Mercurial > hg > octave-lyh
view doc/interpreter/data.txi @ 7475:aa5208636bea
Fixes for quiver3
author | Kostas Poulios |
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date | Tue, 12 Feb 2008 16:32:37 -0500 |
parents | fd42779a8428 |
children | 03b7f618ab3d |
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@c Copyright (C) 1996, 1997, 2007 John W. Eaton @c @c This file is part of Octave. @c @c Octave is free software; you can redistribute it and/or modify it @c under the terms of the GNU General Public License as published by the @c Free Software Foundation; either version 3 of the License, or (at @c your option) any later version. @c @c Octave is distributed in the hope that it will be useful, but WITHOUT @c ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or @c FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License @c for more details. @c @c You should have received a copy of the GNU General Public License @c along with Octave; see the file COPYING. If not, see @c <http://www.gnu.org/licenses/>. @node Data Types @chapter Data Types @cindex data types All versions of Octave include a number of built-in data types, including real and complex scalars and matrices, character strings, a data structure type, and an array that can contain all data types. It is also possible to define new specialized data types by writing a small amount of C++ code. On some systems, new data types can be loaded dynamically while Octave is running, so it is not necessary to recompile all of Octave just to add a new type. @xref{Dynamically Linked Functions}, for more information about Octave's dynamic linking capabilities. @ref{User-defined Data Types} describes what you must do to define a new data type for Octave. @DOCSTRING(typeinfo) @menu * Built-in Data Types:: * User-defined Data Types:: * Object Sizes:: @end menu @node Built-in Data Types @section Built-in Data Types @cindex data types, built-in @cindex built-in data types The standard built-in data types are real and complex scalars and matrices, ranges, character strings, a data structure type, and cell arrays. Additional built-in data types may be added in future versions. If you need a specialized data type that is not currently provided as a built-in type, you are encouraged to write your own user-defined data type and contribute it for distribution in a future release of Octave. The data type of a variable can be determined and changed through the use of the following functions. @DOCSTRING(class) @DOCSTRING(isa) @DOCSTRING(cast) @DOCSTRING(typecast) @DOCSTRING(swapbytes) @menu * Numeric Objects:: * Missing Data:: * String Objects:: * Data Structure Objects:: * Cell Array Objects:: @end menu @node Numeric Objects @subsection Numeric Objects @cindex numeric constant @cindex numeric value Octave's built-in numeric objects include real, complex, and integer scalars and matrices. All built-in floating point numeric data is currently stored as double precision numbers. On systems that use the IEEE floating point format, values in the range of approximately @iftex @tex $2.2251\times10^{-308}$ to $1.7977\times10^{308}$ @end tex @end iftex @ifnottex 2.2251e-308 to 1.7977e+308 @end ifnottex can be stored, and the relative precision is approximately @iftex @tex $2.2204\times10^{-16}$. @end tex @end iftex @ifnottex 2.2204e-16. @end ifnottex The exact values are given by the variables @code{realmin}, @code{realmax}, and @code{eps}, respectively. Matrix objects can be of any size, and can be dynamically reshaped and resized. It is easy to extract individual rows, columns, or submatrices using a variety of powerful indexing features. @xref{Index Expressions}. @xref{Numeric Data Types}, for more information. @node Missing Data @subsection Missing Data @cindex missing data It is possible to represent missing data explicitly in Octave using @code{NA} (short for ``Not Available''). Missing data can only be represented when data is represented as floating point numbers. In this case missing data is represented as a special case of the representation of @code{NaN}. @DOCSTRING(NA) @DOCSTRING(isna) @node String Objects @subsection String Objects @cindex strings @cindex character strings @opindex " @opindex ' A character string in Octave consists of a sequence of characters enclosed in either double-quote or single-quote marks. Internally, Octave currently stores strings as matrices of characters. All the indexing operations that work for matrix objects also work for strings. @xref{Strings}, for more information. @node Data Structure Objects @subsection Data Structure Objects @cindex structures @cindex data structures Octave's data structure type can help you to organize related objects of different types. The current implementation uses an associative array with indices limited to strings, but the syntax is more like C-style structures. @xref{Data Structures}, for more information. @node Cell Array Objects @subsection Cell Array Objects @cindex cell arrays A Cell Array in Octave is general array that can hold any number of different data types. @xref{Cell Arrays}, for more information. @node User-defined Data Types @section User-defined Data Types @cindex user-defined data types @cindex data types, user-defined Someday I hope to expand this to include a complete description of Octave's mechanism for managing user-defined data types. Until this feature is documented here, you will have to make do by reading the code in the @file{ov.h}, @file{ops.h}, and related files from Octave's @file{src} directory. @node Object Sizes @section Object Sizes The following functions allow you to determine the size of a variable or expression. These functions are defined for all objects. They return @minus{}1 when the operation doesn't make sense. For example, Octave's data structure type doesn't have rows or columns, so the @code{rows} and @code{columns} functions return @minus{}1 for structure arguments. @DOCSTRING(ndims) @DOCSTRING(columns) @DOCSTRING(rows) @DOCSTRING(numel) @DOCSTRING(length) @DOCSTRING(size) @DOCSTRING(isempty) @DOCSTRING(sizeof) @DOCSTRING(size_equal) @DOCSTRING(squeeze)