Mercurial > hg > octave-lyh
view liboctave/floatQR.h @ 8535:75e6ab186761
lexer debugging functions
author | John W. Eaton <jwe@octave.org> |
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date | Mon, 19 Jan 2009 16:53:30 -0500 |
parents | 39c1026191e9 |
children | d66c9b6e506a |
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/* Copyright (C) 1994, 1995, 1996, 1997, 2000, 2002, 2004, 2005, 2006, 2007 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ // updating/downdating by Jaroslav Hajek 2008 #if !defined (octave_FloatQR_h) #define octave_FloatQR_h 1 #include <iostream> #include "fMatrix.h" #include "fColVector.h" #include "fRowVector.h" #include "dbleQR.h" class OCTAVE_API FloatQR { public: FloatQR (void) : q (), r () { } FloatQR (const FloatMatrix&, QR::type = QR::std); FloatQR (const FloatMatrix& q, const FloatMatrix& r); FloatQR (const FloatQR& a) : q (a.q), r (a.r) { } FloatQR& operator = (const FloatQR& a) { if (this != &a) { q = a.q; r = a.r; } return *this; } ~FloatQR (void) { } void init (const FloatMatrix&, QR::type); FloatMatrix Q (void) const { return q; } FloatMatrix R (void) const { return r; } void update (const FloatMatrix& u, const FloatMatrix& v); void insert_col (const FloatMatrix& u, octave_idx_type j); void delete_col (octave_idx_type j); void insert_row (const FloatMatrix& u, octave_idx_type j); void delete_row (octave_idx_type j); void shift_cols (octave_idx_type i, octave_idx_type j); void economize (void); friend std::ostream& operator << (std::ostream&, const FloatQR&); protected: FloatMatrix q; FloatMatrix r; }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */