Mercurial > hg > octave-lyh
view src/ov-ch-mat.h @ 7829:8ca8e97e8c0a
Add rendering interface for surface object (no implementation yet).
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Add surface properties.
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Add cdata -> RGB color conversion function. Use it in surface objects.
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Add normals automatic computation to surface objects.
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Make sure the correct "get" method is called.
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Extend scaler interface to accept NDArray.
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Surface rendering (1st part).
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Fix wrong indexing.
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Fix bug in xget_ancestor argument declaration.
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Initialize OpenGL context correctly. Fix bug in surface rendering.
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Set material color when rendering surface facets.
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Add rendering of surface mesh and markers.
author | Michael Goffioul <michael.goffioul@gmail.com> |
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date | Thu, 14 Feb 2008 12:17:44 +0100 |
parents | 82be108cc558 |
children | f00578b495e9 |
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/* Copyright (C) 1996, 1997, 1998, 2000, 2002, 2003, 2004, 2005, 2006, 2007 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_char_matrix_h) #define octave_char_matrix_h 1 #include <cstdlib> #include <iostream> #include <string> #include "mx-base.h" #include "oct-alloc.h" #include "str-vec.h" #include "error.h" #include "ov-base.h" #include "ov-base-mat.h" #include "ov-typeinfo.h" class Octave_map; class octave_value_list; class tree_walker; // Character matrix values. class octave_char_matrix : public octave_base_matrix<charNDArray> { public: octave_char_matrix (void) : octave_base_matrix<charNDArray> () { } octave_char_matrix (const charMatrix& chm, bool = false) : octave_base_matrix<charNDArray> (chm) { } octave_char_matrix (const charNDArray& chm, bool = false) : octave_base_matrix<charNDArray> (chm) { } octave_char_matrix (char c) : octave_base_matrix<charNDArray> (c) { } octave_char_matrix (const char *s) : octave_base_matrix<charNDArray> (s) { } octave_char_matrix (const std::string& s) : octave_base_matrix<charNDArray> (s) { } octave_char_matrix (const string_vector& s) : octave_base_matrix<charNDArray> (s) { } octave_char_matrix (const octave_char_matrix& chm) : octave_base_matrix<charNDArray> (chm) { } ~octave_char_matrix (void) { } octave_base_value *clone (void) const { return new octave_char_matrix (*this); } octave_base_value *empty_clone (void) const { return new octave_char_matrix (); } idx_vector index_vector (void) const; bool is_char_matrix (void) const { return true; } bool is_real_matrix (void) const { return true; } bool is_real_type (void) const { return true; } bool valid_as_scalar_index (void) const; double double_value (bool = false) const; float float_value (bool = false) const; double scalar_value (bool frc_str_conv = false) const { return double_value (frc_str_conv); } float float_scalar_value (bool frc_str_conv = false) const { return float_value (frc_str_conv); } Matrix matrix_value (bool = false) const { return Matrix (matrix.matrix_value ()); } FloatMatrix float_matrix_value (bool = false) const { return FloatMatrix (matrix.matrix_value ()); } NDArray array_value (bool = false) const { return NDArray (matrix); } FloatNDArray float_array_value (bool = false) const { return FloatNDArray (matrix); } Complex complex_value (bool = false) const; FloatComplex float_complex_value (bool = false) const; ComplexMatrix complex_matrix_value (bool = false) const { return ComplexMatrix (matrix.matrix_value ()); } FloatComplexMatrix float_complex_matrix_value (bool = false) const { return FloatComplexMatrix (matrix.matrix_value ()); } ComplexNDArray complex_array_value (bool = false) const { return ComplexNDArray (matrix); } FloatComplexNDArray float_complex_array_value (bool = false) const { return FloatComplexNDArray (matrix); } charMatrix char_matrix_value (bool = false) const { return matrix.matrix_value (); } charNDArray char_array_value (bool = false) const { return matrix; } octave_value convert_to_str_internal (bool, bool, char type) const { return octave_value (matrix, true, type); } void print_raw (std::ostream& os, bool pr_as_read_syntax = false) const; mxArray *as_mxArray (void) const; protected: DECLARE_OCTAVE_ALLOCATOR DECLARE_OV_TYPEID_FUNCTIONS_AND_DATA }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */