Mercurial > hg > octave-lyh
view src/gl2ps-renderer.h @ 14899:f25d2224fa02
Initial JIT support
build-aux/common.mk: Add llvm flags.
configure.ac: Link with llvm.
src/Makefile: Add pt-jit.
src/link-deps.mk: Link with llvm.
src/oct-conf.in.h: Add llvm flags.
src/toplev.cc: Add llvm flags.
src/pt-eval.cc: Try to jit statements.
src/pt-jit.cc: New file.
src/pt-jit.h: New file
author | Max Brister <max@2bass.com> |
---|---|
date | Sun, 06 May 2012 20:17:30 -0600 |
parents | 933101fd5cbb |
children |
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/* Copyright (C) 2009-2012 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (gl2ps_renderer_h) #define gl2ps_renderer_h 1 #include "gl-render.h" #include "gl2ps.h" class OCTINTERP_API glps_renderer : public opengl_renderer { public: glps_renderer (FILE *_fp, const std::string& _term) : opengl_renderer () , fp (_fp), term (_term), fontsize (), fontname () { } ~glps_renderer (void) { } void draw (const graphics_object& go); protected: Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); void set_font (const base_properties& props); void draw_text (const text::properties& props); void draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data); void set_linestyle (const std::string& s, bool use_stipple = false) { opengl_renderer::set_linestyle (s, use_stipple); if (s == "-" && ! use_stipple) gl2psDisable (GL2PS_LINE_STIPPLE); else gl2psEnable (GL2PS_LINE_STIPPLE); } void set_polygon_offset (bool on, double offset = 0.0) { opengl_renderer::set_polygon_offset (on, offset); if (on) gl2psEnable (GL2PS_POLYGON_OFFSET_FILL); else gl2psDisable (GL2PS_POLYGON_OFFSET_FILL); } void set_linewidth (float w) { gl2psLineWidth (w); } private: int alignment_to_mode (int ha, int va) const; FILE *fp; caseless_str term; double fontsize; std::string fontname; }; #endif