Mercurial > hg > octave-lyh
view liboctave/chMatrix.h @ 3136:af7ec9d3a5e6
[project @ 1998-02-01 20:11:06 by jwe]
author | jwe |
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date | Sun, 01 Feb 1998 20:11:08 +0000 |
parents | 8b262e771614 |
children | bef7b73c0724 |
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/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if !defined (octave_chMatrix_int_h) #define octave_chMatrix_int_h 1 #if defined (__GNUG__) #pragma interface #endif #include <string> #include "MArray2.h" #include "mx-defs.h" #include "str-vec.h" class charMatrix : public MArray2<char> { friend class ComplexMatrix; public: charMatrix (void) : MArray2<char> () { } charMatrix (int r, int c) : MArray2<char> (r, c) { } charMatrix (int r, int c, char val) : MArray2<char> (r, c, val) { } charMatrix (const MArray2<char>& a) : MArray2<char> (a) { } charMatrix (const charMatrix& a) : MArray2<char> (a) { } charMatrix (const char *s); charMatrix (const string& s); charMatrix (const string_vector& s); charMatrix& operator = (const charMatrix& a) { MArray2<char>::operator = (a); return *this; } bool operator == (const charMatrix& a) const; bool operator != (const charMatrix& a) const; // destructive insert/delete/reorder operations charMatrix& insert (const char *s, int r, int c); charMatrix& insert (const charMatrix& a, int r, int c); string row_as_string (int r, bool strip_trailing_whitespace = false) const; charMatrix transpose (void) const; Matrix all (void) const; Matrix any (void) const; #if 0 // i/o friend ostream& operator << (ostream& os, const Matrix& a); friend istream& operator >> (istream& is, Matrix& a); #endif private: charMatrix (char *ch, int r, int c) : MArray2<char> (ch, r, c) { } }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */