Mercurial > hg > openttd
graph
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(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them draftSun, 23 Jan 2011 13:08:50 +0000, by yexo
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(svn r21899) -Fix: Do not show a vehicle selection in the RefitWindow for refit orders. You cannot select anything anyway. draftSun, 23 Jan 2011 13:00:50 +0000, by frosch
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(svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers draftSun, 23 Jan 2011 11:20:55 +0000, by rubidium
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(svn r21897) -Fix (21707): Kenobi visited IsValidConsoleColour shortly draftSun, 23 Jan 2011 00:11:15 +0000, by rubidium
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(svn r21896) -Cleanup: remove the unused StartScenario draftSat, 22 Jan 2011 23:13:39 +0000, by rubidium
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(svn r21895) -Cleanup: get rid of the unused SLD_NEW_GAME draftSat, 22 Jan 2011 23:08:32 +0000, by rubidium
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(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO draftSat, 22 Jan 2011 23:08:18 +0000, by rubidium
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(svn r21893) -Update (r21892): remove the strings from the other language files as well draftSat, 22 Jan 2011 23:07:51 +0000, by rubidium
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(svn r21892) -Fix [FS#4421]: only some scenarios from the main scenario folder and no heightmaps could be started in the "start server" window draftSat, 22 Jan 2011 23:07:23 +0000, by rubidium
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(svn r21890) -Cleanup: remove some unneeded includes draftSat, 22 Jan 2011 14:52:20 +0000, by rubidium
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(svn r21889) -Fix [FS#4434]: crash when scrolling outside of the main window (with some video backends) draftSat, 22 Jan 2011 14:51:36 +0000, by rubidium
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(svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree draftSat, 22 Jan 2011 10:33:16 +0000, by rubidium
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(svn r21887) -Fix-ish: some headers weren't including the headers they depend on draftSat, 22 Jan 2011 10:10:03 +0000, by rubidium
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. draftSat, 22 Jan 2011 09:53:15 +0000, by rubidium
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(svn r21885) -Fix [FS#4422]: NewGRF string codes 0x80 and 0x81 were broken since the typechecking of string parameters draftFri, 21 Jan 2011 23:10:02 +0000, by yexo
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(svn r21883) -Codechange: make UpdateZPosition() faster by not calling GetSlopeZ() when not needed draftFri, 21 Jan 2011 17:35:17 +0000, by smatz
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(svn r21882) -Codechange: make use of the fact that vehicle's Z position can change only if it has GVF_GOINGUP_BIT or GVF_GOINGDOWN_BIT set draftFri, 21 Jan 2011 16:51:56 +0000, by smatz
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(svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set correctly and that it has correct z_pos when converting from older savegames draftFri, 21 Jan 2011 16:48:41 +0000, by smatz
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(svn r21880) -Fix: when a train after reversing ended at the last bit of a bridge ramp and directed outside the bridge, it could still have track set to TRACK_BIT_WORMHOLE draftFri, 21 Jan 2011 16:35:12 +0000, by smatz
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(svn r21879) -Codechange: reset vehicle's GOINGUP/DOWN bits when it crashes draftFri, 21 Jan 2011 16:20:55 +0000, by smatz
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(svn r21878) -Codechange: move parts of UpdateInclination() to separate functions draftFri, 21 Jan 2011 16:13:54 +0000, by smatz
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(svn r21877) -Codechange: move definition of HALF_TILE_SIZE to tile_type.h draftFri, 21 Jan 2011 15:48:52 +0000, by smatz
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(svn r21876) -Codechange: typedef SpecializedVehicleBase and GroundVehicleBase to reduce typing draftFri, 21 Jan 2011 14:43:38 +0000, by smatz
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(svn r21875) -Codechange: indentation of some comments was wrong draftFri, 21 Jan 2011 01:38:30 +0000, by smatz
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(svn r21874) -Fix: when a single-vehicle train was reversed while on a slope, its GOINGUP/DOWN weren't swapped draftFri, 21 Jan 2011 00:11:13 +0000, by smatz
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(svn r21872) -Doc: update some more documentation draftThu, 20 Jan 2011 22:09:31 +0000, by rubidium
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(svn r21871) -Doc: terraforming/clearing limits (dihedral) draftThu, 20 Jan 2011 22:03:27 +0000, by rubidium
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(svn r21870) -Doc: Mention 'joan' in the admin network documentation. draftThu, 20 Jan 2011 21:28:38 +0000, by frosch