Mercurial > hg > openttd
graph
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(svn r6750) -Codechange: Juggle around some header includes as they're only used when draftThu, 12 Oct 2006 14:13:39 +0000, by Darkvater
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(svn r6749) WebTranslator2 update to 2006-10-12 15:46:08 draftThu, 12 Oct 2006 13:46:45 +0000, by miham
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(svn r6748) -Codechange: Use already existing function to count active players. draftThu, 12 Oct 2006 11:42:57 +0000, by Darkvater
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(svn r6747) -Revert wrongly committed english strings. draftThu, 12 Oct 2006 11:30:16 +0000, by Darkvater
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(svn r6746) -Codechange: Remove the need for double strings in "checkmarked" items. While draftThu, 12 Oct 2006 11:27:37 +0000, by Darkvater
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(svn r6745) -Codechange: Have the dropdown menus fall fully inside the top toolbar. So draftThu, 12 Oct 2006 10:52:24 +0000, by Darkvater
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(svn r6744) -Fix: Determine the length of the main toolbar dropdown list based draftThu, 12 Oct 2006 10:43:14 +0000, by Darkvater
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(svn r6743) -Fix (r6462): When determining string length for GetStringBoundingBox SETX and draftThu, 12 Oct 2006 10:14:45 +0000, by Darkvater
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(svn r6742) - Newsounds: Add support for importing sounds from previously loaded GRF files. draftThu, 12 Oct 2006 07:42:37 +0000, by peter1138
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(svn r6741) - Codechange: Simplify and unify resolving of station groups, and use the first available cargo type instead of only the default. draftWed, 11 Oct 2006 22:05:59 +0000, by peter1138
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(svn r6740) -Fix: if a rail is not available, don't show toolbar even with hotkey 'A' draftWed, 11 Oct 2006 22:04:46 +0000, by Darkvater
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(svn r6739) -Fix (r6001): Crash on removing farmland belonging to a farm. The search would loop draftWed, 11 Oct 2006 21:20:53 +0000, by Darkvater
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(svn r6738) - Fix (r2441): Only apply the virtual transfer profit if the order is a transfer order, rather than to any unload order. This fixes an issue where the AI doesn't know that a route is unprofitable. draftWed, 11 Oct 2006 18:57:02 +0000, by peter1138
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(svn r6737) - Codechange: Sort train engines by their NewGRF specified list position instead of plain EngineID. This brings us back the custom order that was lost when generalized sorting was introduced. draftWed, 11 Oct 2006 18:44:02 +0000, by peter1138
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(svn r6736) - Add a function to get the list position of an engine ID, for use with sorting. This is basically a reversed version of GetRailVehAtPosition() draftWed, 11 Oct 2006 18:35:40 +0000, by peter1138
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(svn r6735) - Codestyle: Just some tidying up... draftWed, 11 Oct 2006 17:28:31 +0000, by peter1138
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(svn r6734) WebTranslator2 update to 2006-10-11 19:25:04 draftWed, 11 Oct 2006 17:25:36 +0000, by miham
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(svn r6733) WebTranslator2 update to 2006-10-11 11:15:30 draftWed, 11 Oct 2006 09:16:05 +0000, by miham
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(svn r6730) Fix: Make Build HQ and Relocate HQ buttons of Player window behave as normal placement buttons, and not as push buttons. draftWed, 11 Oct 2006 00:48:55 +0000, by belugas
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(svn r6729) -Fix r6707: [build aircraft window] solved a crash when using a grf set with a buildable helicopter with a lower EngineID than the first buildable plane draftTue, 10 Oct 2006 20:11:48 +0000, by bjarni
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(svn r6728) -Fix r6651: solved issue where moving rail vehicles in a depot could read from a NULL pointer draftTue, 10 Oct 2006 17:53:08 +0000, by bjarni
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(svn r6727) -Fix r6619: don't disable inexistant widget draftTue, 10 Oct 2006 17:19:21 +0000, by glx
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(svn r6726) -Codechange: [vehicle build window] cleaned up the name sorter (mainly by peter1138) draftTue, 10 Oct 2006 15:46:03 +0000, by bjarni
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(svn r6725) -Fix r6624: fixed some translated strings to apply to the added {STRING} in english.txt draftTue, 10 Oct 2006 15:13:41 +0000, by bjarni
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(svn r6722) -Codechange: [aircraft build window] moved aircraft build window to a file of it's own draftTue, 10 Oct 2006 15:02:38 +0000, by bjarni
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(svn r6721) -Codechange: some comments, aligning, types and variable localization. draftTue, 10 Oct 2006 14:05:39 +0000, by Darkvater
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(svn r6720) WebTranslator2 update to 2006-10-10 14:18:03 draftTue, 10 Oct 2006 12:18:46 +0000, by miham
