Mercurial > hg > openttd
graph
-
(svn r21355) -Feature-ish [FS#4280]: Happy Zuu and a hotkey for the AI debug window for all (Zuu) draftTue, 30 Nov 2010 00:15:38 +0000, by planetmaker
-
(svn r21353) -Fix (r19056)[FS#4277]: New railtypes with overlays did not use the shore sprites as groundtiles for three-corner-raised slopes (at shore). draftMon, 29 Nov 2010 17:26:47 +0000, by frosch
-
(svn r21352) -Codechange: remove some unneeded code from config.lib draftMon, 29 Nov 2010 13:09:35 +0000, by rubidium
-
(svn r21351) -Change: read some metadata from (official) source tarballs so you'll more likely get the right version/revision out-of-the-box draftMon, 29 Nov 2010 12:49:27 +0000, by rubidium
-
(svn r21349) -Doc: relayout and tweak the multiplayer documentation a bit; e.g. no real need to tell that the network code was rewritten in 0.3.5 draftSun, 28 Nov 2010 20:56:05 +0000, by rubidium
-
(svn r21348) -Fix (r21346): some compilers complain about int-uint comparisons draftSun, 28 Nov 2010 19:48:13 +0000, by yexo
-
(svn r21347) -Cleanup: remove an unused feature from strgen and remove some ifs where we already know the result draftSun, 28 Nov 2010 19:40:35 +0000, by yexo
-
(svn r21346) -Fix (r2592): buffer overflow in strgen for strings with very large arguments draftSun, 28 Nov 2010 19:39:04 +0000, by yexo
-
(svn r21344) -Feature [FS#4214]: Natural sorting of strings using ICU. draftSat, 27 Nov 2010 22:52:12 +0000, by terkhen
-
(svn r21343) -Add: Function that compares strings using case insensitive natural sort. draftSat, 27 Nov 2010 22:47:29 +0000, by terkhen
-
(svn r21342) -Add: Sort some lists again after a language change. draftSat, 27 Nov 2010 22:43:58 +0000, by terkhen
-
(svn r21341) -Add: Use the complete industry name instead of only the town when sorting industries by name. draftSat, 27 Nov 2010 22:42:24 +0000, by terkhen
-
(svn r21340) -Change: prepare the MSVC project files (or rather its libraries) for collation (natural sorting) using ICU. draftSat, 27 Nov 2010 22:24:02 +0000, by rubidium
-
(svn r21339) -Fix [FS#4272]: The VehicleCache was not checked for ships with desync debug options enabled. draftSat, 27 Nov 2010 21:11:37 +0000, by terkhen
-
(svn r21338) -Fix [FS#4272]: bogus cache mismatch warnings with desync debugging because some cache was invalidated but never reset draftSat, 27 Nov 2010 21:09:41 +0000, by rubidium
-
(svn r21336) -Fix (r21030) [FS#4274]: compile failure when desync debugging is enabled (fonsinchen) draftSat, 27 Nov 2010 12:55:43 +0000, by rubidium
-
(svn r21335) -Change: be a bit more explicit that the game state can get broken by changing NewGRFs draftFri, 26 Nov 2010 23:25:34 +0000, by rubidium
-
(svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferred file are the same file and not different ones draftFri, 26 Nov 2010 22:25:02 +0000, by rubidium
-
(svn r21333) -Fix: failure of WT3 to properly validate some string... draftFri, 26 Nov 2010 18:53:09 +0000, by smatz
-
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint(). draftFri, 26 Nov 2010 15:22:18 +0000, by alberth
-
(svn r21329) -Doc: some readme tweaks (part by avdg) draftFri, 26 Nov 2010 00:48:19 +0000, by rubidium
-
(svn r21328) -Fix: pass the case id when resolving NewGRF strings as well draftThu, 25 Nov 2010 23:14:48 +0000, by rubidium
-
(svn r21327) -Fix: cases are always "off-by-one" w.r.t. to the case table as there is an implicit default case with index 0 draftThu, 25 Nov 2010 23:14:25 +0000, by rubidium
-
(svn r21326) -Fix: off-by-one in case choice list construction causing case lists to fail completely draftThu, 25 Nov 2010 23:10:35 +0000, by rubidium