Mercurial > hg > octave-lyh
view liboctave/operators/sparse-mx-ops @ 16626:4adf3c4bd80b
GUI compilation fixes for MSVC.
* libgui/src/dialog.cc (ACTIVE_ESCAPE, RICH_TEXT): Define to 1 instead of
"true".
(LINE_EDIT_FOLLOWS_PROMPT): Define to 0 instead of "false".
*libgui/src/settings-dialog.cc (settings_dialog::read_lexer_settings,
settings_dialog::read_workspace_colors,
settings_dialog::read_terminal_colors): Use QVector instead of C99
non-constant arrays.
author | Michael Goffioul <michael.goffioul@gmail.com> |
---|---|
date | Mon, 06 May 2013 20:02:08 -0400 |
parents | 494f9bac8862 |
children |
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# Copyright (C) 2004-2012 John W. Eaton # # This file is part of Octave. # # Octave is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the # Free Software Foundation; either version 3 of the License, or (at # your option) any later version. # # Octave is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. # # You should have received a copy of the GNU General Public License # along with Octave; see the file COPYING. If not, see # <http://www.gnu.org/licenses/>. # NOTE: if this file changes, you must run bootstrap and configure to # rebuild the source file lists for Make. # types # # key typename object-type header fwd-decl-ok scalar-zero # # S: scalar # M: matrix # DM: diagonal matrix # ND: N-d array # SM: sparse matrix # sm SparseMatrix SM dSparse.h YES 0.0 scm SparseComplexMatrix SM CSparse.h YES 0.0 sbm SparseBoolMatrix SM boolSparse.h YES false b bool S NONE NO false bm boolMatrix M boolMatrix.h YES false s double S NONE NO 0.0 cs Complex S oct-cmplx.h NO 0.0 m Matrix M dMatrix.h YES 0.0 cm ComplexMatrix M CMatrix.h YES 0.0 # ops # result_t_1 result_t_2 lhs_t rhs_t op-type lhs_conv rhs_conv headers ... # # op-type is one of # # B: binary ops, + - * / # C: comparison ops, < <= == != >= > # E: == != (Only one of C or E can be used!!) # L: logical ops, & | # cm scm sm cs BCL NONE real boolSparse.h cm scm cs sm BCL real NONE boolSparse.h cm scm scm s BCL real NONE boolSparse.h cm scm s scm BCL NONE real boolSparse.h scm scm scm sm BCL real NONE boolSparse.h scm scm sm scm BCL NONE real boolSparse.h m sm m sm BCL NONE NONE boolSparse.h cm scm m scm BCL NONE real boolSparse.h cm scm cm sm BCL real NONE boolSparse.h cm scm cm scm BCL real real boolSparse.h m sm sm m BCL NONE NONE boolSparse.h cm scm scm m BCL real NONE boolSparse.h cm scm sm cm BCL NONE real boolSparse.h cm scm scm cm BCL real real boolSparse.h bm sbm bm sbm EL bm sbm sbm bm EL