Mercurial > hg > openttd
graph
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(svn r18706) -Cleanup: remove docs/Manual.txt and docs/OSX_install_instructions.txt, the contents of those are already in readme.txt and they were outdated. draftSun, 03 Jan 2010 22:10:17 +0000, by yexo
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(svn r18705) -Update: the known bugs document about the PulseAudio issue based on mgmuscari's solution/workaround draftSun, 03 Jan 2010 21:57:21 +0000, by rubidium
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(svn r18704) -Doc: update the 'Compiling OpenTTD using Microsoft Visual C++' documentation draftSun, 03 Jan 2010 21:35:17 +0000, by yexo
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(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". draftSun, 03 Jan 2010 21:29:20 +0000, by rubidium
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(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences. draftSun, 03 Jan 2010 20:55:00 +0000, by frosch
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(svn r18701) -Fix (r18700): always compile before making a commit draftSun, 03 Jan 2010 20:14:50 +0000, by yexo
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(svn r18700) -Fix: when deleting an industry on water (oil rigs) the tiles on water were not marked dirty draftSun, 03 Jan 2010 19:33:12 +0000, by yexo
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(svn r18699) -Fix [FS#PlanetAndy]: GRF parameters were not properly initialised to zero, and not always checked for valid range. draftSun, 03 Jan 2010 19:29:56 +0000, by frosch
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(svn r18697) -Fix [FS#3471]: crash when scrolling to an item removed by filtering in the 'add NewGRF window' draftSun, 03 Jan 2010 15:25:51 +0000, by rubidium
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(svn r18696) -Fix [FS#3404]: AITile::IsCoastTile returned false for coast tiles with trees on them. draftSun, 03 Jan 2010 12:42:50 +0000, by yexo
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(svn r18693) -Doc: Add some doxygen comments to smallmap code. draftSat, 02 Jan 2010 18:29:51 +0000, by alberth
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(svn r18692) -Fix: after a company went bankrupt it was impossible to build a new waypoint close to a deleted one until the grey sign was gone draftSat, 02 Jan 2010 17:09:14 +0000, by yexo
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(svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint draftSat, 02 Jan 2010 16:47:32 +0000, by yexo
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(svn r18690) -Fix [FS#3469]: some keys that open windows that want to be located relatively to the toolbars/statusbar could cause a crash when in one of the end game screens draftSat, 02 Jan 2010 16:05:27 +0000, by rubidium
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(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro draftSat, 02 Jan 2010 15:56:20 +0000, by rubidium
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(svn r18688) -Cleanup: remove some unused code/constants draftSat, 02 Jan 2010 15:52:41 +0000, by rubidium
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(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine. draftSat, 02 Jan 2010 15:52:29 +0000, by yexo
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(svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table draftSat, 02 Jan 2010 15:48:07 +0000, by rubidium
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(svn r18684) -Fix: for some "man"s an empty line is an error draftFri, 01 Jan 2010 22:01:14 +0000, by rubidium
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(svn r18681) -Codechange: Use existing TILE_LOOP method for iterating trigger area. draftFri, 01 Jan 2010 18:19:26 +0000, by peter1138
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(svn r18680) -Fix: Whole station area is already correct size. draftFri, 01 Jan 2010 18:10:50 +0000, by peter1138
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(svn r18679) -Fix (r16993): tile area of waypoints wasn't correctly given to NewGRFs in case of multi tile waypoints draftFri, 01 Jan 2010 18:10:10 +0000, by rubidium
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(svn r18676) -Change [FS#3411]: 'escape' in the 'found town' window removes the focus from the town name input box draftThu, 31 Dec 2009 18:12:10 +0000, by rubidium