Mercurial > hg > octave-lyh
view liboctave/fCmplxLU.h @ 14348:95c43fc8dbe1 stable rc-3-6-1-0
3.6.1 release candidate 0
* configure.ac (AC_INIT): Version is now 3.6.1-rc0.
(OCTAVE_RELEASE_DATE): Now 2012-02-07.
* liboctave/Makefile.am: Bump liboctave revision version.
* src/Makefile.am: Bump liboctave revision version.
author | John W. Eaton <jwe@octave.org> |
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date | Thu, 09 Feb 2012 11:25:04 -0500 |
parents | 72c96de7a403 |
children |
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/* Copyright (C) 1994-2012 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_FloatComplexLU_h) #define octave_FloatComplexLU_h 1 #include "base-lu.h" #include "dMatrix.h" #include "fCMatrix.h" class OCTAVE_API FloatComplexLU : public base_lu <FloatComplexMatrix> { public: FloatComplexLU (void) : base_lu <FloatComplexMatrix> () { } FloatComplexLU (const FloatComplexMatrix& a); FloatComplexLU (const FloatComplexLU& a) : base_lu <FloatComplexMatrix> (a) { } FloatComplexLU (const FloatComplexMatrix& l, const FloatComplexMatrix& u, const PermMatrix& p) : base_lu <FloatComplexMatrix> (l, u, p) { } FloatComplexLU& operator = (const FloatComplexLU& a) { if (this != &a) base_lu <FloatComplexMatrix> :: operator = (a); return *this; } ~FloatComplexLU (void) { } void update (const FloatComplexColumnVector& u, const FloatComplexColumnVector& v); void update (const FloatComplexMatrix& u, const FloatComplexMatrix& v); void update_piv (const FloatComplexColumnVector& u, const FloatComplexColumnVector& v); void update_piv (const FloatComplexMatrix& u, const FloatComplexMatrix& v); }; #endif