Mercurial > hg > openttd
graph
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(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows draftMon, 03 Jan 2005 08:50:44 +0000, by tron
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(svn r1328) Turn loop with explicit terminator element into loop using endof() draftMon, 03 Jan 2005 08:33:04 +0000, by tron
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(svn r1327) -Fix: made resource file version independent for windows draftMon, 03 Jan 2005 00:42:43 +0000, by darkvater
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(svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c draftSun, 02 Jan 2005 22:28:56 +0000, by bjarni
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(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!! draftSun, 02 Jan 2005 21:52:21 +0000, by darkvater
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(svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) draftSun, 02 Jan 2005 17:39:01 +0000, by bjarni
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(svn r1322) -Add: banning system (mostly tnx to guru3) draftSun, 02 Jan 2005 12:03:43 +0000, by truelight
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(svn r1321) -Fix: Revision 1302 partly solved the problem and created an other. draftSat, 01 Jan 2005 19:18:48 +0000, by truelight
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(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1 draftSat, 01 Jan 2005 16:34:54 +0000, by truelight
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(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;) draftSat, 01 Jan 2005 15:40:44 +0000, by truelight
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(svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns draftFri, 31 Dec 2004 19:09:03 +0000, by truelight
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(svn r1312) -Add: Patch which is on by default: population in label of the town draftFri, 31 Dec 2004 18:57:24 +0000, by truelight
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(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more draftFri, 31 Dec 2004 14:43:47 +0000, by truelight
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(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by draftThu, 30 Dec 2004 10:29:28 +0000, by truelight
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(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too draftThu, 30 Dec 2004 10:03:35 +0000, by truelight
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(svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;) draftThu, 30 Dec 2004 09:46:40 +0000, by truelight
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(svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no draftThu, 30 Dec 2004 09:43:12 +0000, by truelight
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(svn r1298) -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated draftWed, 29 Dec 2004 15:32:10 +0000, by truelight
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(svn r1295) -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said: draftWed, 29 Dec 2004 08:42:30 +0000, by truelight
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(svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible draftTue, 28 Dec 2004 17:50:17 +0000, by truelight
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(svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens draftTue, 28 Dec 2004 17:40:15 +0000, by truelight
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(svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle draftTue, 28 Dec 2004 17:18:46 +0000, by bjarni
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(svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) draftTue, 28 Dec 2004 12:11:34 +0000, by truelight
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(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as draftTue, 28 Dec 2004 11:51:31 +0000, by truelight
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(svn r1287) -Fix: reversed 1285, because it is not the solution. This also means draftTue, 28 Dec 2004 09:55:55 +0000, by truelight
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(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ draftTue, 28 Dec 2004 09:31:38 +0000, by truelight
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(svn r1285) -Fix: your loan is now substracted from your company value draftTue, 28 Dec 2004 09:29:40 +0000, by truelight
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(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money) draftTue, 28 Dec 2004 09:24:02 +0000, by truelight
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(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch draftMon, 27 Dec 2004 18:18:44 +0000, by truelight
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(svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add: draftMon, 27 Dec 2004 13:40:30 +0000, by truelight
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(svn r1281) -Fix: the OS/2 is now finished. Fixes: draftMon, 27 Dec 2004 10:40:04 +0000, by truelight
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(svn r1280) -Codechange: made the last patch a bit more... readable (in other words: draftMon, 27 Dec 2004 10:24:38 +0000, by truelight
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(svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid) draftSun, 26 Dec 2004 22:09:34 +0000, by bjarni
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(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with draftFri, 24 Dec 2004 08:54:00 +0000, by truelight
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(svn r1274) Makefile: networking is not longer experimental draftFri, 24 Dec 2004 00:33:41 +0000, by bjarni
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(svn r1272) -Fix: game compiles again with network disabled draftFri, 24 Dec 2004 00:13:32 +0000, by truelight
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(svn r1271) -Fix: set eol-style to native on missing files draftFri, 24 Dec 2004 00:00:10 +0000, by darkvater
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(svn r1270) Updated all languages so they are ready to be released draftThu, 23 Dec 2004 23:53:13 +0000, by bjarni
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(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5 draftThu, 23 Dec 2004 23:32:07 +0000, by truelight
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(svn r1267) -Fix: fix the wrong language file postfix strings...if you do such a change in english.txt, please also update the other language as well too! draftThu, 23 Dec 2004 22:45:24 +0000, by darkvater
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(svn r1266) -Fix: fix some cygwin/mingw warnings draftThu, 23 Dec 2004 22:31:46 +0000, by darkvater
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(svn r1265) -Fix: the server can also no longer use the money cheat if the draftThu, 23 Dec 2004 21:58:01 +0000, by truelight
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(svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file draftThu, 23 Dec 2004 20:42:24 +0000, by dominik
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(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars draftThu, 23 Dec 2004 20:33:57 +0000, by truelight
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(svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82) draftThu, 23 Dec 2004 20:23:05 +0000, by darkvater
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(svn r1261) Removed the English strings from danish.txt draftThu, 23 Dec 2004 19:50:01 +0000, by bjarni