Mercurial > hg > openttd
graph
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(svn r16613) -Fix [NewGRF]: some of the var action 2 80+ variables contained wrong results due to OpenTTD codechanges draftSun, 21 Jun 2009 10:11:04 +0000, by yexo
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(svn r16612) -Fix (r16605): ASCII_LETTERSTART should be defined unconditionally (leeus) draftSun, 21 Jun 2009 08:35:05 +0000, by alberth
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(svn r16611) -Doc Fix(r16606): "then" became "the" and now is gone. draftSat, 20 Jun 2009 23:22:46 +0000, by belugas
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(svn r16609) -Codechange: Introduction of widget sizes and offsets used while drawing. draftSat, 20 Jun 2009 18:06:37 +0000, by alberth
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(svn r16607) -Update: WebTranslator2 update to 2009-06-20 17:50:41 draftSat, 20 Jun 2009 17:50:44 +0000, by translators
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(svn r16605) -Codechange: Move ASCII_LETTERSTART to the right source file. draftSat, 20 Jun 2009 15:25:28 +0000, by alberth
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(svn r16604) -Codechange: Use FS_BEGIN for iterating over fonts. draftSat, 20 Jun 2009 15:05:59 +0000, by alberth
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(svn r16603) -Codechange: enumify map size limits (based on a patch by Bilbo) draftSat, 20 Jun 2009 11:25:39 +0000, by smatz
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(svn r16602) -Fix (r13831): Antialiased fonts broken; check pixel_mode instead of palette_mode. (Why did it work at some point?) draftSat, 20 Jun 2009 09:35:22 +0000, by peter1138
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(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time draftFri, 19 Jun 2009 20:26:18 +0000, by rubidium
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(svn r16600) -Fix: Give a more meaningful error message when console commands expect an integer but don't get one. draftFri, 19 Jun 2009 15:48:13 +0000, by frosch
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(svn r16599) -Fix [FS#2987] (r16584): reset the 'current' font size after drawing, this way we won't draw other strings too small; only caused problems when tiny/big text strings would use SETX. draftFri, 19 Jun 2009 12:08:44 +0000, by rubidium
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(svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame draftThu, 18 Jun 2009 18:13:38 +0000, by smatz
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(svn r16595) -Update: WebTranslator2 update to 2009-06-18 17:50:03 draftThu, 18 Jun 2009 17:50:05 +0000, by translators
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(svn r16594) -Fix [FS#2969]: mouse would under some circumstances not be undrawn when drawing the first chat line causing two mouse pointers to be visible. draftThu, 18 Jun 2009 17:16:29 +0000, by rubidium
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(svn r16593) -Cleanup: realign the TTDP flags table. draftThu, 18 Jun 2009 15:59:21 +0000, by rubidium
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(svn r16592) -Fix [FS#2880]: 'connection lost' was also shown when the client was 'leaving'. draftThu, 18 Jun 2009 15:05:45 +0000, by rubidium
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Add support for building the OpenAL sound driver with MSVC. draft openalThu, 18 Jun 2009 16:27:01 +0200, by Michael Lutz
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Added initial empty framework for the OpenAL sound driver. draftTue, 13 May 2008 21:32:59 +0200, by Michael Lutz
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-Feature(ette) [YAPF]: Add a configurable penalty for bridge speeds. draft bridge_penaltyTue, 30 Dec 2008 14:27:16 +0100, by Michael Lutz
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(svn r16591) -Codechange: some coding style in strgen draftThu, 18 Jun 2009 11:17:55 +0000, by rubidium
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(svn r16590) -Fix [FS#2967]: don't crash when tars/newgrfs are removed, just tell the file could be opened/found. draftThu, 18 Jun 2009 09:47:06 +0000, by rubidium
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(svn r16589) -Fix (r16588): defautl stack size was set to 1KB instead 1MB draftWed, 17 Jun 2009 19:18:29 +0000, by glx
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(svn r16588) -Fix [FS#2978]: set default stack size to 1MB to prevent _chstk crash (MSVC) draftWed, 17 Jun 2009 17:43:33 +0000, by glx
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(svn r16587) -Update: WebTranslator2 update to 2009-06-17 17:39:59 draftWed, 17 Jun 2009 17:40:41 +0000, by translators
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(svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. draftWed, 17 Jun 2009 17:13:30 +0000, by rubidium
