view libgui/src/dialog.cc @ 16512:7f2395651a1c

dialog boxes with Qt widgets * dialog.h, dialog.cc: New files. * libgui/src/module.mk: Update file lists. * main-window.h, main-window.ccmain_window::connect_uiwidget_links, main_window::handle_create_dialog, main_window::handle_create_listview, main_window::handle_create_inputlayout): New functions. (main_window::construct): Call connect_uiwidget_links. * octave-link.h, octave-link.cc (octave_link::message_dialog, octave_link::do_message_dialog, octave_link::list_dialog, octave_link::do_list_dialog, octave_link::input_dialog, octave_link::do_input_dialog): New functions. * octave-qt-link.h, octave-qt-link.cc (octave_qt_link::message_dialog, octave_qt_link::do_message_dialog, octave_qt_link::list_dialog, octave_qt_link::do_list_dialog, octave_qt_link::input_dialog, octave_qt_link::do_input_dialog, make_qstring_list): New functions. * octave-link.cc (F__octave_link_edit_file__): Call flush_octave_stdout before running the edit file action. (F__octave_link_message_dialog__, F__octave_link_list_dialog__, __octave_link_input_dialog__): New functions. * errordlg.m, helpdlg.m, inputdlg.m, listdlg.m, msgbox.m, warndlg.m: New demos adapted from dlgtest.m * dlgtest.m: Delete. * scripts/java/module.mk: Remove it from the list of files. * inputdlg.m: Try __octave_link_input_dialog__ first. Only try java method if JAVA feature is available. * listdlg.m: Likwise, for __octave_link_list_dialog__. * private/message_dialog.m: Likewise, for __octave_link_message_dialog__.
author Daniel J Sebald <daniel.sebald@ieee.org>, John W. Eaton <jwe@octave.org>
date Sat, 13 Apr 2013 15:22:34 -0400
parents
children 3cd80afc3509
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/*

Copyright (C) 2013 John W. Eaton
Copyright (C) 2013 Daniel J. Sebald

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "dialog.h"

#include <QString>
#include <QStringList>
#include <QStringListModel>
#include <QListView>
// Could replace most of these with #include <QtGui>
#include <QMessageBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QGridLayout>
#include <QLabel>

QUIWidgetCreator uiwidget_creator;

QUIWidgetCreator::QUIWidgetCreator (void)
  : QObject (), dialog_result (-1), dialog_button (),
    string_list (new QStringList ()), list_index (new QIntList ())
{ }


QUIWidgetCreator::~QUIWidgetCreator (void)
{
  delete string_list;
  delete list_index;
}


void
QUIWidgetCreator::dialog_finished (int)
{
  // Store the value so that builtin functions can retrieve.
  // The value should always be 1 for the Octave functions.

  // Value returned by message box is not quite always 1.  If the
  // window upper-right close button is pressed, 'result' is 0.
  dialog_result = 1;

  // Wake up Octave process so that it continues.
  waitcondition.wakeAll ();
}


void
QUIWidgetCreator::dialog_button_clicked (QAbstractButton *button)
{
  // Store information about what button was pressed so that builtin
  // functions can retrieve.
  dialog_button = button->text ();
}


void
QUIWidgetCreator::list_select_finished (const QIntList& selected, const int button_pressed)
{
  // Store the value so that builtin functions can retrieve.
  *list_index = selected;
  dialog_result = button_pressed;

  // Wake up Octave process so that it continues.
  waitcondition.wakeAll ();
}


void
QUIWidgetCreator::input_finished (const QStringList& input, const int button_pressed)
{
  // Store the value so that builtin functions can retrieve.
  *string_list = input;
  dialog_result = button_pressed;

  // Wake up Octave process so that it continues.
  waitcondition.wakeAll ();
}


MessageDialog::MessageDialog (const QString& message, const QString& title,
                              const QString& qsicon,
                              const QStringList& qsbutton,
                              const QString& defbutton,
                              const QStringList& role)
  : QMessageBox (QMessageBox::NoIcon, title, message, 0, 0)
{
  // Create a NonModal message.
  setWindowModality (Qt::NonModal);

