Mercurial > hg > openttd
graph
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(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom. draftWed, 05 Sep 2007 23:26:45 +0000, by rubidium
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(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. draftWed, 05 Sep 2007 21:05:12 +0000, by rubidium
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(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction. draftWed, 05 Sep 2007 17:53:14 +0000, by rubidium
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(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train draftWed, 05 Sep 2007 10:33:42 +0000, by bjarni
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(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine draftWed, 05 Sep 2007 10:15:23 +0000, by bjarni
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(svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report draftWed, 05 Sep 2007 09:31:15 +0000, by bjarni
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(svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines draftTue, 04 Sep 2007 19:58:18 +0000, by bjarni
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(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. draftTue, 04 Sep 2007 12:06:38 +0000, by rubidium
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(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch. draftTue, 04 Sep 2007 12:00:12 +0000, by rubidium
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(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. draftTue, 04 Sep 2007 11:58:27 +0000, by rubidium
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(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation. draftSun, 02 Sep 2007 20:41:46 +0000, by rubidium
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(svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19 draftSun, 02 Sep 2007 20:28:53 +0000, by miham
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(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ. draftSat, 01 Sep 2007 20:09:26 +0000, by rubidium
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(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch. draftSat, 01 Sep 2007 09:12:46 +0000, by rubidium
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(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas. draftSat, 01 Sep 2007 08:31:36 +0000, by rubidium
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(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly. draftSat, 01 Sep 2007 08:04:08 +0000, by rubidium
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(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd draftFri, 31 Aug 2007 23:29:53 +0000, by glx
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(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to. draftFri, 31 Aug 2007 23:02:16 +0000, by rubidium
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(svn r11027) -Fix: do not unconditionally assume that a tile has a depot. draftFri, 31 Aug 2007 20:52:38 +0000, by rubidium
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(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes. draftFri, 31 Aug 2007 20:50:59 +0000, by rubidium
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(svn r11025) -Fix: safeguard StrEmpty from calls with NULL. draftFri, 31 Aug 2007 20:50:18 +0000, by rubidium
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(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ. draftFri, 31 Aug 2007 20:03:50 +0000, by rubidium
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(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines. draftFri, 31 Aug 2007 19:49:31 +0000, by rubidium
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(svn r11022) -Fix: the canal border determination did not take oil rigs into consideration. draftFri, 31 Aug 2007 19:46:45 +0000, by rubidium
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(svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money. draftFri, 31 Aug 2007 17:43:29 +0000, by rubidium
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(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative. draftFri, 31 Aug 2007 17:38:29 +0000, by rubidium
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(svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ. draftFri, 31 Aug 2007 17:31:54 +0000, by rubidium
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(svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company. draftFri, 31 Aug 2007 17:15:46 +0000, by rubidium
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(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. draftFri, 31 Aug 2007 17:13:39 +0000, by rubidium
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(svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type. draftFri, 31 Aug 2007 17:09:13 +0000, by rubidium
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(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother. draftFri, 31 Aug 2007 13:06:28 +0000, by rubidium
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(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist. draftFri, 31 Aug 2007 12:57:52 +0000, by rubidium
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(svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus. draftFri, 31 Aug 2007 12:45:21 +0000, by rubidium
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(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const. draftThu, 30 Aug 2007 21:11:12 +0000, by rubidium
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. draftThu, 30 Aug 2007 20:40:33 +0000, by rubidium
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(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. draftThu, 30 Aug 2007 19:20:15 +0000, by rubidium
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. draftThu, 30 Aug 2007 17:17:04 +0000, by rubidium
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. draftThu, 30 Aug 2007 13:09:44 +0000, by rubidium
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little). draftThu, 30 Aug 2007 12:10:32 +0000, by rubidium
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. draftWed, 29 Aug 2007 21:49:08 +0000, by rubidium
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(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right. draftWed, 29 Aug 2007 21:30:03 +0000, by truelight
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(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. draftWed, 29 Aug 2007 21:27:16 +0000, by rubidium
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(svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. draftWed, 29 Aug 2007 21:08:35 +0000, by rubidium
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. draftWed, 29 Aug 2007 20:50:58 +0000, by rubidium
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(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window) draftWed, 29 Aug 2007 08:20:04 +0000, by bjarni
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(svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. draftTue, 28 Aug 2007 06:46:33 +0000, by rubidium
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(svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13) draftTue, 28 Aug 2007 01:09:41 +0000, by belugas
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(svn r10993) -Codechange: A few less magical numbers (skidd13) draftMon, 27 Aug 2007 23:50:56 +0000, by belugas
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. draftMon, 27 Aug 2007 21:33:26 +0000, by rubidium
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(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. draftMon, 27 Aug 2007 21:18:04 +0000, by rubidium
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(svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. draftSun, 26 Aug 2007 21:53:11 +0000, by rubidium
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. draftSun, 26 Aug 2007 21:21:59 +0000, by rubidium
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(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. draftSun, 26 Aug 2007 20:43:22 +0000, by rubidium
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(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. draftSun, 26 Aug 2007 20:16:02 +0000, by rubidium
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(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. draftSun, 26 Aug 2007 14:38:44 +0000, by rubidium
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(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. draftSun, 26 Aug 2007 13:55:36 +0000, by rubidium
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(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it. draftSun, 26 Aug 2007 00:23:32 +0000, by belugas
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(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. draftSat, 25 Aug 2007 20:32:18 +0000, by rubidium
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(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles. draftSat, 25 Aug 2007 20:05:58 +0000, by rubidium