Mercurial > hg > octave-lyh
view liboctave/MArray2.h @ 3107:a8dcfbf87ea3
[project @ 1997-11-19 22:34:59 by jwe]
author | jwe |
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date | Wed, 19 Nov 1997 22:35:03 +0000 |
parents | 8b262e771614 |
children | 7aae2c3636a7 |
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// Template array classes with like-type math ops /* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if defined (__GNUG__) #pragma interface #endif #if !defined (octave_MArray2_h) #define octave_MArray2_h 1 #include "Array2.h" #if defined (LTGT) #undef LTGT #endif #if !defined (CXX_NEW_FRIEND_TEMPLATE_DECL) #define LTGT #else #define LTGT <> template <class T> class MArray2; template <typename T> MArray2<T>& operator += (MArray2<T>& a, const T& s); template <typename T> MArray2<T>& operator -= (MArray2<T>& a, const T& s); template <typename T> MArray2<T>& operator += (MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T>& operator -= (MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T> operator + (const MArray2<T>& a, const T& s); template <typename T> MArray2<T> operator - (const MArray2<T>& a, const T& s); template <typename T> MArray2<T> operator * (const MArray2<T>& a, const T& s); template <typename T> MArray2<T> operator / (const MArray2<T>& a, const T& s); template <typename T> MArray2<T> operator + (const T& s, const MArray2<T>& a); template <typename T> MArray2<T> operator - (const T& s, const MArray2<T>& a); template <typename T> MArray2<T> operator * (const T& s, const MArray2<T>& a); template <typename T> MArray2<T> operator / (const T& s, const MArray2<T>& a); template <typename T> MArray2<T> operator + (const MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T> operator - (const MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T> product (const MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T> quotient (const MArray2<T>& a, const MArray2<T>& b); template <typename T> MArray2<T> operator - (const MArray2<T>& a); #endif // Two dimensional array with math ops. template <class T> class MArray2 : public Array2<T> { protected: MArray2 (T *d, int n, int m) : Array2<T> (d, n, m) { } public: MArray2 (void) : Array2<T> () { } MArray2 (int n, int m) : Array2<T> (n, m) { } MArray2 (int n, int m, const T& val) : Array2<T> (n, m, val) { } MArray2 (const Array2<T>& a) : Array2<T> (a) { } MArray2 (const MArray2<T>& a) : Array2<T> (a) { } ~MArray2 (void) { } MArray2<T>& operator = (const MArray2<T>& a) { Array2<T>::operator = (a); return *this; } // element by element MArray2 by scalar ops friend MArray2<T>& operator += LTGT (MArray2<T>& a, const T& s); friend MArray2<T>& operator -= LTGT (MArray2<T>& a, const T& s); // element by element MArray2 by MArray2 ops friend MArray2<T>& operator += LTGT (MArray2<T>& a, const MArray2<T>& b); friend MArray2<T>& operator -= LTGT (MArray2<T>& a, const MArray2<T>& b); // element by element MArray2 by scalar ops friend MArray2<T> operator + LTGT (const MArray2<T>& a, const T& s); friend MArray2<T> operator - LTGT (const MArray2<T>& a, const T& s); friend MArray2<T> operator * LTGT (const MArray2<T>& a, const T& s); friend MArray2<T> operator / LTGT (const MArray2<T>& a, const T& s); // element by element scalar by MArray2 ops friend MArray2<T> operator + LTGT (const T& s, const MArray2<T>& a); friend MArray2<T> operator - LTGT (const T& s, const MArray2<T>& a); friend MArray2<T> operator * LTGT (const T& s, const MArray2<T>& a); friend MArray2<T> operator / LTGT (const T& s, const MArray2<T>& a); // element by element MArray2 by MArray2 ops friend MArray2<T> operator + LTGT (const MArray2<T>& a, const MArray2<T>& b); friend MArray2<T> operator - LTGT (const MArray2<T>& a, const MArray2<T>& b); friend MArray2<T> product LTGT (const MArray2<T>& a, const MArray2<T>& b); friend MArray2<T> quotient LTGT (const MArray2<T>& a, const MArray2<T>& b); friend MArray2<T> operator - LTGT (const MArray2<T>& a); }; #undef LTGT extern void gripe_nonconformant (const char *op, int op1_nr, int op1_nc, int op2_nr, int op2_nc); #define INSTANTIATE_MARRAY2_FRIENDS(T) \ template MArray2<T>& operator += (MArray2<T>& a, const T& s); \ template MArray2<T>& operator -= (MArray2<T>& a, const T& s); \ template MArray2<T>& operator += (MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T>& operator -= (MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T> operator + (const MArray2<T>& a, const T& s); \ template MArray2<T> operator - (const MArray2<T>& a, const T& s); \ template MArray2<T> operator * (const MArray2<T>& a, const T& s); \ template MArray2<T> operator / (const MArray2<T>& a, const T& s); \ template MArray2<T> operator + (const T& s, const MArray2<T>& a); \ template MArray2<T> operator - (const T& s, const MArray2<T>& a); \ template MArray2<T> operator * (const T& s, const MArray2<T>& a); \ template MArray2<T> operator / (const T& s, const MArray2<T>& a); \ template MArray2<T> operator + (const MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T> operator - (const MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T> product (const MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T> quotient (const MArray2<T>& a, const MArray2<T>& b); \ template MArray2<T> operator - (const MArray2<T>& a); #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */