Mercurial > hg > octave-lyh
view src/gl2ps-renderer.cc @ 14846:460a3c6d8bf1
maint: Use Octave coding convention for cuddled parenthis in function calls with empty argument lists.
Example: func() => func ()
* dynamic.txi, func.txi, oop.txi, var.txi, embedded.cc, fortdemo.cc,
funcdemo.cc, paramdemo.cc, stringdemo.cc, unwinddemo.cc, Array.cc, Array.h,
CColVector.cc, CDiagMatrix.h, CMatrix.cc, CNDArray.cc, CRowVector.cc,
CSparse.cc, CmplxGEPBAL.cc, EIG.cc, MSparse.cc, MatrixType.cc,
Sparse-op-defs.h, Sparse-perm-op-defs.h, Sparse.cc, Sparse.h,
SparseCmplxCHOL.cc, SparseCmplxCHOL.h, SparseCmplxLU.cc, SparseCmplxQR.cc,
SparseCmplxQR.h, SparseQR.cc, SparseQR.h, SparsedbleCHOL.cc, SparsedbleCHOL.h,
SparsedbleLU.cc, SparsedbleLU.h, base-lu.cc, cmd-hist.cc, dColVector.cc,
dDiagMatrix.h, dMatrix.cc, dNDArray.cc, dRowVector.cc, dSparse.cc, dbleCHOL.cc,
dbleGEPBAL.cc, dim-vector.cc, eigs-base.cc, f2c-main.c, fCColVector.cc,
fCDiagMatrix.h, fCMatrix.cc, fCNDArray.cc, fCRowVector.cc, fCmplxGEPBAL.cc,
fColVector.cc, fDiagMatrix.h, fEIG.cc, fMatrix.cc, fNDArray.cc, fRowVector.cc,
file-ops.cc, file-stat.cc, floatCHOL.cc, floatGEPBAL.cc, idx-vector.h,
lo-specfun.cc, lo-sysdep.cc, mx-inlines.cc, oct-binmap.h, oct-convn.cc,
oct-md5.cc, oct-mem.h, oct-rand.cc, oct-syscalls.cc, randgamma.c, randmtzig.c,
sparse-base-chol.cc, sparse-base-chol.h, sparse-base-lu.cc, sparse-dmsolve.cc,
tempname.c, curl.m, divergence.m, randi.m, dlmwrite.m, edit.m, getappdata.m,
what.m, getarchdir.m, install.m, installed_packages.m, repackage.m,
unload_packages.m, colorbar.m, figure.m, isosurface.m, legend.m, loglog.m,
plot.m, plot3.m, plotyy.m, polar.m, __errplot__.m, __ghostscript__.m,
__marching_cube__.m, __plt__.m, __scatter__.m, semilogx.m, semilogy.m,
trimesh.m, trisurf.m, demo.m, test.m, datetick.m, __delaunayn__.cc,
__dsearchn__.cc, __fltk_uigetfile__.cc, __glpk__.cc, __init_fltk__.cc,
__lin_interpn__.cc, __magick_read__.cc, __pchip_deriv__.cc, balance.cc,
bsxfun.cc, ccolamd.cc, cellfun.cc, chol.cc, daspk.cc, dasrt.cc, dassl.cc,
dmperm.cc, eig.cc, eigs.cc, fftw.cc, filter.cc, find.cc, kron.cc, lookup.cc,
lsode.cc, matrix_type.cc, md5sum.cc, mgorth.cc, qr.cc, quad.cc, rand.cc,
regexp.cc, symbfact.cc, tril.cc, urlwrite.cc, op-bm-bm.cc, op-cdm-cdm.cc,
op-cell.cc, op-chm.cc, op-cm-cm.cc, op-cm-scm.cc, op-cm-sm.cc, op-cs-scm.cc,
op-cs-sm.cc, op-dm-dm.cc, op-dm-scm.cc, op-dm-sm.cc, op-fcdm-fcdm.cc,
op-fcm-fcm.cc, op-fdm-fdm.cc, op-fm-fm.cc, op-int.h, op-m-m.cc, op-m-scm.cc,
op-m-sm.cc, op-pm-pm.cc, op-pm-scm.cc, op-pm-sm.cc, op-range.cc, op-s-scm.cc,
op-s-sm.cc, op-sbm-sbm.cc, op-scm-cm.cc, op-scm-cs.cc, op-scm-m.cc,
op-scm-s.cc, op-scm-scm.cc, op-scm-sm.cc, op-sm-cm.cc, op-sm-cs.cc, op-sm-m.cc,
op-sm-s.cc, op-sm-scm.cc, op-sm-sm.cc, op-str-str.cc, op-struct.cc, bitfcns.cc,
data.cc, debug.cc, dynamic-ld.cc, error.cc, gl-render.cc, graphics.cc,
