Mercurial > hg > openttd
graph
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(svn r20255) -Add: allow NewGRFs to specify static info about their user-changeable parameters draftSat, 31 Jul 2010 09:51:04 +0000, by yexo
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(svn r20254) -Add: allow NewGRFs to specify their palette draftSat, 31 Jul 2010 09:44:38 +0000, by rubidium
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(svn r20253) -Codechange: change GRFConfig::windows_paletted into a bitmask/bitset draftSat, 31 Jul 2010 09:40:43 +0000, by rubidium
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(svn r20252) -Codechange: deduplicate logic for setting a suitable (initial) palette for NewGRFs draftSat, 31 Jul 2010 09:36:09 +0000, by rubidium
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(svn r20251) -Add: [NewGRF] allow grfs to specify the number of valid parameters draftSat, 31 Jul 2010 09:35:49 +0000, by yexo
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(svn r20250) -Feature: [NewGRF] add support for action14 (static grf info) draftSat, 31 Jul 2010 09:35:42 +0000, by yexo
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(svn r20249) -Codechange: change the newgrf name/description from a char* to a GRFText* to make translations possible draftSat, 31 Jul 2010 09:33:39 +0000, by yexo
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(svn r20248) -Codechange: use a copy-constructor instead of a separate function co clone GRFConfig/GRFError draftSat, 31 Jul 2010 09:32:44 +0000, by yexo
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(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read draftFri, 30 Jul 2010 22:57:46 +0000, by rubidium
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(svn r20245) -Update: the other languages in accordance with r20244 draftFri, 30 Jul 2010 12:27:42 +0000, by rubidium
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(svn r20244) -Fix: the caption of the "Available vehicle" lists was black, whereas for building those vehicles, which uses the exact same window, it was white. draftFri, 30 Jul 2010 12:26:58 +0000, by rubidium
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(svn r20243) -Update: the strings; they don't need the {WHITE} colour code anymore either draftFri, 30 Jul 2010 12:17:14 +0000, by rubidium
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(svn r20242) -Change: remove the need for "{WHITE}" control codes in some of the railtype NewGRF strings draftFri, 30 Jul 2010 12:15:22 +0000, by rubidium
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(svn r20241) -Codechange: Move variable declarations to their first use. draftFri, 30 Jul 2010 10:39:24 +0000, by alberth
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(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). draftThu, 29 Jul 2010 14:26:28 +0000, by terkhen
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(svn r20238) -Doc: [NoAI] clarify the documentation for AIBaseStation::GetLocation draftThu, 29 Jul 2010 13:08:57 +0000, by yexo
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(svn r20237) -Fix (r20049): Check for disallowed level crossings also when converting rail. draftWed, 28 Jul 2010 22:23:28 +0000, by michi_cc
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(svn r20236) -Add: stub for Belarusian translation draftWed, 28 Jul 2010 19:07:06 +0000, by rubidium
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(svn r20234) -Fix [FS#3988]: refit costs from refit orders are subtracted from the vehicle yearly income draftWed, 28 Jul 2010 14:18:58 +0000, by yexo
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(svn r20233) -Codechange: fix/unify coding and comment style a bit draftWed, 28 Jul 2010 09:48:35 +0000, by rubidium
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(svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance draftWed, 28 Jul 2010 09:47:31 +0000, by rubidium
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(svn r20231) -Document: which version had which savegame version draftWed, 28 Jul 2010 09:23:42 +0000, by rubidium
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(svn r20230) -Fix [FS#3961]: road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump draftTue, 27 Jul 2010 22:00:43 +0000, by rubidium
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(svn r20229) -Fix [FS#3986]: "Service at nearest depot" behaved the same as "Go to nearest depot" draftTue, 27 Jul 2010 21:46:55 +0000, by rubidium
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(svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. draftTue, 27 Jul 2010 16:40:16 +0000, by terkhen
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(svn r20226) -Fix: make "space after ..." usage uniform in English (UK) again draftTue, 27 Jul 2010 14:54:39 +0000, by rubidium
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(svn r20224) -Fix [FS#3976]: Depot did not become unsnowy, when snowline rises. draftMon, 26 Jul 2010 17:37:50 +0000, by frosch
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(svn r20223) -Codechange: Replace scrolled row calculations by a call to GetScrolledRowFromWidget(). draftMon, 26 Jul 2010 13:08:48 +0000, by alberth
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(svn r20222) -Add: Add functions to compute the row in a scrolled widget. draftMon, 26 Jul 2010 13:03:40 +0000, by alberth
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(svn r20221) -Codechange: Move unscrolled row calculation into a function. draftMon, 26 Jul 2010 13:02:28 +0000, by alberth
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(svn r20220) -Fix [FS#3974]: strip non-printable characters before showing it in an edit box, so when renaming a vehicle type you won't get the "SETX stuff" that some NewGRFs use draftSun, 25 Jul 2010 23:14:59 +0000, by rubidium
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(svn r20219) -Fix: Haiku uses a "special" location for headers draftSun, 25 Jul 2010 23:13:40 +0000, by rubidium
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(svn r20217) -Fix [FS#3969]: Invalidate saveload GUI after rescanning NewGRFs. draftSun, 25 Jul 2010 14:33:17 +0000, by frosch
