view liboctave/numeric/SparseCmplxLU.h @ 16626:4adf3c4bd80b

GUI compilation fixes for MSVC. * libgui/src/dialog.cc (ACTIVE_ESCAPE, RICH_TEXT): Define to 1 instead of "true". (LINE_EDIT_FOLLOWS_PROMPT): Define to 0 instead of "false". *libgui/src/settings-dialog.cc (settings_dialog::read_lexer_settings, settings_dialog::read_workspace_colors, settings_dialog::read_terminal_colors): Use QVector instead of C99 non-constant arrays.
author Michael Goffioul <michael.goffioul@gmail.com>
date Mon, 06 May 2013 20:02:08 -0400
parents 648dabbb4c6b
children
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/*

Copyright (C) 2004-2012 David Bateman
Copyright (C) 1998-2004 Andy Adler

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_sparse_complex_LU_h)
#define octave_sparse_complex_LU_h 1

#include "sparse-base-lu.h"
#include "dSparse.h"
#include "CSparse.h"

class
OCTAVE_API
SparseComplexLU
  : public sparse_base_lu <SparseComplexMatrix, Complex, SparseMatrix, double>
{
public:

  SparseComplexLU (void)
    : sparse_base_lu <SparseComplexMatrix, Complex, SparseMatrix, double> () { }

  SparseComplexLU (const SparseComplexMatrix& a,
                   const Matrix& piv_thres = Matrix (),
                   bool scale = false);

  SparseComplexLU (const SparseComplexMatrix& a, const ColumnVector& Qinit,
                   const Matrix& piv_thres = Matrix (),
                   bool scale = false, bool FixedQ = false,
                   double droptol = -1., bool milu = false,
                   bool udiag = false);

  SparseComplexLU (const SparseComplexLU& a)
    : sparse_base_lu <SparseComplexMatrix, Complex, SparseMatrix, double> (a) { }

  SparseComplexLU& operator = (const SparseComplexLU& a)
    {
      if (this != &a)
        sparse_base_lu <SparseComplexMatrix, Complex, SparseMatrix, double>
          :: operator = (a);

      return *this;
    }

  ~SparseComplexLU (void) { }
};

#endif