graphics.in.h, load-path.cc, ls-hdf5.cc, ls-mat5.cc, ls-mat5.h,
ls-oct-ascii.cc, ls-oct-ascii.h, mex.cc, mk-errno-list, oct-map.cc, oct-obj.h,
oct-parse.yy, octave-config.in.cc, ov-base-int.cc, ov-base-mat.cc, ov-base.cc,
ov-bool-mat.cc, ov-bool-sparse.cc, ov-bool.cc, ov-cell.cc, ov-class.cc,
ov-class.h, ov-cx-mat.cc, ov-cx-sparse.cc, ov-fcn-handle.cc, ov-flt-cx-mat.cc,
ov-flt-re-mat.cc, ov-intx.h, ov-range.h, ov-re-mat.cc, ov-re-sparse.cc,
ov-str-mat.cc, ov-struct.cc, ov-usr-fcn.h, ov.h, pr-output.cc, pt-id.cc,
pt-id.h, pt-mat.cc, pt-select.cc, sparse.cc, symtab.cc, symtab.h, syscalls.cc,
toplev.cc, txt-eng-ft.cc, variables.cc, zfstream.cc, zfstream.h, Dork.m,
getStash.m, myStash.m, Gork.m, Pork.m, myStash.m, getStash.m, myStash.m,
getStash.m, myStash.m, fntests.m: Use Octave coding convention for
cuddled parenthis in function calls with empty argument lists.
author | Rik <octave@nomad.inbox5.com> |
---|---|
date | Sun, 08 Jul 2012 11:28:50 -0700 |
parents | d16638f73691 |
children |
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/* Copyright (C) 2009-2012 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #if defined (HAVE_OPENGL) #include <cstdio> #include "lo-mappers.h" #include "oct-locbuf.h" #include "gl2ps-renderer.h" #include "gl2ps.h" void glps_renderer::draw (const graphics_object& go) { static bool in_draw = false; if (!in_draw) { in_draw = true; GLint buffsize = 0, state = GL2PS_OVERFLOW; GLint viewport[4]; glGetIntegerv (GL_VIEWPORT, viewport); GLint gl2ps_term; if (term.find ("eps") != std::string::npos) gl2ps_term = GL2PS_EPS; else if (term.find ("pdf") != std::string::npos) gl2ps_term = GL2PS_PDF; else if (term.find ("svg") != std::string::npos) gl2ps_term = GL2PS_SVG; else if (term.find ("ps") != std::string::npos) gl2ps_term = GL2PS_PS; else if (term.find ("pgf") != std::string::npos) gl2ps_term = GL2PS_PGF; else if (term.find ("tex") != std::string::npos) gl2ps_term = GL2PS_TEX; else { error ("gl2ps-renderer:: Unknown terminal"); return; } GLint gl2ps_text = 0; if (term.find ("notxt") != std::string::npos) gl2ps_text = GL2PS_NO_TEXT; // Default sort order optimizes for 3D plots GLint gl2ps_sort = GL2PS_BSP_SORT; if (term.find ("is2D") != std::string::npos) gl2ps_sort = GL2PS_NO_SORT; while (state == GL2PS_OVERFLOW) { buffsize += 1024*1024; gl2psBeginPage ("glps_renderer figure", "Octave", viewport, gl2ps_term, gl2ps_sort, (GL2PS_SILENT | GL2PS_SIMPLE_LINE_OFFSET | GL2PS_NO_BLENDING | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT | gl2ps_text | GL2PS_NO_PS3_SHADING), GL_RGBA, 0, NULL, 0, 0, 0, buffsize, fp, "" ); opengl_renderer::draw (go); state = gl2psEndPage (); } in_draw = 0; } else opengl_renderer::draw (go); } int glps_renderer::alignment_to_mode (int ha, int va) const { int gl2psa=GL2PS_TEXT_BL; if (ha == 0) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_BL; else if (va == 2) gl2psa=GL2PS_TEXT_TL; else