view scripts/plot/quiver3.m @ 16950:b34202b24212

fplot.m: Overhaul function for Matlab compatibility and performance (bug #38961). * scripts/plot/fplot.m: Add ability to specify n,tol,fmt in any order and simultaneously. Return data rather than plotting it if asked. Use additional test on progress of algorithm to decide whether to quit. Add %!demo and %!tests.
author Rik <rik@octave.org>
date Thu, 11 Jul 2013 09:25:54 -0700
parents 64e7bb01fce2
children d465f9970c02
line wrap: on
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## Copyright (C) 2007-2012 David Bateman
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 3 of the License, or (at
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <http://www.gnu.org/licenses/>.

## -*- texinfo -*-
## @deftypefn  {Function File} {} quiver3 (@var{u}, @var{v}, @var{w})
## @deftypefnx {Function File} {} quiver3 (@var{x}, @var{y}, @var{z}, @var{u}, @var{v}, @var{w})
## @deftypefnx {Function File} {} quiver3 (@dots{}, @var{s})
## @deftypefnx {Function File} {} quiver3 (@dots{}, @var{style})
## @deftypefnx {Function File} {} quiver3 (@dots{}, "filled")
## @deftypefnx {Function File} {} quiver3 (@var{h}, @dots{})
## @deftypefnx {Function File} {@var{h} =} quiver3 (@dots{})
##
## Plot the @code{(@var{u}, @var{v}, @var{w})} components of a vector field in
## an @code{(@var{x}, @var{y}), @var{z}} meshgrid.  If the grid is uniform, you
## can specify @var{x}, @var{y} @var{z} as vectors.
##
## If @var{x}, @var{y} and @var{z} are undefined they are assumed to be
## @code{(1:@var{m}, 1:@var{n}, 1:@var{p})} where @code{[@var{m}, @var{n}] =
## size (@var{u})} and @code{@var{p} = max (size (@var{w}))}.
##
## The variable @var{s} is a scalar defining a scaling factor to use for
##  the arrows of the field relative to the mesh spacing.  A value of 0
## disables all scaling.  The default value is 1.
##
## The style to use for the plot can be defined with a line style @var{style}
## in a similar manner to the line styles used with the @code{plot} command.
## If a marker is specified then markers at the grid points of the vectors are
## printed rather than arrows.  If the argument "filled" is given then the
## markers as filled.
##
## The optional return value @var{h} is a graphics handle to a quiver object.
## A quiver object regroups the components of the quiver plot (body, arrow,
## and marker), and allows them to be changed together.
##
## @example
## @group
## [x, y, z] = peaks (25);
## surf (x, y, z);
## hold on;
## [u, v, w] = surfnorm (x, y, z / 10);
## h = quiver3 (x, y, z, u, v, w);
## set (h, "maxheadsize", 0.33);
## @end group
## @end example
##
## @seealso{quiver, plot}
## @end deftypefn

function retval = quiver3 (varargin)

  [h, varargin, nargin] = __plt_get_axis_arg__ ("quiver3", varargin{:});

  if (nargin < 2)
    print_usage ();
  else
    oldh = gca ();
    unwind_protect
      axes (h);
      newplot ();
      tmp = __quiver__ (h, 1, varargin{:});
    unwind_protect_cleanup
      axes (oldh);
    end_unwind_protect
  endif

  if (nargout > 0)
    retval = tmp;
  endif

endfunction


%!demo
%! clf;
%! colormap ('default');
%! [x,y] = meshgrid (-1:0.1:1);
%! z = sin (2*pi * sqrt (x.^2 + y.^2));
%! theta = 2*pi * sqrt (x.^2 + y.^2) + pi/2;
%! quiver3 (x, y, z, sin (theta), cos (theta), ones (size (z)));
%! hold on;
%! mesh (x, y, z);
%! hold off;

%!demo
%! clf;
%! colormap ('default');
%! [x, y, z] = peaks (25);
%! surf (x, y, z);
%! hold on;
%! [u, v, w] = surfnorm (x, y, z / 10);
%! h = quiver3 (x, y, z, u, v, w);
%! set (h, 'maxheadsize', 0.33);
%! hold off;

%!demo
%! clf;
%! colormap ('default');
%! [x, y, z] = peaks (25);
%! surf (x, y, z);
%! hold on;
%! [u, v, w] = surfnorm (x, y, z / 10);
%! h = quiver3 (x, y, z, u, v, w);
%! set (h, 'maxheadsize', 0.33);
%! hold off;
%! shading interp;