Mercurial > hg > openttd
graph
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(svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK) draftTue, 15 Mar 2005 14:23:00 +0000, by tron
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(svn r2012) When making a savegame name, don't append the extension, if it is already there draftTue, 15 Mar 2005 14:06:28 +0000, by tron
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(svn r2011) - Fix: [ 1162209 ] Fix OS/2 build (orudge) #2 draftTue, 15 Mar 2005 12:21:59 +0000, by darkvater
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(svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge) draftTue, 15 Mar 2005 12:21:15 +0000, by darkvater
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(svn r2009) - VS.NET/VS6 removed all builds except for Release and Debug. Also add additional dependencies to the project file instead of in the header file itself. draftMon, 14 Mar 2005 19:27:19 +0000, by darkvater
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(svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files. draftMon, 14 Mar 2005 18:20:00 +0000, by darkvater
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(svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid) draftMon, 14 Mar 2005 16:56:05 +0000, by matthijs
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(svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid) draftSun, 13 Mar 2005 17:51:29 +0000, by matthijs
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(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings draftSat, 12 Mar 2005 21:21:47 +0000, by Darkvater
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(svn r2003) Remove some now unused filehandling stuff, this should have been part of r1990 draftSat, 12 Mar 2005 09:48:08 +0000, by tron
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(svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate draftSat, 12 Mar 2005 09:46:07 +0000, by tron
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(svn r2001) Resolve a race condition which could lead to dropped a sound and a memory leak draftSat, 12 Mar 2005 09:40:29 +0000, by tron
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(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch]) draftSat, 12 Mar 2005 09:38:03 +0000, by tron
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(svn r1999) r1990 broke savegame deletion, fix that [1161729] draftSat, 12 Mar 2005 09:24:27 +0000, by tron
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(svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary. draftSat, 12 Mar 2005 08:52:40 +0000, by pasky
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(svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron. draftSat, 12 Mar 2005 01:02:17 +0000, by pasky
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(svn r1996) makefile.config -> Makefile.config, that's its name. draftFri, 11 Mar 2005 22:48:37 +0000, by pasky
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(svn r1995) Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428. draftFri, 11 Mar 2005 22:47:33 +0000, by pasky
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(svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup. draftFri, 11 Mar 2005 22:27:49 +0000, by pasky
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(svn r1993) Fixed some devious [lack of] tabs usage. draftFri, 11 Mar 2005 22:07:20 +0000, by pasky
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(svn r1992) Show the ./svnup.sh output in $PAGER (less if unset). draftFri, 11 Mar 2005 19:35:50 +0000, by pasky
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(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info draftFri, 11 Mar 2005 18:31:56 +0000, by Darkvater
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(svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob draftFri, 11 Mar 2005 13:17:39 +0000, by tron
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(svn r1988) - Docs: Added graphical representation of tile-data to docs section draftFri, 11 Mar 2005 00:32:24 +0000, by Darkvater
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(svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console draftThu, 10 Mar 2005 22:03:55 +0000, by Darkvater
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(svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight draftThu, 10 Mar 2005 21:44:17 +0000, by Darkvater
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(svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed draftThu, 10 Mar 2005 15:41:25 +0000, by tron
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(svn r1983) Introduce multiple compile time debug levels draftThu, 10 Mar 2005 15:23:13 +0000, by tron
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(svn r1982) -Fix: also windows has no 'fork' option draftThu, 10 Mar 2005 10:59:35 +0000, by truelight
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(svn r1980) Check $DESTDIR if $DEST_DIR was not set. draftWed, 09 Mar 2005 23:59:18 +0000, by pasky
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(svn r1978) - Fix: Plug some memleaks; thanks Valgrind draftWed, 09 Mar 2005 19:48:20 +0000, by Darkvater
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(svn r1977) Typedef some enums and struct plus some minor style changes draftWed, 09 Mar 2005 19:42:37 +0000, by tron
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(svn r1976) Cleanups - mostly indentation and fiddling with loops draftWed, 09 Mar 2005 19:09:04 +0000, by tron
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(svn r1975) Minor tweaking of the Czech name generator tables. draftWed, 09 Mar 2005 18:19:13 +0000, by pasky
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(svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?) draftWed, 09 Mar 2005 17:45:51 +0000, by tron
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(svn r1972) Several cleanups and fix some latent bugs draftWed, 09 Mar 2005 16:56:26 +0000, by tron
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(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry draftWed, 09 Mar 2005 15:37:36 +0000, by celestar
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(svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game. draftTue, 08 Mar 2005 23:20:47 +0000, by Darkvater
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(svn r1968) - Fix: [NPF] Mixed declarations and statements draftTue, 08 Mar 2005 22:28:59 +0000, by matthijs
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(svn r1967) Codechange: A mix of mostly indentation-related tidyups. draftTue, 08 Mar 2005 22:21:20 +0000, by pasky
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(svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!! draftTue, 08 Mar 2005 21:47:22 +0000, by Darkvater
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(svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago. draftTue, 08 Mar 2005 20:13:21 +0000, by matthijs
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(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path. draftTue, 08 Mar 2005 19:54:10 +0000, by matthijs
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(svn r1962) - SVN: set eol-style property for the last file draftTue, 08 Mar 2005 17:47:28 +0000, by Darkvater
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(svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check. draftTue, 08 Mar 2005 17:32:34 +0000, by Darkvater
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(svn r1959) -Fix: Repaired two memleaks I have hacked :( draftTue, 08 Mar 2005 16:27:26 +0000, by Celestar
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(svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid) draftMon, 07 Mar 2005 23:28:27 +0000, by matthijs
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(svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.) draftMon, 07 Mar 2005 13:20:22 +0000, by pasky