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(svn r6719) -Code cleanup: [depot window] removed line that assigned 0 to a var, that's already 0 draftTue, 10 Oct 2006 10:11:41 +0000, by bjarni
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(svn r6718) -Codechange: added function to get the line height for a vehicle type draftTue, 10 Oct 2006 10:04:09 +0000, by bjarni
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(svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there. draftTue, 10 Oct 2006 09:40:12 +0000, by Darkvater
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(svn r6716) -Code cleanup: [aircraft/train build windows] fixed a spelling mistake in the widget names (the game itself is unaffected by this) draftTue, 10 Oct 2006 08:34:14 +0000, by bjarni
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(svn r6715) -Fix r6714: roadvehicle and ship building windows are now also marked dirty when getting a WE_INVALIDATE_DATA event draftTue, 10 Oct 2006 08:24:29 +0000, by bjarni
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(svn r6714) -Codechange: replaced a direct manipulation of windows with InvalidateWindowData() in rail_cmd.c draftTue, 10 Oct 2006 08:14:30 +0000, by bjarni
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(svn r6713) WebTranslator2 update to 2006-10-10 09:56:34 draftTue, 10 Oct 2006 07:57:16 +0000, by miham
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(svn r6712) -Code cleanup: renamed buildtrain_d to buildvehicle_d as it's used for all vehicle types draftTue, 10 Oct 2006 07:56:23 +0000, by bjarni
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(svn r6711) WebTranslator2 update to 2006-10-10 08:19:02 draftTue, 10 Oct 2006 06:19:46 +0000, by miham
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(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array draftMon, 09 Oct 2006 21:42:18 +0000, by bjarni
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(svn r6708) -Feature: [build aircraft window] added sort options to the list draftMon, 09 Oct 2006 21:30:16 +0000, by bjarni
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(svn r6707) -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters draftMon, 09 Oct 2006 20:16:56 +0000, by bjarni
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(svn r6698) -Code cleanup r6697: simplified getting the string of the vehicle type draftSun, 08 Oct 2006 22:16:30 +0000, by bjarni
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(svn r6697) -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot) draftSun, 08 Oct 2006 21:46:05 +0000, by bjarni
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(svn r6696) -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs draftSun, 08 Oct 2006 21:10:00 +0000, by bjarni
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(svn r6695) -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies draftSun, 08 Oct 2006 21:00:13 +0000, by glx
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(svn r6694) -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there) draftSun, 08 Oct 2006 20:54:27 +0000, by bjarni
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(svn r6693) -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot draftSun, 08 Oct 2006 19:50:10 +0000, by bjarni
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(svn r6692) WebTranslator2 update to 2006-10-08 21:42:47 draftSun, 08 Oct 2006 19:43:35 +0000, by miham
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(svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) draftSun, 08 Oct 2006 19:31:01 +0000, by glx
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(svn r6690) - Fix (r6602): Translate global to per-climate cargo ids before... doing anything with them. (Thanks to MeusH for pointing this out...) draftSun, 08 Oct 2006 19:28:55 +0000, by peter1138
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(svn r6689) -Fix: corrected vehicle type in tooltip for the list in the refit window draftSun, 08 Oct 2006 17:56:08 +0000, by bjarni
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(svn r6688) -Fix (r6297): Wrong caption for server password query window (eg put 'break' after switch statements) draftSun, 08 Oct 2006 11:54:47 +0000, by Darkvater
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(svn r6687) WebTranslator2 update to 2006-10-08 12:40:12 draftSun, 08 Oct 2006 10:40:52 +0000, by miham
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(svn r6686) -Fix r6684: Intro Date is now called Introduction Date draftSun, 08 Oct 2006 08:47:07 +0000, by bjarni
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(svn r6685) -Fix (r6672): Hide the 'sell chain' panel instead of the horizontal scroll bar twice... draftSun, 08 Oct 2006 08:04:40 +0000, by peter1138
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(svn r6684) -Feature: [train build window] added sorting options for the engines draftSat, 07 Oct 2006 22:58:25 +0000, by bjarni
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(svn r6683) -Fix: '<' signed unsigned mismatch produced by VC8 draftSat, 07 Oct 2006 20:31:38 +0000, by KUDr
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(svn r6682) WebTranslator2 update to 2006-10-07 19:35:57 draftSat, 07 Oct 2006 17:36:32 +0000, by miham
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(svn r6681) -Fix: when vehicles never expire they will stay at peak reliability instead of the lowest to make them useful even when old draftSat, 07 Oct 2006 15:04:22 +0000, by bjarni