Mercurial > hg > octave-lyh
view libgui/src/dialog.cc @ 16512:7f2395651a1c
dialog boxes with Qt widgets
* dialog.h, dialog.cc: New files.
* libgui/src/module.mk: Update file lists.
* main-window.h, main-window.ccmain_window::connect_uiwidget_links,
main_window::handle_create_dialog,
main_window::handle_create_listview,
main_window::handle_create_inputlayout): New functions.
(main_window::construct): Call connect_uiwidget_links.
* octave-link.h, octave-link.cc (octave_link::message_dialog,
octave_link::do_message_dialog, octave_link::list_dialog,
octave_link::do_list_dialog, octave_link::input_dialog,
octave_link::do_input_dialog): New functions.
* octave-qt-link.h, octave-qt-link.cc (octave_qt_link::message_dialog,
octave_qt_link::do_message_dialog, octave_qt_link::list_dialog,
octave_qt_link::do_list_dialog, octave_qt_link::input_dialog,
octave_qt_link::do_input_dialog, make_qstring_list): New functions.
* octave-link.cc (F__octave_link_edit_file__): Call
flush_octave_stdout before running the edit file action.
(F__octave_link_message_dialog__, F__octave_link_list_dialog__,
__octave_link_input_dialog__): New functions.
* errordlg.m, helpdlg.m, inputdlg.m, listdlg.m, msgbox.m, warndlg.m:
New demos adapted from dlgtest.m
* dlgtest.m: Delete.
* scripts/java/module.mk: Remove it from the list of files.
* inputdlg.m: Try __octave_link_input_dialog__ first. Only try java
method if JAVA feature is available.
* listdlg.m: Likwise, for __octave_link_list_dialog__.
* private/message_dialog.m: Likewise, for
__octave_link_message_dialog__.
author | Daniel J Sebald <daniel.sebald@ieee.org>, John W. Eaton <jwe@octave.org> |
---|---|
date | Sat, 13 Apr 2013 15:22:34 -0400 |
parents | |
children | 3cd80afc3509 |
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/* Copyright (C) 2013 John W. Eaton Copyright (C) 2013 Daniel J. Sebald This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "dialog.h" #include <QString> #include <QStringList> #include <QStringListModel> #include <QListView> // Could replace most of these with #include <QtGui> #include <QMessageBox> #include <QHBoxLayout> #include <QVBoxLayout> #include <QPushButton> #include <QGroupBox> #include <QGridLayout> #include <QLabel> QUIWidgetCreator uiwidget_creator; QUIWidgetCreator::QUIWidgetCreator (void) : QObject (), dialog_result (-1), dialog_button (), string_list (new QStringList ()), list_index (new QIntList ()) { } QUIWidgetCreator::~QUIWidgetCreator (void) { delete string_list; delete list_index; } void QUIWidgetCreator::dialog_finished (int) { // Store the value so that builtin functions can retrieve. // The value should always be 1 for the Octave functions. // Value returned by message box is not quite always 1. If the // window upper-right close button is pressed, 'result' is 0. dialog_result = 1; // Wake up Octave process so that it continues. waitcondition.wakeAll (); } void QUIWidgetCreator::dialog_button_clicked (QAbstractButton *button) { // Store information about what button was pressed so that builtin // functions can retrieve. dialog_button = button->text (); } void QUIWidgetCreator::list_select_finished (const QIntList& selected, const int button_pressed) { // Store the value so that builtin functions can retrieve. *list_index = selected; dialog_result = button_pressed; // Wake up Octave process so that it continues. waitcondition.wakeAll (); } void QUIWidgetCreator::input_finished (const QStringList& input, const int button_pressed) { // Store the value so that builtin functions can retrieve. *string_list = input; dialog_result = button_pressed; // Wake up Octave process so that it continues. waitcondition.wakeAll (); } MessageDialog::MessageDialog (const QString& message, const