  // Interpret the icon string, because enumeration QMessageBox::Icon can't
  // easily be made to pass through a signal.
  QMessageBox::Icon eicon = QMessageBox::NoIcon;
  if (qsicon == "error")
    eicon = QMessageBox::Critical;
  else if (qsicon == "warn")
    eicon = QMessageBox::Warning;
  else if (qsicon == "help")
    eicon = QMessageBox::Information;
  else if (qsicon == "quest")
    eicon = QMessageBox::Question;
  setIcon (eicon);

  int N = qsbutton.size () < role.size () ? qsbutton.size () : role.size ();
  if (N == 0)
    addButton (QMessageBox::Ok);
  else
    {
      for (int i = 0; i < N; i++)
        {
          // Interpret the button role string, because enumeration
          // QMessageBox::ButtonRole can't be made to pass through a signal.
          QString srole = role.at (i);
          QMessageBox::ButtonRole erole = QMessageBox::InvalidRole;
          if (srole == "YesRole")
            erole = QMessageBox::YesRole;
          else if (srole == "NoRole")
            erole = QMessageBox::NoRole;
          else if (srole == "RejectRole")
            erole = QMessageBox::RejectRole;
          else if (srole == "AcceptRole")
            erole = QMessageBox::AcceptRole;

          QPushButton *pbutton = addButton (qsbutton.at (i), erole);
          if (qsbutton.at (i) == defbutton)
            setDefaultButton (pbutton);
          // Make the last button the button pressed when <esc> key activated.
          if (i == N-1)
            setEscapeButton (pbutton);
        }
    }

  connect (this, SIGNAL (buttonClicked (QAbstractButton *)),
           &uiwidget_creator, SLOT (dialog_button_clicked (QAbstractButton *)));

  connect (this, SIGNAL (finished (int)),
           &uiwidget_creator, SLOT (dialog_finished (int)));
}


ListDialog::ListDialog (const QStringList& list, const QString& mode,
                        int wd, int ht, const QList<int>& initial,
                        const QString& name, const QString& prompt_string,
                        const QString& ok_string, const QString& cancel_string)
  : QDialog ()
{
  // Put the list of items into a model.  Keep this off of the stack
  // because this conceivably could be a very large list.
  QAbstractItemModel *model = new QStringListModel (list);

  QListView *view = new QListView;
  view->setModel (model);

  if (mode == "Single")
    view->setSelectionMode (QAbstractItemView::SingleSelection);
  else if (mode == "Multiple")
    view->setSelectionMode (QAbstractItemView::ExtendedSelection);
//  else if ()
//    view->setSelectionMode (QAbstractItemView::ContiguousSelection);
//  else if ()
//    view->setSelectionMode (QAbstractItemView::MultiSelection);
  else
    view->setSelectionMode (QAbstractItemView::NoSelection);

  selector = view->selectionModel ();
  int i = 0;
  for (QList<int>::const_iterator it = initial.begin ();
       it != initial.end (); it++)
    {
      QModelIndex idx = model->index (initial.value (i++) - 1, 0,
                                      QModelIndex ());

      selector->select (idx, QItemSelectionModel::Select);
    }

  bool fixed_layout = false;
  if (wd > 0 && ht > 0)
    {
      view->setFixedSize (wd, ht);
      fixed_layout = true;
    }

  QPushButton *select_all = new QPushButton (tr ("Select All"));
  QVBoxLayout *listLayout = new QVBoxLayout;
  listLayout->addWidget (view);
  listLayout->addWidget (select_all);
  QGroupBox *listGroupBox = new QGroupBox (prompt_string);
  listGroupBox->setLayout (listLayout);

  //    QIcon *question_mark = new QIcon;
  QHBoxLayout *horizontalLayout = new QHBoxLayout;
  //    horizontalLayout->addWidget (question_mark);
  horizontalLayout->addWidget (listGroupBox);

  QPushButton *buttonOk = new QPushButton (ok_string);
  QPushButton *buttonCancel = new QPushButton (cancel_string);
  QHBoxLayout *buttonsLayout = new QHBoxLayout;
  buttonsLayout->addStretch (1);
  buttonsLayout->addWidget (buttonOk);
  buttonsLayout->addWidget (buttonCancel);

