Mercurial > hg > openttd
graph
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(svn r19890) -Codechange: Use real spritewidths for drawing town authority window. draftSun, 23 May 2010 15:17:05 +0000, by frosch
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(svn r19889) -Add [FS#3705]: Add drag destination highlighting to order gui (sbr). draftSun, 23 May 2010 15:06:44 +0000, by alberth
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(svn r19888) -Add [FS#3705]: Add highlighting of drag destination in depot gui (sbr). draftSun, 23 May 2010 15:02:26 +0000, by alberth
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(svn r19886) -Add [FS#3705]: Perform window callback during mouse dragging for the purpose of highlighting the destination (sbr). draftSun, 23 May 2010 14:53:39 +0000, by alberth
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(svn r19885) -Fix [FS#3761]: allow loading savegames from the console without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console draftSun, 23 May 2010 12:21:22 +0000, by rubidium
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(svn r19884) -Feature: translatable desktop shortcut comments draftSat, 22 May 2010 19:59:37 +0000, by rubidium
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(svn r19883) -Fix [FS#3812]: dropdowns did affect positioning of new windows because they were not yet removed when the new windows were positioned draftSat, 22 May 2010 19:04:56 +0000, by rubidium
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(svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels and bridges draftSat, 22 May 2010 14:12:48 +0000, by rubidium
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(svn r19880) -Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available. draftSat, 22 May 2010 12:25:47 +0000, by frosch
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(svn r19879) -Codechange: Also hide invalid engines from purchase lists. draftSat, 22 May 2010 11:53:54 +0000, by frosch
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(svn r19878) -Fix [FX#3851]: Default vehicle group texts were drawn one pixel too low (sbr). draftSat, 22 May 2010 08:50:27 +0000, by alberth
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(svn r19877) -Change: Name invalid engines, cargos and industries 'invalid', if the player removed the supplying NewGRFs. draftFri, 21 May 2010 20:51:00 +0000, by frosch
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(svn r19876) -Fix (r14104): it was not possible to send all trains with common waypoint order to depot draftFri, 21 May 2010 19:44:14 +0000, by smatz
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(svn r19874) -Fix [FS#3845]: NetBSD compilation was still broken in some cases (Krille) draftFri, 21 May 2010 15:56:19 +0000, by rubidium
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(svn r19873) -Fix [FS#3817]: if the (guessed initial) destination tile of a road stop wasn't a road stop but was a T-junction or turn, the road vehicles would jump around in circles draftFri, 21 May 2010 15:53:02 +0000, by rubidium
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(svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint draftFri, 21 May 2010 08:23:46 +0000, by yexo
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(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker) draftFri, 21 May 2010 06:59:45 +0000, by yexo
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(svn r19870) -Codechange: silence some of GCC 3.3 warnings draftFri, 21 May 2010 05:42:41 +0000, by smatz
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(svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed draftThu, 20 May 2010 18:54:14 +0000, by rubidium
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(svn r19867) -Change: use non-breaking spaces for currency pre-/postfixes. draftThu, 20 May 2010 15:36:44 +0000, by rubidium
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(svn r19866) -Change: use non breaking spaces as digit group separators in the Russian translation draftThu, 20 May 2010 15:14:53 +0000, by rubidium
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(svn r19865) -Fix [FS#3830]: crash when changing locale settings from console due to strcpy-ing a string into a pointer draftThu, 20 May 2010 15:14:10 +0000, by rubidium
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(svn r19864) -Fix: don't print a pointer as string for listing (a) setting(s) draftThu, 20 May 2010 15:12:48 +0000, by rubidium
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(svn r19863) -Fix: redraw the screen when changing the currency settings draftThu, 20 May 2010 15:11:03 +0000, by rubidium
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(svn r19862) -Change: allow "" and " " as arguments meaning nothing and space for the in-game console draftThu, 20 May 2010 15:10:33 +0000, by rubidium