Mercurial > hg > openttd
graph
-
(svn r11478) -Fix: two small layout issues with the vehicle grouping GUI. draftMon, 19 Nov 2007 19:54:23 +0000, by rubidium
-
(svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it. draftMon, 19 Nov 2007 18:58:32 +0000, by rubidium
-
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define draftMon, 19 Nov 2007 18:58:04 +0000, by skidd13
-
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style draftMon, 19 Nov 2007 18:38:10 +0000, by skidd13
-
(svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available. draftMon, 19 Nov 2007 04:34:40 +0000, by belugas
-
(svn r11473) -Codechange: Replace two more instances of widget/smalltype numbers by enum(-a) values draftMon, 19 Nov 2007 01:16:53 +0000, by belugas
-
(svn r11472) -Codechange: Give enuma for both the widget numbers and the used smallmap currently used type draftMon, 19 Nov 2007 00:57:56 +0000, by belugas
-
(svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode draftSun, 18 Nov 2007 23:13:53 +0000, by smatz
-
(svn r11470) -Codechange: add git detection to MSVC (michi_cc) draftSun, 18 Nov 2007 22:39:02 +0000, by glx
-
(svn r11469) -Fix (r11051): only consider changes in src when detecting modified (M) version draftSun, 18 Nov 2007 22:37:44 +0000, by glx
-
(svn r11468) -Fix (r11330): rev number detection didn't work for git with msys/mingw draftSun, 18 Nov 2007 20:38:24 +0000, by glx
-
(svn r11467) -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures. draftSun, 18 Nov 2007 20:21:41 +0000, by rubidium
-
(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases draftSun, 18 Nov 2007 20:10:07 +0000, by smatz
-
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad) draftSun, 18 Nov 2007 20:05:44 +0000, by smatz
-
(svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. draftSun, 18 Nov 2007 18:28:32 +0000, by rubidium
-
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do. draftSun, 18 Nov 2007 16:41:25 +0000, by rubidium
-
(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide. draftSun, 18 Nov 2007 15:06:01 +0000, by rubidium
-
(svn r11460) -Documentation: update some documentation to better match the current state and the state in the nearby future of OpenTTD. draftSun, 18 Nov 2007 14:57:14 +0000, by rubidium
-
(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset draftSun, 18 Nov 2007 14:39:43 +0000, by skidd13
-
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option draftSun, 18 Nov 2007 13:55:23 +0000, by skidd13
-
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner draftSun, 18 Nov 2007 13:13:59 +0000, by smatz
-
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail. draftSun, 18 Nov 2007 08:03:48 +0000, by rubidium
-
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance. draftSat, 17 Nov 2007 23:16:41 +0000, by rubidium
-
(svn r11453) -Fix (r11450): unrevert r11239, as we now need it draftSat, 17 Nov 2007 22:33:53 +0000, by glx
-
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. draftSat, 17 Nov 2007 22:25:16 +0000, by rubidium
-
(svn r11451) -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway. draftSat, 17 Nov 2007 15:04:38 +0000, by rubidium
-
(svn r11450) -Fix [FS#1432](r8886): cargo translation table was loaded too early draftSat, 17 Nov 2007 15:03:19 +0000, by glx
-
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. draftSat, 17 Nov 2007 12:42:15 +0000, by rubidium
-
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*) draftSat, 17 Nov 2007 02:22:56 +0000, by glx
-
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button draftSat, 17 Nov 2007 01:55:00 +0000, by belugas