  QVBoxLayout *mainLayout = new QVBoxLayout;
  mainLayout->addLayout (horizontalLayout);
  mainLayout->addSpacing (12);
  mainLayout->addLayout (buttonsLayout);
  setLayout (mainLayout);
  if (fixed_layout)
    layout()->setSizeConstraint (QLayout::SetFixedSize);

  setWindowTitle (name);

  connect (select_all, SIGNAL (clicked ()),
           view, SLOT (selectAll ()));

  connect (buttonOk, SIGNAL (clicked ()),
           this, SLOT (buttonOk_clicked ()));

  connect (buttonCancel, SIGNAL (clicked ()),
           this, SLOT (buttonCancel_clicked ()));

  connect (this, SIGNAL (finish_selection (const QIntList&, const int)),
           &uiwidget_creator,
           SLOT (list_select_finished (const QIntList&, const int)));
}


void
ListDialog::buttonOk_clicked (void)
{
  // Store information about what button was pressed so that builtin
  // functions can retrieve.
  QModelIndexList selected_index = selector->selectedIndexes ();
  QIntList selected_int;

  for (int i = 0; i < selected_index.size (); i++)
    selected_int << selected_index.at (i).row () + 1;

  emit finish_selection (selected_int, 1);

  done (QDialog::Accepted);
}


void
ListDialog::buttonCancel_clicked (void)
{
  // Store information about what button was pressed so that builtin
  // functions can retrieve.
  QIntList empty;

  emit finish_selection (empty, 0);

  done (QDialog::Rejected);
}


void
ListDialog::reject (void)
{
  buttonCancel_clicked ();
}


InputDialog::InputDialog (const QStringList& prompt, const QString& title,
                          const QIntList& nr, const QIntList& nc,
                          const QStringList& defaults)
  : QDialog ()
{

//#define LINE_EDIT_FOLLOWS_PROMPT

#ifdef LINE_EDIT_FOLLOWS_PROMPT
    // Prompt on left followed by input on right.
    QGridLayout *promptInputLayout = new QGridLayout;
#else
    // Prompt aligned above input.
    QVBoxLayout *promptInputLayout = new QVBoxLayout;
#endif
    int N_gridrows = prompt.size ();
    for (int i = 0; i < N_gridrows; i++)
      {
        QLabel *label = new QLabel (prompt.at (i));
        QLineEdit *line_edit = new QLineEdit (defaults.at (i));
        if (nr.at (i) > 0)
          {
            QSize qsize = line_edit->sizeHint ();
            int intval = qsize.height () * nr.at (i);
            line_edit->setFixedHeight (intval);
            if (nc.at (i) > 0)
              {
                intval = qsize.height () * nc.at (i) / 2;
                line_edit->setFixedWidth (intval);
              }
          }
        input_line << line_edit;
#ifdef LINE_EDIT_FOLLOWS_PROMPT
        promptInputLayout->addWidget (label, i + 1, 0);
        promptInputLayout->addWidget (line_edit, i + 1, 1);
#else
        promptInputLayout->addWidget (label);
        promptInputLayout->addWidget (line_edit);
#endif
      }

    QPushButton *buttonOk = new QPushButton("OK");
    QPushButton *buttonCancel = new QPushButton("Cancel");
    QHBoxLayout *buttonsLayout = new QHBoxLayout;
    buttonsLayout->addStretch (1);
    buttonsLayout->addWidget (buttonOk);
    buttonsLayout->addWidget (buttonCancel);

    QVBoxLayout *mainLayout = new QVBoxLayout;
    mainLayout->addLayout (promptInputLayout);
    mainLayout->addSpacing (12);
    mainLayout->addLayout (buttonsLayout);
    setLayout (mainLayout);

    setWindowTitle (title);

    connect (buttonOk, SIGNAL (clicked ()),
             this, SLOT (buttonOk_clicked ()));

    connect (buttonCancel, SIGNAL (clicked ()),
             this, SLOT (buttonCancel_clicked ()));

    connect (this, SIGNAL (finish_input (const QStringList&, const int)),
             &uiwidget_creator,
             SLOT (input_finished (const QStringList&, const int)));
}


void
InputDialog::buttonOk_clicked (void)
{
  // Store information about what button was pressed so that builtin
  // functions can retrieve.
  QStringList string_result;
  for (int i = 0; i < input_line.size (); i++)
    string_result << input_line.at (i)->text ();
  emit finish_input (string_result, 1);
  done (QDialog::Accepted);
}


void
InputDialog::buttonCancel_clicked (void)
{
  // Store information about what button was pressed so that builtin
  // functions can retrieve.
  QStringList empty;
  emit finish_input (empty, 0);
  done (QDialog::Rejected);
}


void
InputDialog::reject (void)
{
  buttonCancel_clicked ();
}