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(svn r20216) -Fix: Increase scrolling speed of industry cargoes window, enlarge height slightly so small chains fit by default. draftSun, 25 Jul 2010 12:38:06 +0000, by alberth
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(svn r20215) -Fix [FS#3971]: Remove all road pieces rather than aborting at the first ownership error (Krille). draftSun, 25 Jul 2010 10:04:13 +0000, by alberth
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(svn r20212) -Doc: remove the (now invalid) comment about problems with certain zlib versions draftSat, 24 Jul 2010 15:21:32 +0000, by smatz
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(svn r20211) -Codechange: Indented code should have curly braces around it. draftSat, 24 Jul 2010 10:14:39 +0000, by alberth
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(svn r20210) -Fix (r20206): Allow other compilers to enjoy the new window too. draftFri, 23 Jul 2010 19:07:00 +0000, by alberth
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(svn r20209) -Add: Allow access to the industry cargoes window from the fund industry window. draftFri, 23 Jul 2010 18:46:52 +0000, by alberth
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(svn r20208) -Add: Allow access of the industry cargoes window from the industry view window. draftFri, 23 Jul 2010 18:44:04 +0000, by alberth
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(svn r20207) -Codechange: Move variable declaration to first use. draftFri, 23 Jul 2010 18:40:39 +0000, by alberth
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(svn r20206) -Feature: Display suppliers and customers of an industry or cargo. draftFri, 23 Jul 2010 18:39:02 +0000, by alberth
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(svn r20203) -Fix: some file "headers" were incorrect, including doxygen @file so they wouldn't be picked up by doxygen. draftThu, 22 Jul 2010 16:50:58 +0000, by rubidium
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(svn r20201) -Feature [FS#3926]: add several new hotkeys to the global hotkey list and to the order windows. None of them has a default keybinding. draftWed, 21 Jul 2010 14:28:06 +0000, by yexo
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(svn r20200) -Fix [FS#3930]: terraform and extra viewport hotkeys didn't work in the scenario editor (jawsper) draftWed, 21 Jul 2010 13:11:11 +0000, by yexo
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(svn r20199) -Fix [FS#3964]: NewGRFs that defined a vehicle without either loaded or loading groups could crash OpenTTD draftWed, 21 Jul 2010 11:29:59 +0000, by yexo
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(svn r20197) -Fix [FS#3963]: GetNearbyTileInformation can be used to get the terrain type of a MP_VOID tile. draftMon, 19 Jul 2010 23:51:22 +0000, by rubidium
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(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window. draftMon, 19 Jul 2010 20:57:13 +0000, by terkhen
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(svn r20195) -Fix [FS#3891]: Remove autofocus of the edit box in the found town window (Zuu). draftMon, 19 Jul 2010 20:52:14 +0000, by terkhen
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(svn r20194) -Fix: compilation with network disabled failed draftMon, 19 Jul 2010 17:46:53 +0000, by rubidium
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) draftMon, 19 Jul 2010 17:28:27 +0000, by rubidium
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(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location draftMon, 19 Jul 2010 17:24:33 +0000, by rubidium
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(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld draftMon, 19 Jul 2010 17:17:36 +0000, by rubidium
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(svn r20189) -Codechange: unVARDEF _display_opt and move it to a more logical location draftMon, 19 Jul 2010 17:13:46 +0000, by rubidium
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(svn r20188) -Codechange: unVARDEF the _[config|log|highscore]_file variables and move them to a more logical location draftMon, 19 Jul 2010 17:11:09 +0000, by rubidium
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(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name draftMon, 19 Jul 2010 17:00:54 +0000, by rubidium
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(svn r20186) -Codechange: remove VARDEF from _realtime_tick and _rightclick_emulate draftMon, 19 Jul 2010 16:21:49 +0000, by rubidium
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(svn r20185) -Codechange: reduce the scope of _palette_animation_counter draftMon, 19 Jul 2010 16:05:29 +0000, by rubidium
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(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location draftMon, 19 Jul 2010 15:51:06 +0000, by rubidium
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(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location draftMon, 19 Jul 2010 15:44:49 +0000, by rubidium
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(svn r20175) -Change: [NewGRF] Adapt vehicle var FE bit 6 to new railtypes. draftSat, 17 Jul 2010 15:38:51 +0000, by frosch
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(svn r20174) -Codechange [FS#3955]: Allow horizontal resizing for all vehicle lists. draftSat, 17 Jul 2010 15:06:28 +0000, by frosch
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(svn r20173) -Codechange: Make the normal vehiclelist fit the longest action dropdown text. draftSat, 17 Jul 2010 15:03:07 +0000, by frosch
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(svn r20172) -Codechange: Use BaseVehicleListWindow::BuildActionDropdownList() also for the normal vehicle list. draftSat, 17 Jul 2010 14:58:35 +0000, by frosch
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(svn r20171) -Fix: Make the group list action dropdown also use vehicletype-specific texts like the normal vehicle list. draftSat, 17 Jul 2010 14:53:46 +0000, by frosch
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(svn r20170) -Codechange: Add BaseVehicleListWindow::GetActionDropdownSize(). draftSat, 17 Jul 2010 14:47:54 +0000, by frosch
