cc, dDiagMatrix.h, dMatrix.cc, dNDArray.cc, dRowVector.cc, dSparse.cc, dbleCHOL.cc, dbleGEPBAL.cc, dim-vector.cc, eigs-base.cc, f2c-main.c, fCColVector.cc, fCDiagMatrix.h, fCMatrix.cc, fCNDArray.cc, fCRowVector.cc, fCmplxGEPBAL.cc, fColVector.cc, fDiagMatrix.h, fEIG.cc, fMatrix.cc, fNDArray.cc, fRowVector.cc, file-ops.cc, file-stat.cc, floatCHOL.cc, floatGEPBAL.cc, idx-vector.h, lo-specfun.cc, lo-sysdep.cc, mx-inlines.cc, oct-binmap.h, oct-convn.cc, oct-md5.cc, oct-mem.h, oct-rand.cc, oct-syscalls.cc, randgamma.c, randmtzig.c, sparse-base-chol.cc, sparse-base-chol.h, sparse-base-lu.cc, sparse-dmsolve.cc, tempname.c, curl.m, divergence.m, randi.m, dlmwrite.m, edit.m, getappdata.m, what.m, getarchdir.m, install.m, installed_packages.m, repackage.m, unload_packages.m, colorbar.m, figure.m, isosurface.m, legend.m, loglog.m, plot.m, plot3.m, plotyy.m, polar.m, __errplot__.m, __ghostscript__.m, __marching_cube__.m, __plt__.m, __scatter__.m, semilogx.m, semilogy.m, trimesh.m, trisurf.m, demo.m, test.m, datetick.m, __delaunayn__.cc, __dsearchn__.cc, __fltk_uigetfile__.cc, __glpk__.cc, __init_fltk__.cc, __lin_interpn__.cc, __magick_read__.cc, __pchip_deriv__.cc, balance.cc, bsxfun.cc, ccolamd.cc, cellfun.cc, chol.cc, daspk.cc, dasrt.cc, dassl.cc, dmperm.cc, eig.cc, eigs.cc, fftw.cc, filter.cc, find.cc, kron.cc, lookup.cc, lsode.cc, matrix_type.cc, md5sum.cc, mgorth.cc, qr.cc, quad.cc, rand.cc, regexp.cc, symbfact.cc, tril.cc, urlwrite.cc, op-bm-bm.cc, op-cdm-cdm.cc, op-cell.cc, op-chm.cc, op-cm-cm.cc, op-cm-scm.cc, op-cm-sm.cc, op-cs-scm.cc, op-cs-sm.cc, op-dm-dm.cc, op-dm-scm.cc, op-dm-sm.cc, op-fcdm-fcdm.cc, op-fcm-fcm.cc, op-fdm-fdm.cc, op-fm-fm.cc, op-int.h, op-m-m.cc, op-m-scm.cc, op-m-sm.cc, op-pm-pm.cc, op-pm-scm.cc, op-pm-sm.cc, op-range.cc, op-s-scm.cc, op-s-sm.cc, op-sbm-sbm.cc, op-scm-cm.cc, op-scm-cs.cc, op-scm-m.cc, op-scm-s.cc, op-scm-scm.cc, op-scm-sm.cc, op-sm-cm.cc, op-sm-cs.cc, op-sm-m.cc, op-sm-s.cc, op-sm-scm.cc, op-sm-sm.cc, op-str-str.cc, op-struct.cc, bitfcns.cc, data.cc, debug.cc, dynamic-ld.cc, error.cc, gl-render.cc, graphics.cc, graphics.in.h, load-path.cc, ls-hdf5.cc, ls-mat5.cc, ls-mat5.h, ls-oct-ascii.cc, ls-oct-ascii.h, mex.cc, mk-errno-list, oct-map.cc, oct-obj.h, oct-parse.yy, octave-config.in.cc, ov-base-int.cc, ov-base-mat.cc, ov-base.cc, ov-bool-mat.cc, ov-bool-sparse.cc, ov-bool.cc, ov-cell.cc, ov-class.cc, ov-class.h, ov-cx-mat.cc, ov-cx-sparse.cc, ov-fcn-handle.cc, ov-flt-cx-mat.cc, ov-flt-re-mat.cc, ov-intx.h, ov-range.h, ov-re-mat.cc, ov-re-sparse.cc, ov-str-mat.cc, ov-struct.cc, ov-usr-fcn.h, ov.h, pr-output.cc, pt-id.cc, pt-id.h, pt-mat.cc, pt-select.cc, sparse.cc, symtab.cc, symtab.h, syscalls.cc, toplev.cc, txt-eng-ft.cc, variables.cc, zfstream.cc, zfstream.h, Dork.m, getStash.m, myStash.m, Gork.m, Pork.m, myStash.m, getStash.m, myStash.m, getStash.m, myStash.m, fntests.m: Use Octave coding convention for cuddled parenthis in function calls with empty argument lists.
author Rik <octave@nomad.inbox5.com>
date Sun, 08 Jul 2012 11:28:50 -0700
parents a1e1f914ae79
children
line wrap: on
line source

/*

Copyright (C) 2008-2012 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (gl_render_h)
#define gl_render_h 1

#ifdef HAVE_WINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif

#ifdef HAVE_GL_GL_H
#include <GL/gl.h>
#elif defined HAVE_OPENGL_GL_H || defined HAVE_FRAMEWORK_OPENGL
#include <OpenGL/gl.h>
#endif

