Mercurial > hg > openttd
graph
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(svn r2026) Moved brasilian_portuguese to finished languages draftSat, 19 Mar 2005 22:04:59 +0000, by miham
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(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs. draftSat, 19 Mar 2005 21:16:22 +0000, by bjarni
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(svn r2023) Added brazilian-portuguese translation [yet unfinished] draftSat, 19 Mar 2005 12:24:51 +0000, by miham
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(svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function draftFri, 18 Mar 2005 07:37:32 +0000, by tron
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(svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz DubiĆski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much. draftThu, 17 Mar 2005 23:12:23 +0000, by pasky
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(svn r2020) Reduce code duplication in the minimap code a bit draftThu, 17 Mar 2005 16:31:18 +0000, by tron
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(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch draftThu, 17 Mar 2005 09:59:52 +0000, by tron
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(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit draftTue, 15 Mar 2005 18:31:38 +0000, by tron
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(svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK) draftTue, 15 Mar 2005 14:23:00 +0000, by tron
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(svn r2012) When making a savegame name, don't append the extension, if it is already there draftTue, 15 Mar 2005 14:06:28 +0000, by tron
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(svn r2011) - Fix: [ 1162209 ] Fix OS/2 build (orudge) #2 draftTue, 15 Mar 2005 12:21:59 +0000, by darkvater
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(svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge) draftTue, 15 Mar 2005 12:21:15 +0000, by darkvater
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(svn r2009) - VS.NET/VS6 removed all builds except for Release and Debug. Also add additional dependencies to the project file instead of in the header file itself. draftMon, 14 Mar 2005 19:27:19 +0000, by darkvater
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(svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files. draftMon, 14 Mar 2005 18:20:00 +0000, by darkvater
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(svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid) draftMon, 14 Mar 2005 16:56:05 +0000, by matthijs
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(svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid) draftSun, 13 Mar 2005 17:51:29 +0000, by matthijs
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(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings draftSat, 12 Mar 2005 21:21:47 +0000, by Darkvater
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(svn r2003) Remove some now unused filehandling stuff, this should have been part of r1990 draftSat, 12 Mar 2005 09:48:08 +0000, by tron
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(svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate draftSat, 12 Mar 2005 09:46:07 +0000, by tron
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(svn r2001) Resolve a race condition which could lead to dropped a sound and a memory leak draftSat, 12 Mar 2005 09:40:29 +0000, by tron
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(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch]) draftSat, 12 Mar 2005 09:38:03 +0000, by tron
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(svn r1999) r1990 broke savegame deletion, fix that [1161729] draftSat, 12 Mar 2005 09:24:27 +0000, by tron
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(svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary. draftSat, 12 Mar 2005 08:52:40 +0000, by pasky
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(svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron. draftSat, 12 Mar 2005 01:02:17 +0000, by pasky
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(svn r1996) makefile.config -> Makefile.config, that's its name. draftFri, 11 Mar 2005 22:48:37 +0000, by pasky
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(svn r1995) Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428. draftFri, 11 Mar 2005 22:47:33 +0000, by pasky
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(svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup. draftFri, 11 Mar 2005 22:27:49 +0000, by pasky
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(svn r1993) Fixed some devious [lack of] tabs usage. draftFri, 11 Mar 2005 22:07:20 +0000, by pasky
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(svn r1992) Show the ./svnup.sh output in $PAGER (less if unset). draftFri, 11 Mar 2005 19:35:50 +0000, by pasky
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(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info draftFri, 11 Mar 2005 18:31:56 +0000, by Darkvater
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(svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob draftFri, 11 Mar 2005 13:17:39 +0000, by tron
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(svn r1988) - Docs: Added graphical representation of tile-data to docs section draftFri, 11 Mar 2005 00:32:24 +0000, by Darkvater
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(svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console draftThu, 10 Mar 2005 22:03:55 +0000, by Darkvater
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(svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight draftThu, 10 Mar 2005 21:44:17 +0000, by Darkvater
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(svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed draftThu, 10 Mar 2005 15:41:25 +0000, by tron
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(svn r1983) Introduce multiple compile time debug levels draftThu, 10 Mar 2005 15:23:13 +0000, by tron
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(svn r1982) -Fix: also windows has no 'fork' option draftThu, 10 Mar 2005 10:59:35 +0000, by truelight
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(svn r1980) Check $DESTDIR if $DEST_DIR was not set. draftWed, 09 Mar 2005 23:59:18 +0000, by pasky
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(svn r1978) - Fix: Plug some memleaks; thanks Valgrind draftWed, 09 Mar 2005 19:48:20 +0000, by Darkvater
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(svn r1977) Typedef some enums and struct plus some minor style changes draftWed, 09 Mar 2005 19:42:37 +0000, by tron
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(svn r1976) Cleanups - mostly indentation and fiddling with loops draftWed, 09 Mar 2005 19:09:04 +0000, by tron
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(svn r1975) Minor tweaking of the Czech name generator tables. draftWed, 09 Mar 2005 18:19:13 +0000, by pasky
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(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?) draftWed, 09 Mar 2005 17:45:51 +0000, by tron
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(svn r1972) Several cleanups and fix some latent bugs draftWed, 09 Mar 2005 16:56:26 +0000, by tron
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(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry draftWed, 09 Mar 2005 15:37:36 +0000, by celestar
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(svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game. draftTue, 08 Mar 2005 23:20:47 +0000, by Darkvater
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(svn r1968) - Fix: [NPF] Mixed declarations and statements draftTue, 08 Mar 2005 22:28:59 +0000, by matthijs
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(svn r1967) Codechange: A mix of mostly indentation-related tidyups. draftTue, 08 Mar 2005 22:21:20 +0000, by pasky