Mercurial > hg > openttd
graph
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(svn r22854) -Change: [NewGRF] Allow replacing depot sprites without having to provide rail overlays. (Hirundo) draftSun, 28 Aug 2011 20:33:40 +0000, by frosch
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(svn r22853) -Doc: Add a missing bit of AI documentation. draftSun, 28 Aug 2011 20:28:04 +0000, by frosch
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(svn r22850) -Feature: Display separate ocean and canal speeds in the ship purchase list, if they differ. draftSat, 27 Aug 2011 10:34:31 +0000, by frosch
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(svn r22849) -Codechange: Add ShipVehicleInfo::ApplyWaterClassSpeedFrac() to apply ocean/canal speed fractions to velocities. draftSat, 27 Aug 2011 10:33:45 +0000, by frosch
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(svn r22848) -Add: The missing bits in station variable 43. draftSat, 27 Aug 2011 08:42:24 +0000, by frosch
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(svn r22847) -Fix (r22816): Wagons shall not be processed by autorenew. draftSat, 27 Aug 2011 08:41:36 +0000, by frosch
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(svn r22845) -Fix [FS#4745]: perform stricter checks on some commands (monoid) draftFri, 26 Aug 2011 16:39:02 +0000, by rubidium
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(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid) draftThu, 25 Aug 2011 16:37:27 +0000, by planetmaker
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(svn r22836) -Codechange: simplify the scanning of (AI) scripts draftThu, 25 Aug 2011 10:37:28 +0000, by rubidium
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(svn r22835) -Codechange: keep track of the subdirectory we are looking through in the file scanner draftThu, 25 Aug 2011 10:31:35 +0000, by rubidium
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(svn r22834) -Codechange: unify some code, and extend it to work for other filenames that should end in a particular way draftThu, 25 Aug 2011 10:24:49 +0000, by rubidium
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(svn r22833) -Fix (r18006): Compilation on OSX was broken draftWed, 24 Aug 2011 21:26:03 +0000, by planetmaker
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(svn r22832) -Codechange: add -Wno-free-nonheap-object to CFLAGS in order to prevent some invalid GCC warnings draftWed, 24 Aug 2011 18:21:54 +0000, by smatz
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(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs draftWed, 24 Aug 2011 17:04:18 +0000, by rubidium
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(svn r22829) -Codechange: unify the dirtying of windows after an AI scan draftWed, 24 Aug 2011 16:38:09 +0000, by rubidium
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(svn r22828) -Codechange: give some variables a better name and clean up the code of loading old style GRFs draftWed, 24 Aug 2011 14:31:18 +0000, by rubidium
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(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one draftWed, 24 Aug 2011 13:53:34 +0000, by rubidium
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(svn r22826) -Codechange: pass sub directory to NewGRF loading functions draftWed, 24 Aug 2011 13:48:29 +0000, by rubidium
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(svn r22825) -Codechange: pass subdir to FioOpenFile draftWed, 24 Aug 2011 13:42:06 +0000, by rubidium
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(svn r22824) -Codechange: pass sub directory to ini loading draftWed, 24 Aug 2011 13:38:26 +0000, by rubidium
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(svn r22823) -Codechange: pass the sub directory to search in to GetFileTitle draftWed, 24 Aug 2011 13:35:46 +0000, by rubidium
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(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory draftWed, 24 Aug 2011 13:33:49 +0000, by rubidium
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(svn r22821) -Fix [FS#4741]: Allow to demolish aqueducts built in the scenario editor. draftWed, 24 Aug 2011 12:19:12 +0000, by terkhen
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(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms draftWed, 24 Aug 2011 12:18:53 +0000, by rubidium
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(svn r22819) -Fix: include the header where it should be included draftWed, 24 Aug 2011 12:12:36 +0000, by rubidium
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(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter draftWed, 24 Aug 2011 12:11:10 +0000, by rubidium
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(svn r22816) -Feature(ette): [NewGRF] Also age wagons and articulated parts. draftMon, 22 Aug 2011 21:33:58 +0000, by frosch
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(svn r22813) -Fix [FS#4575]: make naming of currencies more consistent draftMon, 22 Aug 2011 17:35:06 +0000, by rubidium
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(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time draftMon, 22 Aug 2011 12:54:17 +0000, by rubidium
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(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. draftMon, 22 Aug 2011 12:41:24 +0000, by michi_cc
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(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge draftMon, 22 Aug 2011 11:47:15 +0000, by rubidium
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(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created draftSun, 21 Aug 2011 19:36:30 +0000, by rubidium
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(svn r22807) -Feature-ish: show a message about missing strings in the intro window if a certain (configurable) threshold has been reached and its not a stable release draftSun, 21 Aug 2011 19:23:06 +0000, by rubidium
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(svn r22806) -Codechange: store the number of untranslated strings in the language file draftSun, 21 Aug 2011 19:21:38 +0000, by rubidium
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(svn r22805) -Codechange: move use of magic number for version checking to more logical location draftSun, 21 Aug 2011 18:57:45 +0000, by rubidium
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(svn r22803) -Fix (r22796): clicking should not work either when hiding windows draftSun, 21 Aug 2011 16:48:31 +0000, by rubidium
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(svn r22801) -Feature: [YAPF] Take canal/ocean speed fraction of ships into account. draftSun, 21 Aug 2011 14:13:22 +0000, by michi_cc
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(svn r22800) -Fix (r22796): don't run the scanning threaded when there is no reason to do so (no UI to update) draftSun, 21 Aug 2011 13:19:06 +0000, by rubidium
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(svn r22799) -Fix (r22792): compile failure when there is no networking support draftSun, 21 Aug 2011 13:10:19 +0000, by rubidium
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(svn r22798) -Change: jump immediately to the next mode after scanning (if needed) draftSun, 21 Aug 2011 12:53:38 +0000, by rubidium
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(svn r22797) -Add: progress bar for scanning NewGRFs draftSun, 21 Aug 2011 12:53:13 +0000, by rubidium
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(svn r22796) -Codechange: run the NewGRF scanning in a separate thread draftSun, 21 Aug 2011 12:53:00 +0000, by rubidium
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(svn r22795) -Codechange: load the intro game the first time without NewGRFs draftSun, 21 Aug 2011 12:52:24 +0000, by rubidium
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(svn r22794) -Codechange: let window drawing determine which windows may be drawn when a modal progress is busy draftSun, 21 Aug 2011 12:51:52 +0000, by rubidium
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(svn r22793) -Codechange: remove callback default to make clear they are not forgotten draftSun, 21 Aug 2011 12:51:18 +0000, by rubidium
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(svn r22792) -Codechange: use scan callback for initial NewGRF scanning draftSun, 21 Aug 2011 12:50:47 +0000, by rubidium
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(svn r22791) -Codechange: use callback for scanning from the NewGRF window draftSun, 21 Aug 2011 12:50:13 +0000, by rubidium
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(svn r22790) -Codechange: add callback for when NewGRF scanning is complete draftSun, 21 Aug 2011 12:49:51 +0000, by rubidium
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(svn r22789) -Codechange: rename generation window class to modal progress draftSun, 21 Aug 2011 12:49:14 +0000, by rubidium