Mercurial > hg > octave-lyh > gnulib-hg
changeset 415:88587e01320b
merge with 1.11.g
author | Jim Meyering <jim@meyering.net> |
---|---|
date | Wed, 10 May 1995 14:22:19 +0000 |
parents | b36ae30cd5ce |
children | 24a13fb1b0c5 |
files | lib/regex.c |
diffstat | 1 files changed, 43 insertions(+), 32 deletions(-) [+] |
line wrap: on
line diff
--- a/lib/regex.c +++ b/lib/regex.c @@ -49,10 +49,13 @@ #include "buffer.h" #include "syntax.h" -#define WIDE_INT EMACS_INT - #else /* not emacs */ +/* If we are not linking with Emacs proper, + we can't use the relocating allocator + even if config.h says that we can. */ +#undef REL_ALLOC + #ifdef STDC_HEADERS #include <stdlib.h> #else @@ -60,11 +63,6 @@ char *realloc (); #endif -/* This isn't right--it needs to check for machines with 64-bit pointers - and do something different. But I don't know what, and I don't - need to deal with it right now. -- rms. */ -#define WIDE_INT int - /* We used to test for `BSTRING' here, but only GCC and Emacs define `BSTRING', as far as I know, and neither of them use this code. */ #ifndef INHIBIT_STRING_HEADER @@ -962,8 +960,11 @@ #endif /* The match routines may not allocate if (1) they would do it with malloc - and (2) it's not safe for them to use malloc. */ -#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && (defined (emacs) || defined (REL_ALLOC)) + and (2) it's not safe for them to use malloc. + Note that if REL_ALLOC is defined, matching would not use malloc for the + failure stack, but we would still use it for the register vectors; + so REL_ALLOC should not affect this. */ +#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && defined (emacs) #undef MATCH_MAY_ALLOCATE #endif @@ -984,13 +985,19 @@ exactly that if always used MAX_FAILURE_SPACE each time we failed. This is a variable only so users of regex can assign to it; we never change it ourselves. */ -#ifdef REL_ALLOC -int re_max_failures = 20000000; +#if defined (MATCH_MAY_ALLOCATE) +int re_max_failures = 200000; #else int re_max_failures = 2000; #endif -typedef unsigned char *fail_stack_elt_t; +union fail_stack_elt +{ + unsigned char *pointer; + int integer; +}; + +typedef union fail_stack_elt fail_stack_elt_t; typedef struct { @@ -1002,7 +1009,6 @@ #define FAIL_STACK_EMPTY() (fail_stack.avail == 0) #define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) #define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) -#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail]) /* Initialize `fail_stack'. Do `return -2' if the alloc fails. */ @@ -1048,34 +1054,39 @@ 1))) -/* Push PATTERN_OP on FAIL_STACK. - +/* Push pointer POINTER on FAIL_STACK. Return 1 if was able to do so and 0 if ran out of memory allocating space to do so. */ -#define PUSH_PATTERN_OP(pattern_op, fail_stack) \ +#define PUSH_PATTERN_OP(POINTER, FAIL_STACK) \ ((FAIL_STACK_FULL () \ - && !DOUBLE_FAIL_STACK (fail_stack)) \ + && !DOUBLE_FAIL_STACK (FAIL_STACK)) \ ? 0 \ - : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \ + : ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER, \ 1)) /* Push a pointer value onto the failure stack. Assumes the variable `fail_stack'. Probably should only be called from within `PUSH_FAILURE_POINT'. */ #define PUSH_FAILURE_POINTER(item) \ - fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) (item) + fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item) /* This pushes an integer-valued item onto the failure stack. Assumes the variable `fail_stack'. Probably should only be called from within `PUSH_FAILURE_POINT'. */ #define PUSH_FAILURE_INT(item) \ - fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) (WIDE_INT) (item) - -/* The complement operation. Assumes `fail_stack' is nonempty. */ -#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail] - -/* The complement operation. Assumes `fail_stack' is nonempty. */ -#define POP_FAILURE_INT() (WIDE_INT) fail_stack.stack[--fail_stack.avail] + fail_stack.stack[fail_stack.avail++].integer = (item) + +/* Push a fail_stack_elt_t value onto the failure stack. + Assumes the variable `fail_stack'. Probably should only + be called from within `PUSH_FAILURE_POINT'. */ +#define PUSH_FAILURE_ELT(item) \ + fail_stack.stack[fail_stack.avail++] = (item) + +/* These three POP... operations complement the three PUSH... operations. + All assume that `fail_stack' is nonempty. */ +#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer +#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer +#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail] /* Used to omit pushing failure point id's when we're not debugging. */ #ifdef DEBUG @@ -1147,7 +1158,7 @@ DEBUG_PRINT2 (" ever_matched=%d", \ EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ DEBUG_PRINT1 ("\n"); \ - PUSH_FAILURE_POINTER (reg_info[this_reg].word); \ + PUSH_FAILURE_ELT (reg_info[this_reg].word); \ } \ \ DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ @@ -1249,7 +1260,7 @@ { \ DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ \ - reg_info[this_reg].word = POP_FAILURE_POINTER (); \ + reg_info[this_reg].word = POP_FAILURE_ELT (); \ DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ \ regend[this_reg] = (const char *) POP_FAILURE_POINTER (); \ @@ -1266,8 +1277,7 @@ /* Structure for per-register (a.k.a. per-group) information. - This must not be longer than one word, because we push this value - onto the failure stack. Other register information, such as the + Other register information, such as the starting and ending positions (which are addresses), and the list of inner groups (which is a bits list) are maintained in separate variables. @@ -1276,6 +1286,7 @@ the compiler will pack our bit fields into something that fits into the type of `word', i.e., is something that fits into one item on the failure stack. */ + typedef union { fail_stack_elt_t word; @@ -2897,7 +2908,7 @@ /* Reset for next path. */ path_can_be_null = true; - p = fail_stack.stack[--fail_stack.avail]; + p = fail_stack.stack[--fail_stack.avail].pointer; continue; } @@ -3049,7 +3060,7 @@ /* If what's on the stack is where we are now, pop it. */ if (!FAIL_STACK_EMPTY () - && fail_stack.stack[fail_stack.avail - 1] == p) + && fail_stack.stack[fail_stack.avail - 1].pointer == p) fail_stack.avail--; continue;