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(svn r20169) -Codechange: Replace ShowGroupActionDropdown() with BaseVehicleListWindow::BuildActionDropdownList(). draftSat, 17 Jul 2010 14:36:36 +0000, by frosch
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(svn r20167) -Add: Vehicle var 4A to the NewGRF debug window. draftFri, 16 Jul 2010 19:39:38 +0000, by michi_cc
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(svn r20166) -Fix [FS#3949]: do not scan /data and ~/data (if they happen to be your working directory). If it's the directory where your binary is located it will still scan them. draftFri, 16 Jul 2010 19:32:39 +0000, by rubidium
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(svn r20165) -Feature: [NewGRF] Information (var 4A) about the current railtype a train is on. draftFri, 16 Jul 2010 19:02:59 +0000, by michi_cc
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(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds draftFri, 16 Jul 2010 17:45:34 +0000, by rubidium
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(svn r20162) -Fix [FS#3954]: integer comparison failed in case the difference was more than "MAX_UINT"/2 draftFri, 16 Jul 2010 17:42:58 +0000, by rubidium
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(svn r20160) -Merge: changelog updates from the 1.0 branch draftFri, 16 Jul 2010 08:20:33 +0000, by rubidium
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(svn r20159) -Change: clarify use of OpenTTD directories and don't use the "TTD" abbreviation for Transport Tycoon Deluxe (parts by planetmaker) draftThu, 15 Jul 2010 22:30:38 +0000, by rubidium
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(svn r20158) -Fix (r20155): error in Russian language file draftThu, 15 Jul 2010 22:21:46 +0000, by rubidium
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(svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games draftThu, 15 Jul 2010 20:43:47 +0000, by rubidium
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(svn r20156) -Fix [FS#3937]: [YAPP] Converting a one-way block to a path signal with trains on both sides could lead to a train crash. draftThu, 15 Jul 2010 19:15:21 +0000, by michi_cc
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(svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time. draftThu, 15 Jul 2010 17:14:36 +0000, by michi_cc
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(svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes. draftWed, 14 Jul 2010 20:26:01 +0000, by frosch
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(svn r20150) -Cleanup: Remove an unused function header. draftWed, 14 Jul 2010 19:37:04 +0000, by terkhen
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(svn r20147) -Change: make some of the english strings more consistent with eachother and OpenTTD's behaviour draftWed, 14 Jul 2010 19:22:53 +0000, by rubidium
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(svn r20145) -Codechange: keep original RMB->tooltip behaviour when hovering is disabled and there is no handled right click event for the widget, i.e. if a widget would handle the right click you won't see the tooltip anymore by right clicking; by enabling hovering you would get access to that tooltip again. draftWed, 14 Jul 2010 17:36:27 +0000, by rubidium
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(svn r20144) -Feature: Allow to configure the delay of hover events, or to disable them completely. draftWed, 14 Jul 2010 15:08:31 +0000, by terkhen
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(svn r20143) -Codechange: Remove RecalcShipStuff function. draftWed, 14 Jul 2010 12:27:51 +0000, by terkhen
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(svn r20142) -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot. draftWed, 14 Jul 2010 12:20:48 +0000, by terkhen
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(svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu). draftWed, 14 Jul 2010 12:03:30 +0000, by terkhen
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(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu). draftWed, 14 Jul 2010 12:01:40 +0000, by terkhen
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(svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu). draftWed, 14 Jul 2010 11:43:46 +0000, by terkhen
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(svn r20138) -Change: also put the base set version number in the crash log draftWed, 14 Jul 2010 09:06:41 +0000, by rubidium
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(svn r20137) -Fix [FS#3945]: desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong. draftTue, 13 Jul 2010 23:33:31 +0000, by rubidium
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(svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) draftTue, 13 Jul 2010 20:12:44 +0000, by rubidium
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(svn r20134) -Revert (r20131): OOM is a nasty person draftMon, 12 Jul 2010 21:21:05 +0000, by truebrain
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(svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops. draftMon, 12 Jul 2010 19:36:06 +0000, by frosch
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(svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations on slopes with opposite corners raised. draftMon, 12 Jul 2010 18:15:37 +0000, by frosch
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(svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual depot orders. draftSun, 11 Jul 2010 20:34:29 +0000, by frosch
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(svn r20129) -Add [Debian]: debug symbols package draftSun, 11 Jul 2010 17:51:02 +0000, by rubidium
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(svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'. draftSun, 11 Jul 2010 17:39:23 +0000, by frosch
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(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. draftSun, 11 Jul 2010 17:28:19 +0000, by frosch
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(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables). draftSun, 11 Jul 2010 17:11:14 +0000, by frosch