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(svn r16585) -Add [NoAI]: AIBuoyList to get a list of all buoys draftWed, 17 Jun 2009 13:12:08 +0000, by yexo
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(svn r16584) -Fix [FS#2965]: sometimes SETX/SETXY would lead to unexpected results for NewGRF texts. draftWed, 17 Jun 2009 13:04:37 +0000, by rubidium
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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3. draftTue, 16 Jun 2009 22:04:36 +0000, by rubidium
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(svn r16582) -Update: WebTranslator2 update to 2009-06-16 17:10:36 draftTue, 16 Jun 2009 17:10:40 +0000, by translators
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(svn r16581) -Codechange: unify the access to Engine::lifelength. draftTue, 16 Jun 2009 13:52:18 +0000, by rubidium
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(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo. draftTue, 16 Jun 2009 13:31:06 +0000, by rubidium
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(svn r16579) -Codechange: rework smallmap code a bit; remove goto, remove some unneeded variables, return value directly instead of writing it to a variable to later return that draftTue, 16 Jun 2009 10:46:11 +0000, by rubidium
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(svn r16578) -Update: WebTranslator2 update to 2009-06-14 17:33:27 draftSun, 14 Jun 2009 17:33:32 +0000, by translators
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(svn r16576) -Fix: show the line of the translation file that has the fault and not the line of the string in english.txt. draftSun, 14 Jun 2009 17:01:12 +0000, by rubidium
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(svn r16575) -Fix (r15760): Move resize sprite to the right when widget is lowered for RTL languages also. draftSun, 14 Jun 2009 15:50:39 +0000, by alberth
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(svn r16574) -Codechange: reorder stuff in NetworkGameInfo so compilers waste less bytes aligning stuff and fix the comment of the structs. draftSat, 13 Jun 2009 22:48:41 +0000, by rubidium
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(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file. draftSat, 13 Jun 2009 12:06:31 +0000, by rubidium
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(svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. draftSat, 13 Jun 2009 12:03:37 +0000, by rubidium
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(svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in depot draftSat, 13 Jun 2009 10:22:22 +0000, by smatz
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(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html draftFri, 12 Jun 2009 20:58:19 +0000, by yexo
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(svn r16569) -Codechange: remove the gaps in the AirportTiles enum draftFri, 12 Jun 2009 19:44:47 +0000, by yexo
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(svn r16568) -Codechange: rename all arrays with airport-tile sprites draftFri, 12 Jun 2009 18:32:10 +0000, by yexo
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(svn r16565) -Update: WebTranslator2 update to 2009-06-11 17:32:14 draftThu, 11 Jun 2009 17:32:17 +0000, by translators
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(svn r16564) -Revert (r16561, r16562): english_rev doesn't belong in trunk (and certainly not twice) draftThu, 11 Jun 2009 14:39:03 +0000, by yexo
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(svn r16563) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return true for bridge head<>neighbouring water tile draftThu, 11 Jun 2009 14:29:03 +0000, by yexo
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(svn r16561) -Fix [NoAI]: AIMarine::AreWaterTilesConnected didn't return true for bridge head<>neighbouring water tile draftThu, 11 Jun 2009 14:15:18 +0000, by yexo
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(svn r16560) -Fix (r16559): wrong replacement at one place draftWed, 10 Jun 2009 22:11:39 +0000, by smatz
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(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible draftWed, 10 Jun 2009 22:05:01 +0000, by smatz
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(svn r16558) -Codechange: Switch found-town window to nested widgets. draftWed, 10 Jun 2009 20:48:22 +0000, by alberth
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(svn r16557) -Feature(tte) [NoAI][FS#2892]: mark dead AIs by red background in the AIDebug window draftWed, 10 Jun 2009 19:26:04 +0000, by smatz
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(svn r16556) -Codechange [NoAI]: use accessor for AIInstance::is_dead draftWed, 10 Jun 2009 19:23:25 +0000, by smatz