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author | John W. Eaton <jwe@octave.org> |
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date | Sat, 07 Mar 2009 10:41:27 -0500 |
parents | fa78cb8d8a5c |
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@c Copyright (C) 1996, 1997, 2007, 2008 John W. Eaton @c @c This file is part of Octave. @c @c Octave is free software; you can redistribute it and/or modify it @c under the terms of the GNU General Public License as published by the @c Free Software Foundation; either version 3 of the License, or (at @c your option) any later version. @c @c Octave is distributed in the hope that it will be useful, but WITHOUT @c ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or @c FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License @c for more details. @c @c You should have received a copy of the GNU General Public License @c along with Octave; see the file COPYING. If not, see @c <http://www.gnu.org/licenses/>. @node Errors and Warnings @chapter Errors and Warnings Octave includes several functions for printing error and warning messages. When you write functions that need to take special action when they encounter abnormal conditions, you should print the error messages using the functions described in this chapter. Since many of Octave's functions use these functions, it is also useful to understand them, so that errors and warnings can be handled. @menu * Handling Errors:: * Handling Warnings:: @end menu @node Handling Errors @section Handling Errors An error is something that occurs when a program is in a state where it doesn't make sense to continue. An example is when a function is called with too few input arguments. In this situation the function should abort with an error message informing the user of the lacking input arguments. Since an error can occur during the evaluation of a program, it is very convenient to be able to detect that an error occurred, so that the error can be fixed. This is possible with the @code{try} statement described in @ref{The try Statement}. @menu * Raising Errors:: * Catching Errors:: @end menu @node Raising Errors @subsection Raising Errors The most common use of errors is for checking input arguments to functions. The following example calls the @code{error} function if the function @code{f} is called without any input arguments. @example function f (arg1) if (nargin == 0) error("not enough input arguments"); endif endfunction @end example When the @code{error} function is called, it prints the given message and returns to the Octave prompt. This means that no code following a call to @code{error} will be executed. @DOCSTRING(error) Since it is common to use errors when there is something wrong with the input to a function, Octave supports functions to simplify such code. When the @code{print_usage} function is called, it reads the help text of the function calling @code{print_usage}, and presents a useful error. If the help text is written in Texinfo it is possible to present an error message that only contains the function prototypes as described by the @code{@@deftypefn} parts of the help text. When the help text isn't written in Texinfo, the error message contains the entire help message. Consider the following function. @example ## -*- texinfo -*- ## @@deftypefn @{Function File@} f (@@var@{arg1@}) ## Function help text goes here@dots{} ## @@end deftypefn function f (arg1) if (nargin == 0) print_usage (); endif endfunction @end example @noindent When it is called with no input arguments it produces the following error. @example f () Invalid call to f. Correct usage is: @print{} -- Function File: f (ARG1) @print{} Function help text goes here... @print{} @print{} @print{} @print{} error: called from: @print{} error: print_usage at line -1, column -1 @print{} error: /home/jwe/octave/f.m at line 7, column 5 @end example @DOCSTRING(print_usage) @DOCSTRING(usage) @DOCSTRING(beep) @DOCSTRING(beep_on_error) @node Catching Errors @subsection Catching Errors When an error occurs, it can be detected and handled using the @code{try} statement as described in @ref{The try Statement}. As an example, the following piece of code counts the number of errors that occurs during a @code{for} loop. @example number_of_errors = 0; for n = 1:100 try @dots{} catch number_of_errors++; end_try_catch endfor @end example The above example treats all errors the same. In many situations it can however be necessary to discriminate between errors, and take different actions depending on the error. The @code{lasterror} function returns a structure containing information about the last error that occurred. As an example, the code above could be changed to count the number of errors related to the @samp{*} operator. @example number_of_errors = 0; for n = 1:100 try @dots{} catch msg = lasterror.message; if (strfind (msg, "operator *")) number_of_errors++; endif end_try_catch endfor @end example @DOCSTRING(lasterror) @DOCSTRING(lasterr) When an error has been handled it is possible to raise it again. This can be useful when an error needs to be detected, but the program should still abort. This is possible using the @code{rethrow} function. The previous example can now be changed to count the number of errors related to the @samp{*} operator, but still abort if another kind of error occurs. @example number_of_errors = 0; for n = 1:100 try @dots{} catch msg = lasterror.message; if (strfind (msg, "operator *")) number_of_errors++; else rethrow (lasterror); endif end_try_catch endfor @end example @DOCSTRING(rethrow) @c XXX: I have no idea what the rest of the functions are used for... @DOCSTRING(errno) @DOCSTRING(errno_list) @node Handling Warnings @section Handling Warnings Like an error, a warning is issued when something unexpected happens. Unlike an error, a warning doesn't abort the currently running program. A simple example of a warning is when a number is divided by zero. In this case Octave will issue a warning and assign the value @code{Inf} to the result. @example a = 1/0 @print{} warning: division by zero @result{} a = Inf @end example @menu * Issuing Warnings:: * Enabling and Disabling Warnings:: @end menu @node Issuing Warnings @subsection Issuing Warnings It is possible to issue warnings from any code using the @code{warning} function. In its most simple form, the @code{warning} function takes a string describing the warning as its input argument. As an example, the following code controls if the variable @samp{a} is non-negative, and if not issues a warning and sets @samp{a} to zero. @example a = -1; if (a < 0) warning ("'a' must be non-negative. Setting 'a' to zero."); a = 0; endif @print{} 'a' must be non-negative. Setting 'a' to zero. @end example Since warnings aren't fatal to a running program, it is not possible to catch a warning using the @code{try} statement or something similar. It is however possible to access the last warning as a string using the @code{lastwarn} function. It is also possible to assign an identification string to a warning. If a warning has such an ID the user can enable and disable this warning as will be described in the next section. To assign an ID to a warning, simply call @code{warning} with two string arguments, where the first is the identification string, and the second is the actual warning. @DOCSTRING(warning) @DOCSTRING(lastwarn) @node Enabling and Disabling Warnings @subsection Enabling and Disabling Warnings The @code{warning} function also allows you to control which warnings are actually printed to the screen. If the @code{warning} function is called with a string argument that is either @code{"on"} or @code{"off"} all warnings will be enabled or disabled. It is also possible to enable and disable individual warnings through their string identifications. The following code will issue a warning @example warning ("non-negative-variable", "'a' must be non-negative. Setting 'a' to zero."); @end example @noindent while the following won't issue a warning @example warning ("off", "non-negative-variable"); warning ("non-negative-variable", "'a' must be non-negative. Setting 'a' to zero."); @end example The functions distributed with Octave can issue one of the following warnings. @DOCSTRING(warning_ids)