Mercurial > hg > openttd
graph
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(svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and var47 (object colour) draftFri, 19 Nov 2010 19:25:35 +0000, by rubidium
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(svn r21258) -Fix: remove strings with the U+FFFD "replacement character" draftFri, 19 Nov 2010 18:47:09 +0000, by rubidium
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(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost draftFri, 19 Nov 2010 15:55:53 +0000, by rubidium
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(svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu draftFri, 19 Nov 2010 13:24:32 +0000, by rubidium
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(svn r21254) -Change: show a different "lag" message when a client is lagging because of connection trouble or lagging because the client is just slow draftFri, 19 Nov 2010 12:33:19 +0000, by rubidium
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(svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version draftFri, 19 Nov 2010 10:58:38 +0000, by rubidium
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(svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it draftFri, 19 Nov 2010 10:35:59 +0000, by rubidium
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(svn r21251) -Fix (r20950): toyland sprites were forgotten draftThu, 18 Nov 2010 23:51:08 +0000, by rubidium
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(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs draftThu, 18 Nov 2010 23:31:06 +0000, by rubidium
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(svn r21249) -Fix (r21240, r21236) [FS#4242]: rear ends of dualheaded engines didn't smoke nor spark (Hirundo) draftThu, 18 Nov 2010 23:09:24 +0000, by rubidium
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(svn r21248) -Codechange: don't run the tar scanner twice upon startup draftThu, 18 Nov 2010 22:27:15 +0000, by rubidium
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(svn r21247) -Fix: make the tar scanner forget about old (possibly removed) tars draftThu, 18 Nov 2010 22:26:29 +0000, by rubidium
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(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all draftThu, 18 Nov 2010 22:24:10 +0000, by rubidium
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(svn r21245) -Fix (r21200): [OSX] Make gcc 4.2 happy draftThu, 18 Nov 2010 20:45:27 +0000, by planetmaker
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(svn r21244) -Fix [FS#4240] (r21179): the news message always stayed in the middle; let it follow the setting of the statusbar instead draftThu, 18 Nov 2010 19:24:40 +0000, by rubidium
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(svn r21243) -Fix: load of failures of WT3 to properly validate some strings... draftThu, 18 Nov 2010 18:50:17 +0000, by rubidium
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(svn r21241) -Fix: Display dragged vehicles in the correct orientation while using RTL languages. draftThu, 18 Nov 2010 17:49:42 +0000, by terkhen
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(svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) draftThu, 18 Nov 2010 14:32:09 +0000, by rubidium
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(svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo) draftThu, 18 Nov 2010 14:20:03 +0000, by rubidium
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(svn r21238) -Feature: [NewGRF] Support callback 0x10 for RVs and ships (Hirundo) draftThu, 18 Nov 2010 14:17:55 +0000, by rubidium
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(svn r21237) -Codechange: Move HandleLocomotiveSmokeCloud to Vehicle::ShowVisualEffect (Hirundo) draftThu, 18 Nov 2010 14:15:27 +0000, by rubidium
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(svn r21236) -Codechange: Make the visual effects drawing routine work for all vehicle types (Hirundo) draftThu, 18 Nov 2010 14:11:50 +0000, by rubidium
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(svn r21235) -Codechange: Move Train::UpdateVisualEffect to the Vehicle class (Hirundo) draftThu, 18 Nov 2010 14:09:39 +0000, by rubidium
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(svn r21234) -Codechange: Make Train::UpdateVisualEffect work for all vehicle types (Hirundo) draftThu, 18 Nov 2010 14:07:48 +0000, by rubidium
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(svn r21233) -Codechange: Introduce an enum to remove some magic numbers from the visual effect code (Hirundo) draftThu, 18 Nov 2010 14:04:36 +0000, by rubidium
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(svn r21232) -Codechange: Move cached_vis_effect from the TrainCache to the VehicleCache (Hirundo) draftThu, 18 Nov 2010 14:03:12 +0000, by rubidium
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(svn r21231) -Codechange: Generalize the naming of some settings and variables related to visual effects (Hirundo) draftThu, 18 Nov 2010 14:01:20 +0000, by rubidium
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(svn r21230) -Fix/Change/Feature: [NewGRF] Make positioning of diesel fumes and electric sparks actually work (Hirundo). draftThu, 18 Nov 2010 13:51:54 +0000, by rubidium