Mercurial > hg > openttd
graph
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(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of draftSun, 09 Jan 2005 08:49:40 +0000, by celestar
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(svn r1439) Daily langfile updates [except latvian for non-iso8859-1 chars] (semi-automatic) draftSun, 09 Jan 2005 01:11:01 +0000, by miham
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(svn r1437) -Fix: Safetileadd preprocessor magic is the same as for GCC and no longer extern draftSat, 08 Jan 2005 23:59:49 +0000, by darkvater
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(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode draftSat, 08 Jan 2005 20:55:21 +0000, by dominik
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(svn r1434) Fix: [ 1098553 ] Crash when all vehicles from a vehicles per station list had been removed draftSat, 08 Jan 2005 19:34:00 +0000, by dominik
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(svn r1432) -Fix: I seem to be unable to revert a simple file :s draftSat, 08 Jan 2005 15:31:20 +0000, by truelight
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(svn r1431) -Fix: oeps, I added my personal Makefile in the last commit :( draftSat, 08 Jan 2005 15:28:16 +0000, by truelight
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(svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal draftSat, 08 Jan 2005 15:26:58 +0000, by truelight
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(svn r1429) Change: bumped savegame to revision 5. draftSat, 08 Jan 2005 12:47:26 +0000, by truelight
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(svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz] draftSat, 08 Jan 2005 12:03:21 +0000, by miham
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(svn r1427) fixed issue where the wrong sprite could be used if autoreplacing between single and multiheaded trains draftSat, 08 Jan 2005 10:38:07 +0000, by bjarni
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(svn r1426) -Codechange: cleaned up the reference code in the saveload routines draftSat, 08 Jan 2005 09:48:08 +0000, by truelight
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(svn r1425) Added hotkeys for dock and airport toolbar draftSat, 08 Jan 2005 09:40:22 +0000, by celestar
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(svn r1424) Add dynamite to landscaping toolbar (hotkey 'D') draftSat, 08 Jan 2005 09:24:15 +0000, by dominik
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(svn r1423) Fix: [ 1084074 ] Delayed news messages draftSat, 08 Jan 2005 09:09:11 +0000, by dominik
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(svn r1422) Fixed linux compiling, that was broken in r1420 draftSat, 08 Jan 2005 08:29:12 +0000, by dominik
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(svn r1421) improved autoreplace multiheaded trains. It now remembers the current heading for an engine instead of turning all of them like the first one and the last the other way draftSat, 08 Jan 2005 01:05:24 +0000, by bjarni
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(svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de) draftSat, 08 Jan 2005 00:48:10 +0000, by darkvater
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(svn r1419) fixed issue where autoreplacing dualheaded trains turned the last engine the wrong way draftSat, 08 Jan 2005 00:22:11 +0000, by bjarni
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(svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) draftFri, 07 Jan 2005 23:59:59 +0000, by darkvater
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(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded. draftFri, 07 Jan 2005 18:13:56 +0000, by dominik
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(svn r1416) Print sensible information in SafeTileAdd() if gcc is used draftFri, 07 Jan 2005 17:47:29 +0000, by tron
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(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c. draftFri, 07 Jan 2005 17:40:23 +0000, by tron
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(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] draftFri, 07 Jan 2005 17:02:43 +0000, by tron
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(svn r1412) -Feature/Fix: Aircraft refit options have been restricted to "sane" draftFri, 07 Jan 2005 09:51:16 +0000, by celestar
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(svn r1411) -Fix: structure packing in the OS/2 version (eg, with the old loader). draftFri, 07 Jan 2005 09:28:16 +0000, by truelight
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(svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code draftFri, 07 Jan 2005 08:38:27 +0000, by celestar
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(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries draftThu, 06 Jan 2005 22:31:58 +0000, by truelight
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(svn r1405) Added half done Estonian translation (indrek) draftThu, 06 Jan 2005 19:40:44 +0000, by bjarni
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(svn r1404) -Fix: Company password no longer shares a widget with buying shares draftThu, 06 Jan 2005 18:54:13 +0000, by darkvater
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(svn r1403) Daily langfile updates (semi-automatic) [505 missing strings] draftThu, 06 Jan 2005 18:49:51 +0000, by miham
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(svn r1401) -Fix: glitches in train-depot GUI (tnx to Hackykid) draftThu, 06 Jan 2005 17:40:57 +0000, by truelight
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(svn r1400) -Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight) draftThu, 06 Jan 2005 17:14:37 +0000, by truelight
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(svn r1399) -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). (orudge) draftThu, 06 Jan 2005 15:57:26 +0000, by truelight
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(svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only. draftThu, 06 Jan 2005 15:54:09 +0000, by darkvater
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(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff draftThu, 06 Jan 2005 11:39:00 +0000, by tron
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(svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added draftWed, 05 Jan 2005 19:28:10 +0000, by bjarni
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(svn r1392) Use TileOffsByDir() instead of home brewed table draftWed, 05 Jan 2005 19:12:47 +0000, by tron
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(svn r1390) Use TileOffsByDir() instead of home brewed table draftWed, 05 Jan 2005 18:09:06 +0000, by tron
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(svn r1389) -Add: [Network] Added packet protection. No longer a client or server draftWed, 05 Jan 2005 14:39:48 +0000, by truelight
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(svn r1388) Feature: [SDL] Show revision number in window title draftWed, 05 Jan 2005 14:20:23 +0000, by dominik
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(svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule draftWed, 05 Jan 2005 13:48:38 +0000, by dominik
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(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel) draftWed, 05 Jan 2005 13:15:27 +0000, by dominik
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(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added draftWed, 05 Jan 2005 11:19:57 +0000, by dominik
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(svn r1383) Fix: You can now also delete automatically found servers by pressing "del" draftWed, 05 Jan 2005 10:47:59 +0000, by dominik
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(svn r1382) Make automatic placement of rails in front of train depots map size agnostic draftWed, 05 Jan 2005 10:20:51 +0000, by tron
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(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port draftWed, 05 Jan 2005 09:59:45 +0000, by dominik
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(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57 draftTue, 04 Jan 2005 21:45:38 +0000, by darkvater
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(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! draftTue, 04 Jan 2005 21:28:09 +0000, by darkvater
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(svn r1377) -Fix: only a server can rename a town in a MP game draftTue, 04 Jan 2005 19:49:44 +0000, by darkvater
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(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles draftTue, 04 Jan 2005 17:54:16 +0000, by bjarni
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(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky. draftTue, 04 Jan 2005 17:11:03 +0000, by darkvater
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(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window draftTue, 04 Jan 2005 17:04:10 +0000, by darkvater
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(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons draftTue, 04 Jan 2005 15:49:30 +0000, by truelight
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(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files' draftTue, 04 Jan 2005 15:06:08 +0000, by truelight
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(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows draftTue, 04 Jan 2005 14:54:27 +0000, by darkvater
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(svn r1368) -Fix: Disabled dropdown menu options are gray again (instead of blue) draftTue, 04 Jan 2005 13:45:58 +0000, by truelight
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(svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid) draftTue, 04 Jan 2005 00:54:12 +0000, by matthijs
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(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree draftTue, 04 Jan 2005 00:53:52 +0000, by darkvater
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(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix) draftTue, 04 Jan 2005 00:07:58 +0000, by darkvater
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(svn r1361) -Remove .cod files from VS6 project as well (bociusz) draftMon, 03 Jan 2005 22:16:02 +0000, by darkvater
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(svn r1358) Assert bounds of depot list when searching for a depot draftMon, 03 Jan 2005 22:07:40 +0000, by tron
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(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue) draftMon, 03 Jan 2005 22:04:34 +0000, by darkvater
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(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken) draftMon, 03 Jan 2005 21:51:24 +0000, by darkvater
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(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well draftMon, 03 Jan 2005 21:47:52 +0000, by darkvater
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(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types draftMon, 03 Jan 2005 21:29:59 +0000, by tron
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(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa draftMon, 03 Jan 2005 21:26:09 +0000, by darkvater
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(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it. draftMon, 03 Jan 2005 21:05:03 +0000, by darkvater
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(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor draftMon, 03 Jan 2005 20:20:25 +0000, by darkvater
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(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out draftMon, 03 Jan 2005 19:45:18 +0000, by truelight
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(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide draftMon, 03 Jan 2005 19:06:16 +0000, by tron
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(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] draftMon, 03 Jan 2005 18:59:58 +0000, by tron
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(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater) draftMon, 03 Jan 2005 18:49:45 +0000, by truelight
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(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER draftMon, 03 Jan 2005 18:40:41 +0000, by darkvater
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(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL) draftMon, 03 Jan 2005 17:55:25 +0000, by darkvater
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(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. draftMon, 03 Jan 2005 16:45:42 +0000, by darkvater
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(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge). draftMon, 03 Jan 2005 14:33:59 +0000, by darkvater
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(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. draftMon, 03 Jan 2005 14:07:49 +0000, by darkvater
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(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY] draftMon, 03 Jan 2005 12:56:22 +0000, by tron
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(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars draftMon, 03 Jan 2005 12:15:55 +0000, by dominik
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(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files draftMon, 03 Jan 2005 12:03:24 +0000, by dominik
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(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server draftMon, 03 Jan 2005 11:58:53 +0000, by dominik
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(svn r1333) Fix: No crash when creating a game with American town names any more draftMon, 03 Jan 2005 11:45:11 +0000, by dominik
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(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits draftMon, 03 Jan 2005 11:11:16 +0000, by truelight
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(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows draftMon, 03 Jan 2005 08:50:44 +0000, by tron
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(svn r1328) Turn loop with explicit terminator element into loop using endof() draftMon, 03 Jan 2005 08:33:04 +0000, by tron
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(svn r1327) -Fix: made resource file version independent for windows draftMon, 03 Jan 2005 00:42:43 +0000, by darkvater
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(svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c draftSun, 02 Jan 2005 22:28:56 +0000, by bjarni
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(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!! draftSun, 02 Jan 2005 21:52:21 +0000, by darkvater
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(svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) draftSun, 02 Jan 2005 17:39:01 +0000, by bjarni
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(svn r1322) -Add: banning system (mostly tnx to guru3) draftSun, 02 Jan 2005 12:03:43 +0000, by truelight
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(svn r1321) -Fix: Revision 1302 partly solved the problem and created an other. draftSat, 01 Jan 2005 19:18:48 +0000, by truelight
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(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1 draftSat, 01 Jan 2005 16:34:54 +0000, by truelight
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(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;) draftSat, 01 Jan 2005 15:40:44 +0000, by truelight
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(svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns draftFri, 31 Dec 2004 19:09:03 +0000, by truelight
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(svn r1312) -Add: Patch which is on by default: population in label of the town draftFri, 31 Dec 2004 18:57:24 +0000, by truelight
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(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more draftFri, 31 Dec 2004 14:43:47 +0000, by truelight
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(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by draftThu, 30 Dec 2004 10:29:28 +0000, by truelight