Mercurial > hg > octave-lyh
view scripts/plot/diffuse.m @ 16950:b34202b24212
fplot.m: Overhaul function for Matlab compatibility and performance (bug #38961).
* scripts/plot/fplot.m: Add ability to specify n,tol,fmt in any order and
simultaneously. Return data rather than plotting it if asked. Use
additional test on progress of algorithm to decide whether to quit. Add
%!demo and %!tests.
author | Rik <rik@octave.org> |
---|---|
date | Thu, 11 Jul 2013 09:25:54 -0700 |
parents | 72c96de7a403 |
children | eaab03308c0b |
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## Copyright (C) 2009-2012 Kai Habel ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {} diffuse (@var{sx}, @var{sy}, @var{sz}, @var{lv}) ## Calculate diffuse reflection strength of a surface defined by the normal ## vector elements @var{sx}, @var{sy}, @var{sz}. ## The light vector can be specified using parameter @var{lv}. It can be ## given as 2-element vector [azimuth, elevation] in degrees or as 3-element ## vector [lx, ly, lz]. ## @seealso{specular, surfl} ## @end deftypefn ## Author: Kai Habel <kai.habel@gmx.de> function retval = diffuse (sx, sy, sz, lv) if (nargin != 4) print_usage (); endif ## check for normal vector if (!size_equal (sx, sy, sz)) error ("diffuse: SX, SY, and SZ must have same size"); endif ## check for light vector (lv) argument if (length (lv) < 2 || length (lv) > 3) error ("diffuse: light vector LV must be a 2- or 3-element vector"); elseif (length (lv) == 2) [lv(1), lv(2), lv(3)] = sph2cart (lv(1) * pi/180, lv(2) * pi/180, 1.0); endif ## Normalize view and light vector. if (sum (abs (lv)) > 0) lv /= norm (lv); endif ns = sqrt (sx.^2 + sy.^2 + sz.^2); retval = (sx * lv(1) + sy * lv(2) + sz * lv(3)) ./ ns; retval(retval < 0) = 0; endfunction