Mercurial > hg > openttd
graph
-
(svn r11628) -Update: WebTranslator2 update to 2007-12-13 09:47:23 draftThu, 13 Dec 2007 08:53:09 +0000, by miham
-
(svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order. draftThu, 13 Dec 2007 02:04:09 +0000, by glx
-
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves draftWed, 12 Dec 2007 21:56:10 +0000, by skidd13
-
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too draftWed, 12 Dec 2007 14:37:35 +0000, by smatz
-
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other draftTue, 11 Dec 2007 22:50:13 +0000, by smatz
-
(svn r11622) -Codechange: support the unicode version of the 'control' characters. draftTue, 11 Dec 2007 21:25:48 +0000, by rubidium
-
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. draftTue, 11 Dec 2007 20:28:53 +0000, by rubidium
-
(svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team draftTue, 11 Dec 2007 19:59:53 +0000, by belugas
-
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering draftTue, 11 Dec 2007 19:09:36 +0000, by smatz
-
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them draftTue, 11 Dec 2007 17:44:55 +0000, by glx
-
(svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) draftTue, 11 Dec 2007 03:41:33 +0000, by belugas
-
(svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart. draftMon, 10 Dec 2007 22:26:24 +0000, by rubidium
-
(svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house) draftMon, 10 Dec 2007 17:26:49 +0000, by glx
-
(svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks draftSun, 09 Dec 2007 22:14:41 +0000, by skidd13
-
(svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds draftSun, 09 Dec 2007 21:20:21 +0000, by glx
-
(svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. draftSun, 09 Dec 2007 18:51:25 +0000, by rubidium
-
(svn r11608) -Fix: do not trigger industries, but only the industry's tiles. draftSun, 09 Dec 2007 18:27:40 +0000, by rubidium
-
(svn r11607) -Codechange: Enumify the industry widgets draftSun, 09 Dec 2007 17:07:50 +0000, by skidd13
-
(svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. draftSun, 09 Dec 2007 15:17:49 +0000, by rubidium
-
(svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. draftSun, 09 Dec 2007 15:15:26 +0000, by rubidium
-
(svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches draftSat, 08 Dec 2007 21:57:24 +0000, by smatz
-
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic draftSat, 08 Dec 2007 19:53:30 +0000, by smatz
-
(svn r11602) -Change: [OSX] changed default PPC SDK to 10.4 (from 10.3) when building universal binaries draftSat, 08 Dec 2007 18:53:49 +0000, by bjarni
-
(svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) draftSat, 08 Dec 2007 18:50:39 +0000, by smatz
-
(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. draftSat, 08 Dec 2007 15:47:23 +0000, by glx
-
(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz draftSat, 08 Dec 2007 15:21:37 +0000, by bjarni
-
(svn r11598) -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu. draftSat, 08 Dec 2007 14:54:43 +0000, by rubidium
-
(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. draftSat, 08 Dec 2007 14:50:41 +0000, by rubidium
-
(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function draftSat, 08 Dec 2007 03:10:50 +0000, by belugas
-
(svn r11595) -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick. draftSat, 08 Dec 2007 02:55:47 +0000, by belugas
-
(svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game draftSat, 08 Dec 2007 01:36:40 +0000, by glx
-
(svn r11593) -Cleanup: remove some forgotten pieces of evidence of a mischief draftSat, 08 Dec 2007 01:30:18 +0000, by belugas
-
(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function draftSat, 08 Dec 2007 01:20:47 +0000, by belugas
-
(svn r11591) -Codechange: remove now unused widget accessors. draftSat, 08 Dec 2007 01:02:19 +0000, by belugas
-
(svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong draftFri, 07 Dec 2007 21:16:38 +0000, by glx
-
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. draftFri, 07 Dec 2007 21:14:54 +0000, by rubidium
-
(svn r11588) -Codechange: use the new member introduced in r11551 draftFri, 07 Dec 2007 18:05:49 +0000, by glx
-
(svn r11587) -Fix (r11457): The one way road button wasn't reset on abort draftFri, 07 Dec 2007 17:51:27 +0000, by skidd13
-
(svn r11586) -Fix: make another widget 'accessor' function const when it should be const. draftFri, 07 Dec 2007 17:42:15 +0000, by glx
-
(svn r11585) -Codechange: Enumify the widgets of the newGRF gui and a slight cleanup there draftFri, 07 Dec 2007 12:22:34 +0000, by skidd13
-
(svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482. draftThu, 06 Dec 2007 22:29:47 +0000, by rubidium
-
(svn r11583) -Fix [FS#1484]: windows could get completely missing when one resized the window to something very small. draftThu, 06 Dec 2007 20:55:48 +0000, by rubidium
-
(svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock draftThu, 06 Dec 2007 20:48:15 +0000, by smatz
-
(svn r11581) -Codechange: add some missing cargo classes and some documentation. draftThu, 06 Dec 2007 20:36:46 +0000, by rubidium
-
(svn r11580) -Feature: Memorise the resizing of the build bridge selection window during runtime draftThu, 06 Dec 2007 18:29:31 +0000, by skidd13
-
(svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly. draftThu, 06 Dec 2007 15:58:39 +0000, by belugas
-
(svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box. draftThu, 06 Dec 2007 02:31:47 +0000, by belugas
-
(svn r11577) -Fix: invalidate 'list trains/roadvehs/ships/planes' widgets when station part is added/removed draftWed, 05 Dec 2007 19:13:42 +0000, by smatz
-
(svn r11576) -Codechange: enumerize and comment station GUI draftWed, 05 Dec 2007 17:08:10 +0000, by smatz
-
(svn r11575) -Fix [FS#1502]: widget numbers of StationViewWindow were incorrect at some places draftWed, 05 Dec 2007 16:55:33 +0000, by smatz
-
(svn r11574) -Fix: flood train stations when there are no trains on border tiles too (when non-uniform stations are OFF) draftWed, 05 Dec 2007 00:16:20 +0000, by smatz
-
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it. draftTue, 04 Dec 2007 22:50:07 +0000, by rubidium
-
(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame draftTue, 04 Dec 2007 22:22:50 +0000, by glx
-
(svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a station when trying to overtake in there. draftTue, 04 Dec 2007 21:53:09 +0000, by rubidium
-
(svn r11570) -Fix: do not flood rail station tiles when there is a vehicle on it (when non-uniform stations are ON) draftTue, 04 Dec 2007 21:39:03 +0000, by smatz
-
(svn r11569) -Fix [FS#1480]: full paths sometimes did not work correctly. draftTue, 04 Dec 2007 18:42:08 +0000, by rubidium
-
(svn r11568) -Codechange: Use bit shifts instead of values for flags. It helps readability a little bit. draftTue, 04 Dec 2007 17:51:50 +0000, by belugas