if (va == 1) gl2psa=GL2PS_TEXT_CL; } else if (ha == 2) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_BR; else if (va == 2) gl2psa=GL2PS_TEXT_TR; else if (va == 1) gl2psa=GL2PS_TEXT_CR; } else if (ha == 1) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_B; else if (va == 2) gl2psa=GL2PS_TEXT_T; else if (va == 1) gl2psa=GL2PS_TEXT_C; } return gl2psa; } Matrix glps_renderer::render_text (const std::string& txt, double x, double y, double z, int ha, int va, double rotation) { if (txt.empty ()) return Matrix (1, 4, 0.0); glRasterPos3d (x, y, z); gl2psTextOpt (txt.c_str (), fontname.c_str (), fontsize, alignment_to_mode (ha, va), rotation); // FIXME? -- we have no way of getting a bounding box from gl2ps, so // we use freetype Matrix bbox; uint8NDArray pixels; text_to_pixels (txt, pixels, bbox, 0, 0, rotation); return bbox; } void glps_renderer::set_font (const base_properties& props) { opengl_renderer::set_font (props); fontsize = props.get ("fontsize").double_value (); caseless_str fn = props.get ("fontname").string_value (); fontname = ""; if (fn == "times" || fn == "times-roman") fontname = "Times-Roman"; else if (fn == "courier") fontname = "Courier"; else if (fn == "symbol") fontname = "Symbol"; else if (fn == "zapfdingbats") fontname = "ZapfDingbats"; else fontname = "Helvetica"; // FIXME -- add support for bold and italic } template <typename T> static void draw_pixels (GLsizei w, GLsizei h, GLenum format, const T *data) { OCTAVE_LOCAL_BUFFER (GLfloat, a, 3*w*h); for (int i = 0; i < 3*w*h; i++) a[i] = data[i]; gl2psDrawPixels (w, h, 0, 0, format, GL_FLOAT, a); } void glps_renderer::draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data) { if (type == GL_UNSIGNED_SHORT) ::draw_pixels (w, h, format, static_cast<const GLushort *> (data)); else if (type == GL_UNSIGNED_BYTE) ::draw_pixels (w, h, format, static_cast<const GLubyte *> (data)); else gl2psDrawPixels (w, h, 0, 0, format, type, data); } void glps_renderer::draw_text (const text::properties& props) { if (props.get_string ().is_empty ()) return; set_font (props); set_color (props.get_color_rgb ()); const Matrix pos = get_transform ().scale (props.get_data_position ()); int halign = 0, valign = 0; if (props.horizontalalignment_is ("center")) halign = 1; else if (props.horizontalalignment_is ("right")) halign = 2; if (props.verticalalignment_is ("top")) valign = 2; else if (props.verticalalignment_is ("baseline")) valign = 3; else if (props.verticalalignment_is ("middle")) valign = 1; // FIXME: handle margin and surrounding box glRasterPos3d (pos(0), pos(1), pos.numel () > 2 ? pos(2) : 0.0); octave_value string_prop = props.get_string (); string_vector sv = string_prop.all_strings (); std::string s = sv.join ("\n"); gl2psTextOpt (s.c_str (), fontname.c_str (), fontsize, alignment_to_mode (halign, valign), props.get_rotation ()); } #endif