Mercurial > hg > openttd
graph
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(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 draftWed, 23 Jan 2008 18:24:04 +0000, by smatz
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(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. draftWed, 23 Jan 2008 17:45:48 +0000, by peter1138
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(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction draftWed, 23 Jan 2008 17:40:37 +0000, by belugas
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(svn r11962) -Cleanup: OPF is no longer used to update signals draftWed, 23 Jan 2008 17:30:28 +0000, by smatz
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(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. draftWed, 23 Jan 2008 17:08:35 +0000, by belugas
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(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions draftWed, 23 Jan 2008 14:51:36 +0000, by smatz
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(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time. draftWed, 23 Jan 2008 13:20:51 +0000, by peter1138
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(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded draftWed, 23 Jan 2008 13:06:00 +0000, by smatz
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(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) draftWed, 23 Jan 2008 09:43:53 +0000, by peter1138
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(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. draftWed, 23 Jan 2008 08:47:49 +0000, by peter1138
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(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers. draftWed, 23 Jan 2008 08:28:19 +0000, by peter1138
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(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation draftWed, 23 Jan 2008 00:36:48 +0000, by smatz
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(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. draftTue, 22 Jan 2008 22:17:28 +0000, by peter1138
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(svn r11951) -Fix (r11279): loading of very old savegames was broken draftTue, 22 Jan 2008 21:01:35 +0000, by smatz
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(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. draftTue, 22 Jan 2008 20:04:30 +0000, by peter1138
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(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. draftTue, 22 Jan 2008 17:48:08 +0000, by frosch
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(svn r11946) -Fix: slope detection of bridge ramps. draftTue, 22 Jan 2008 16:08:17 +0000, by frosch
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(svn r11945) -Fix: FileExists() failed for non latin paths (win32) draftTue, 22 Jan 2008 15:47:40 +0000, by glx
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(svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner draftTue, 22 Jan 2008 15:40:29 +0000, by smatz
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(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. draftTue, 22 Jan 2008 12:09:12 +0000, by rubidium
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(svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. draftTue, 22 Jan 2008 08:47:30 +0000, by peter1138
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(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. draftTue, 22 Jan 2008 07:27:06 +0000, by peter1138
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(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. draftMon, 21 Jan 2008 23:55:57 +0000, by rubidium
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(svn r11938) -Codechange: support loading of canal/river properties (though still ignored) draftMon, 21 Jan 2008 20:41:04 +0000, by peter1138
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(svn r11937) -Feature: Allow building bridge heads on more slopes. draftMon, 21 Jan 2008 15:48:00 +0000, by frosch
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(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. draftMon, 21 Jan 2008 15:20:58 +0000, by frosch
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(svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew draftMon, 21 Jan 2008 10:31:27 +0000, by bjarni
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(svn r11934) -Codechange: add persistent random data for river and canal tiles. draftSun, 20 Jan 2008 18:30:53 +0000, by peter1138
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(svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56 draftSun, 20 Jan 2008 17:43:38 +0000, by miham
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(svn r11932) -Codechange: Forgot two occurences of widget enumification draftSun, 20 Jan 2008 04:01:28 +0000, by belugas
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(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too... draftSun, 20 Jan 2008 03:56:15 +0000, by belugas
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(svn r11930) -Codechange: a bit of code style application draftSun, 20 Jan 2008 03:11:14 +0000, by belugas
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(svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one draftSat, 19 Jan 2008 23:34:52 +0000, by bjarni
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(svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had draftSat, 19 Jan 2008 22:47:07 +0000, by bjarni
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(svn r11927) -Fix (r11926): unable to place canals in game draftSat, 19 Jan 2008 18:24:20 +0000, by peter1138
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(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. draftSat, 19 Jan 2008 17:00:54 +0000, by peter1138
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(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. draftSat, 19 Jan 2008 14:00:04 +0000, by rubidium
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(svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed draftSat, 19 Jan 2008 11:08:06 +0000, by peter1138
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(svn r11923) -Cleanup: Remove strings removed from english.txt in r11919 draftFri, 18 Jan 2008 22:55:02 +0000, by glx
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(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound draftFri, 18 Jan 2008 21:44:20 +0000, by smatz
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(svn r11921) -Cleanup: correct indenting and switch case line spacing. draftFri, 18 Jan 2008 21:33:19 +0000, by peter1138
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(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) draftFri, 18 Jan 2008 21:25:18 +0000, by glx
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(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. draftFri, 18 Jan 2008 21:08:40 +0000, by peter1138
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(svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions draftFri, 18 Jan 2008 18:18:39 +0000, by peter1138
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(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge draftFri, 18 Jan 2008 14:48:57 +0000, by smatz
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(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants draftFri, 18 Jan 2008 13:02:47 +0000, by smatz
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(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. draftFri, 18 Jan 2008 10:36:55 +0000, by peter1138
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(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too draftFri, 18 Jan 2008 02:16:39 +0000, by smatz
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(svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows draftThu, 17 Jan 2008 21:57:20 +0000, by peter1138
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(svn r11911) -Codechange: use enum for autoreplace window widgets draftThu, 17 Jan 2008 21:44:52 +0000, by peter1138
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) draftThu, 17 Jan 2008 20:41:33 +0000, by smatz
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(svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows draftThu, 17 Jan 2008 20:00:13 +0000, by peter1138
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(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame draftThu, 17 Jan 2008 19:49:06 +0000, by smatz
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(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing. draftThu, 17 Jan 2008 19:41:05 +0000, by peter1138
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(svn r11906) -Fix: fixed a typo in german language (reported by Botcher0) draftThu, 17 Jan 2008 19:35:37 +0000, by miham
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(svn r11905) -Codechange: add widget enums for player finances and player livery windows draftThu, 17 Jan 2008 19:12:53 +0000, by peter1138
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(svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. draftThu, 17 Jan 2008 18:49:39 +0000, by peter1138
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(svn r11902) -Codechange: use new dropdown widget for game options window draftThu, 17 Jan 2008 18:10:27 +0000, by peter1138