#ifdef HAVE_GL_GLU_H
#include <GL/glu.h>
#elif defined HAVE_OPENGL_GLU_H || defined HAVE_FRAMEWORK_OPENGL
#include <OpenGL/glu.h>
#endif

#include "graphics.h"
#include "txt-eng-ft.h"

class
OCTINTERP_API
opengl_renderer
{
public:
  opengl_renderer (void)
    : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (),
    zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (),
    camera_pos (), camera_dir ()
#if HAVE_FREETYPE
    , text_renderer ()
#endif
  { }

  virtual ~opengl_renderer (void) { }

  virtual void draw (const graphics_object& go, bool toplevel = true);

  virtual void draw (const Matrix& hlist, bool toplevel = false)
    {
      int len = hlist.length ();

      for (int i = len-1; i >= 0; i--)
        {
          graphics_object obj = gh_manager::get_object (hlist(i));

          if (obj)
            draw (obj, toplevel);
        }
    }

  virtual void set_viewport (int w, int h);
  virtual graphics_xform get_transform (void) const { return xform; }

protected:
  virtual void draw_figure (const figure::properties& props);
  virtual void draw_axes (const axes::properties& props);
  virtual void draw_line (const line::properties& props);
  virtual void draw_surface (const surface::properties& props);
  virtual void draw_patch (const patch::properties& props);
  virtual void draw_hggroup (const hggroup::properties& props);
  virtual void draw_text (const text::properties& props);
  virtual void draw_image (const image::properties& props);
  virtual void draw_uipanel (const uipanel::properties& props,
                             const graphics_object& go);

  virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor);
  virtual void setup_opengl_transformation (const axes::properties& props);

  virtual void set_color (const Matrix& c);
  virtual void set_polygon_offset (bool on, double offset = 0.0);
  virtual void set_linewidth (float w);
  virtual void set_linestyle (const std::string& s, bool stipple = false);
  virtual void set_clipbox (double x1, double x2, double y1, double y2,
                            double z1, double z2);
  virtual void set_clipping (bool on);
  virtual void set_font (const base_properties& props);

  virtual void init_marker (const std::string& m, double size, float width);
  virtual void end_marker (void);
  virtual void draw_marker (double x, double y, double z,
                            const Matrix& lc, const Matrix& fc);

  virtual void text_to_pixels (const std::string& txt,
                               uint8NDArray& pixels,
                               Matrix& bbox,
                               int halign = 0, int valign = 0,
                               double rotation = 0.0);

  virtual Matrix render_text (const std::string& txt,
                              double x, double y, double z,
                              int halign, int valign, double rotation = 0.0);

  virtual void draw_pixels (GLsizei w, GLsizei h, GLenum format,
                            GLenum type, const GLvoid *data);

  virtual void render_grid (const std::string& gridstyle, const Matrix& ticks,
                            double lim1, double lim2,
                            double p1, double p1N, double p2, double p2N,
                            int xyz, bool is_3D);

  virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2,
                                 double p1, double p1N, double p2, double p2N,
                                 double dx, double dy, double dz,
                                 int xyz, bool doubleside);

  virtual void render_ticktexts (const Matrix& ticks,
                                 const string_vector& ticklabels,
                                 double lim1, double lim2,
                                 double p1, double p2,
                                 int xyz, int ha, int va,
                                 int& wmax, int& hmax);

private:
  opengl_renderer (const opengl_renderer&)
    : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (),
    zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (),
    camera_pos (), camera_dir ()
#if HAVE_FREETYPE
    , text_renderer ()
#endif
    { }

  opengl_renderer& operator = (const opengl_renderer&)
    { return *this; }

  bool is_nan_or_inf (double x, double y, double z) const
    {
      return (xisnan (x) || xisnan (y) || xisnan (z)
              || xisinf (x) || xisinf (y) || xisinf (z));
    }

  octave_uint8 clip_code (double x, double y, double z) const
    {
      return ((x < xmin ? 1 : 0)
              | (x > xmax ? 1 : 0) << 1
              | (y < ymin ? 1 : 0) << 2
              | (y > ymax ? 1 : 0) << 3
              | (z < zmin ? 1 : 0) << 4
              | (z > zmax ? 1 : 0) << 5
              | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6);
    }

  unsigned int make_marker_list (const std::string& m, double size,
                                 bool filled) const;

  void draw_axes_planes (const axes::properties& props);
  void draw_axes_boxes (const axes::properties& props);

  void draw_axes_x_grid (const axes::properties& props);
  void draw_axes_y_grid (const axes::properties& props);
  void draw_axes_z_grid (const axes::properties& props);

  void draw_axes_children (const axes::properties& props);

private:
  // The graphics toolkit associated with the figure being rendered.
  graphics_toolkit toolkit;

  // axes transformation data
  graphics_xform xform;

  // axis limits in model scaled coordinate
  double xmin, xmax;
  double ymin, ymax;
  double zmin, zmax;

  // Z projection limits in windows coordinate
  double xZ1, xZ2;

  // call lists identifiers for markers
  unsigned int marker_id, filled_marker_id;

  // camera information for primitive sorting
  ColumnVector camera_pos, camera_dir;

#if HAVE_FREETYPE
  // freetype render, used for text rendering
  ft_render text_renderer;
#endif

private:
  class patch_tesselator;
};

#endif