Mercurial > hg > octave-lyh
view scripts/plot/quiver3.m @ 17204:bc20614022aa
build: Redo LLVM macros to disable JIT rather than stop build if headers not found.
* configure.ac: Move functionality for OCTAVE_LLVM_IR_DIR,
OCTAVE_LLVM_IRBUILDER_HEADER, OCTAVE_LLVM_DATALAYOUT_HEADER macros
from acinclude.m4 to configure.ac.
* m4/acinclude.m4: Delete OCTAVE_LLVM_IR_DIR, OCTAVE_LLVM_IRBUILDER_HEADER,
OCTAVE_LLVM_DATALAYOUT_HEADER macros. Eliminate unnecessary else clause of
OCTAVE_LLVM_FUNCTION_ADDATTRIBUTE_API, OCTAVE_LLVM_FUNCTION_ADDFNATTR_API,
OTAVE_LLVM_CALLINST_ADDATTRIBUTE_API macros.
author | Rik <rik@octave.org> |
---|---|
date | Wed, 07 Aug 2013 12:03:31 -0700 |
parents | 52931d71400f |
children | 87ba70043bfc |
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## Copyright (C) 2007-2012 David Bateman ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {} quiver3 (@var{u}, @var{v}, @var{w}) ## @deftypefnx {Function File} {} quiver3 (@var{x}, @var{y}, @var{z}, @var{u}, @var{v}, @var{w}) ## @deftypefnx {Function File} {} quiver3 (@dots{}, @var{s}) ## @deftypefnx {Function File} {} quiver3 (@dots{}, @var{style}) ## @deftypefnx {Function File} {} quiver3 (@dots{}, "filled") ## @deftypefnx {Function File} {} quiver3 (@var{hax}, @dots{}) ## @deftypefnx {Function File} {@var{h} =} quiver3 (@dots{}) ## ## Plot the (@var{u}, @var{v}, @var{w}) components of a vector field in ## an (@var{x}, @var{y}, @var{z}) meshgrid. If the grid is uniform, you ## can specify @var{x}, @var{y}, and @var{z} as vectors. ## ## If @var{x}, @var{y}, and @var{z} are undefined they are assumed to be ## @code{(1:@var{m}, 1:@var{n}, 1:@var{p})} where @code{[@var{m}, @var{n}] = ## size (@var{u})} and @code{@var{p} = max (size (@var{w}))}. ## ## The variable @var{s} is a scalar defining a scaling factor to use for ## the arrows of the field relative to the mesh spacing. A value of 0 ## disables all scaling. The default value is 1. ## ## The style to use for the plot can be defined with a line style @var{style} ## of the same format as the @code{plot} command. ## If a marker is specified then markers at the grid points of the vectors are ## drawn rather than arrows. If the argument "filled" is given then the ## markers are filled. ## ## If the first argument @var{hax} is an axes handle, then plot into this axis, ## rather than the current axes returned by @code{gca}. ## ## The optional return value @var{h} is a graphics handle to a quiver object. ## A quiver object regroups the components of the quiver plot (body, arrow, ## and marker), and allows them to be changed together. ## ## @example ## @group ## [x, y, z] = peaks (25); ## surf (x, y, z); ## hold on; ## [u, v, w] = surfnorm (x, y, z / 10); ## h = quiver3 (x, y, z, u, v, w); ## set (h, "maxheadsize", 0.33); ## @end group ## @end example ## ## @seealso{quiver, compass, feather, plot} ## @end deftypefn function retval = quiver3 (varargin) [hax, varargin, nargin] = __plt_get_axis_arg__ ("quiver3", varargin{:}); if (nargin < 2) print_usage (); else oldfig = ifelse (isempty (hax), [], get (0, "currentfigure")); unwind_protect hax = newplot (hax); htmp = __quiver__ (hax, true, varargin{:}); if (! ishold (hax)) set (hax, "view", [-37.5, 30]); # 3D view endif unwind_protect_cleanup if (! isempty (oldfig)) set (0, "currentfigure", oldfig); endif end_unwind_protect endif if (nargout > 0) retval = htmp; endif endfunction %!demo %! clf; %! colormap ('default'); %! [x,y] = meshgrid (-1:0.1:1); %! z = sin (2*pi * sqrt (x.^2 + y.^2)); %! theta = 2*pi * sqrt (x.^2 + y.^2) + pi/2; %! mesh (x, y, z); %! hold on; %! quiver3 (x, y, z, sin (theta), cos (theta), ones (size (z))); %! hold off; %!demo %! clf; %! colormap ('default'); %! [x, y, z] = peaks (25); %! surf (x, y, z); %! hold on; %! [u, v, w] = surfnorm (x, y, z / 10); %! h = quiver3 (x, y, z, u, v, w); %! set (h, 'maxheadsize', 0.33); %! hold off; %!demo %! clf; %! colormap ('default'); %! [x, y, z] = peaks (25); %! surf (x, y, z); %! hold on; %! [u, v, w] = surfnorm (x, y, z / 10); %! h = quiver3 (x, y, z, u, v, w); %! set (h, 'maxheadsize', 0.33); %! hold off; %! shading interp;