QString& title, const QString& qsicon, const QStringList& qsbutton, const QString& defbutton, const QStringList& role) : QMessageBox (QMessageBox::NoIcon, title, message, 0, 0) { // Create a NonModal message. setWindowModality (Qt::NonModal); // Interpret the icon string, because enumeration QMessageBox::Icon can't // easily be made to pass through a signal. QMessageBox::Icon eicon = QMessageBox::NoIcon; if (qsicon == "error") eicon = QMessageBox::Critical; else if (qsicon == "warn") eicon = QMessageBox::Warning; else if (qsicon == "help") eicon = QMessageBox::Information; else if (qsicon == "quest") eicon = QMessageBox::Question; setIcon (eicon); int N = qsbutton.size () < role.size () ? qsbutton.size () : role.size (); if (N == 0) addButton (QMessageBox::Ok); else { for (int i = 0; i < N; i++) { // Interpret the button role string, because enumeration // QMessageBox::ButtonRole can't be made to pass through a signal. QString srole = role.at (i); QMessageBox::ButtonRole erole = QMessageBox::InvalidRole; if (srole == "YesRole") erole = QMessageBox::YesRole; else if (srole == "NoRole") erole = QMessageBox::NoRole; else if (srole == "RejectRole") erole = QMessageBox::RejectRole; else if (srole == "AcceptRole") erole = QMessageBox::AcceptRole; QPushButton *pbutton = addButton (qsbutton.at (i), erole); if (qsbutton.at (i) == defbutton) setDefaultButton (pbutton); // Make the last button the button pressed when <esc> key activated. if (i == N-1) setEscapeButton (pbutton); } } connect (this, SIGNAL (buttonClicked (QAbstractButton *)), &uiwidget_creator, SLOT (dialog_button_clicked (QAbstractButton *))); connect (this, SIGNAL (finished (int)), &uiwidget_creator, SLOT (dialog_finished (int))); } ListDialog::ListDialog (const QStringList& list, const QString& mode, int wd, int ht, const QList<int>& initial, const QString& name, const QString& prompt_string, const QString& ok_string, const QString& cancel_string) : QDialog () { // Put the list of items into a model. Keep this off of the stack // because this conceivably could be a very large list. QAbstractItemModel *model = new QStringListModel (list); QListView *view = new QListView; view->setModel (model); if (mode == "Single") view->setSelectionMode (QAbstractItemView::SingleSelection); else if (mode == "Multiple") view->setSelectionMode (QAbstractItemView::ExtendedSelection); // else if () // view->setSelectionMode (QAbstractItemView::ContiguousSelection); // else if () // view->setSelectionMode (QAbstractItemView::MultiSelection); else view->setSelectionMode (QAbstractItemView::NoSelection); selector = view->selectionModel (); int i = 0; for (QList<int>::const_iterator it = initial.begin (); it != initial.end (); it++) { QModelIndex idx = model->index (initial.value (i++) - 1, 0, QModelIndex ()); selector->select (idx, QItemSelectionModel::Select); } bool fixed_layout = false; if (wd > 0 && ht > 0) { view->setFixedSize (wd, ht); fixed_layout = true; } QPushButton *select_all = new QPushButton (tr ("Select All")); QVBoxLayout *listLayout = new QVBoxLayout; listLayout->addWidget (view); listLayout->addWidget (select_all); QGroupBox *listGroupBox = new QGroupBox (prompt_string); listGroupBox->setLayout (listLayout); // QIcon *question_mark = new QIcon; QHBoxLayout *horizontalLayout = new QHBoxLayout; // horizontalLayout->addWidget (question_mark); horizontalLayout->addWidget (listGroupBox); QPushButton *buttonOk = new QPushButton (ok_string); QPushButton *buttonCancel = new QPushButton (cancel_string); QHBoxLayout *buttonsLayout = new QHBoxLayout; buttonsLayout->addStretch (1); buttonsLayout->addWidget (buttonOk); buttonsLayout->addWidget (buttonCancel); QVBoxLayout *mainLayout = new QVBoxLayout; mainLayout->addLayout (horizontalLayout); mainLayout->addSpacing (12); mainLayout->addLayout (buttonsLayout); setLayout (mainLayout); if (fixed_layout) layout()->setSizeConstraint (QLayout::SetFixedSize); setWindowTitle (name); connect (select_all, SIGNAL (clicked ()), view, SLOT (selectAll ())); connect (buttonOk, SIGNAL (clicked ()), this, SLOT (buttonOk_clicked ())); connect (buttonCancel, SIGNAL (clicked ()), this, SLOT (buttonCancel_clicked ())); connect (this, SIGNAL (finish_selection (const QIntList&, const int)), &uiwidget_creator, SLOT (list_select_finished (const QIntList&, const int))); } void ListDialog::buttonOk_clicked (void) { // Store information about what button was pressed so that builtin // functions can retrieve. QModelIndexList selected_index = selector->selectedIndexes (); QIntList selected_int; for (int i = 0; i < selected_index.size (); i++) selected_int << selected_index.at (i).row () + 1; emit finish_selection (selected_int, 1); done (QDialog::Accepted); } void ListDialog::buttonCancel_clicked (void) { // Store information about what button was pressed so that builtin // functions can retrieve. QIntList empty; emit finish_selection (empty, 0); done (QDialog::Rejected); } void ListDialog::reject (void) { buttonCancel_clicked (); } InputDialog::InputDialog (const QStringList& prompt, const QString& title, const QIntList& nr, const QIntList& nc, const QStringList& defaults) : QDialog () { //#define LINE_EDIT_FOLLOWS_PROMPT #ifdef LINE_EDIT_FOLLOWS_PROMPT // Prompt on left followed by input on right. QGridLayout *promptInputLayout = new QGridLayout; #else // Prompt aligned above input. QVBoxLayout *promptInputLayout = new QVBoxLayout; #endif int N_gridrows = prompt.size (); for (int i = 0; i < N_gridrows; i++) { QLabel *label = new QLabel (prompt.at (i)); QLineEdit *line_edit = new QLineEdit (defaults.at (i)); if (nr.at (i) > 0) { QSize qsize = line_edit->sizeHint (); int intval = qsize.height () * nr.at (i); line_edit->setFixedHeight (intval); if (nc.at (i) > 0) { intval = qsize.height () * nc.at (i) / 2; line_edit->setFixedWidth (intval); } } input_line << line_edit; #ifdef LINE_EDIT_FOLLOWS_PROMPT promptInputLayout->addWidget (label, i + 1, 0); promptInputLayout->addWidget (line_edit, i + 1, 1); #else promptInputLayout->addWidget (label); promptInputLayout->addWidget (line_edit); #endif } QPushButton *buttonOk = new QPushButton("OK"); QPushButton *buttonCancel = new QPushButton("Cancel"); QHBoxLayout *buttonsLayout = new QHBoxLayout; buttonsLayout->addStretch (1); buttonsLayout->addWidget (buttonOk); buttonsLayout->addWidget (buttonCancel); QVBoxLayout *mainLayout = new QVBoxLayout; mainLayout->addLayout (promptInputLayout); mainLayout->addSpacing (12); mainLayout->addLayout (buttonsLayout); setLayout (mainLayout); setWindowTitle (title); connect (buttonOk, SIGNAL (clicked ()), this, SLOT (buttonOk_clicked ())); connect (buttonCancel, SIGNAL (clicked ()), this, SLOT (buttonCancel_clicked ())); connect (this, SIGNAL (finish_input (const QStringList&, const int)), &uiwidget_creator, SLOT (input_finished (const QStringList&, const int))); } void InputDialog::buttonOk_clicked (void) { // Store information about what button was pressed so that builtin // functions can retrieve. QStringList string_result; for (int i = 0; i < input_line.size (); i++) string_result << input_line.at (i)->text (); emit finish_input (string_result, 1); done (QDialog::Accepted); } void InputDialog::buttonCancel_clicked (void) { // Store information about what button was pressed so that builtin // functions can retrieve. QStringList empty; emit finish_input (empty, 0); done (QDialog::Rejected); } void InputDialog::reject (void) { buttonCancel_clicked (); }