Mercurial > hg > openttd
graph
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(svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be draftSun, 16 Apr 2006 17:05:45 +0000, by peter1138
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(svn r4446) - Add function to determine if a Sprite ID exists. draftSun, 16 Apr 2006 11:26:23 +0000, by peter1138
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(svn r4444) [WebTranslator2 commir] Dutch, Polish affected draftSun, 16 Apr 2006 10:03:15 +0000, by miham
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(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. draftSat, 15 Apr 2006 22:16:47 +0000, by Darkvater
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(svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. draftSat, 15 Apr 2006 20:07:42 +0000, by Darkvater
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(svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same. draftSat, 15 Apr 2006 19:52:58 +0000, by Darkvater
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(svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing Darkvater ;) draftSat, 15 Apr 2006 16:40:54 +0000, by peter1138
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(svn r4429) - CodeChange[newgrf]: Action0, prop 0x0D. use calloc to allocate memory and zero it out and change the loop a little draftSat, 15 Apr 2006 16:03:45 +0000, by Darkvater
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(svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious comments, aligning arrays etc... draftSat, 15 Apr 2006 03:08:14 +0000, by belugas
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(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected. draftSat, 15 Apr 2006 01:06:53 +0000, by belugas
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(svn r4420) [WebTranslator2 manual commit (commitscript is under development)] draftFri, 14 Apr 2006 21:30:15 +0000, by miham
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(svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s") draftFri, 14 Apr 2006 18:52:08 +0000, by tron
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(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI draftFri, 14 Apr 2006 16:28:24 +0000, by peter1138
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(svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the draftFri, 14 Apr 2006 15:58:38 +0000, by peter1138
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(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a draftFri, 14 Apr 2006 12:19:51 +0000, by truelight
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(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come draftFri, 14 Apr 2006 01:54:07 +0000, by belugas
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(svn r4410) WebTranslator2 daily commit [2006-04-13] draftThu, 13 Apr 2006 17:33:32 +0000, by miham
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(svn r4408) [Language update by miham] Quick fixed polish.txt draftWed, 12 Apr 2006 21:11:28 +0000, by miham
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(svn r4404) Reverted part of r4403. GetRailStationAxis need assertion on IsRailwayStation. Thanks glx for spotting it draftWed, 12 Apr 2006 20:33:01 +0000, by belugas
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(svn r4403) CodeChange : Add GetStationGfx and make use of [G|S]etStationGfx accessors. Also, use GetStationGfx instead of directly accessing the map for functions in station_map.h draftWed, 12 Apr 2006 20:01:52 +0000, by belugas
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(svn r4402) Fix a faulty entry in the table for slopes under bridges, remove a now unnecessary test which hid the faulty entry till now and undo r4398 (don't do this!) draftWed, 12 Apr 2006 19:05:31 +0000, by tron
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(svn r4399) CodeChange : Add and make use of [G|S]etIndustryAnimationLoop accessors. draftWed, 12 Apr 2006 18:10:54 +0000, by belugas
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(svn r4398) -Fix: Quick and Dirty solution for FS#116. Just for the nightlies draftWed, 12 Apr 2006 17:58:58 +0000, by celestar
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(svn r4392) -Codechange: Use water map accessors in bridge code draftWed, 12 Apr 2006 15:23:32 +0000, by celestar
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(svn r4390) -Codechange: Upon merging elrails, one direct map access to the railtype went unnoticed... draftWed, 12 Apr 2006 15:08:48 +0000, by celestar
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(svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs. draftWed, 12 Apr 2006 15:08:27 +0000, by matthijs
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(svn r4387) -Codechange: Use map accessors even for debugging purposes (npf). draftWed, 12 Apr 2006 14:17:07 +0000, by celestar
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(svn r4386) -Codechange: Add and make use of IsCustomWaypoint draftWed, 12 Apr 2006 13:25:32 +0000, by celestar
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(svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ... draftWed, 12 Apr 2006 12:58:53 +0000, by celestar
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(svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... draftWed, 12 Apr 2006 12:33:21 +0000, by peter1138
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(svn r4382) -Codechange: Make use of SetSignalType where appropriate draftWed, 12 Apr 2006 12:24:39 +0000, by celestar
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(svn r4381) -Codechange: Forgot an occurence for rail ground types draftWed, 12 Apr 2006 12:22:43 +0000, by celestar
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(svn r4380) -Codechange: Make use of GetTrackBits where appropriate draftWed, 12 Apr 2006 12:12:51 +0000, by celestar
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(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types draftWed, 12 Apr 2006 11:58:07 +0000, by celestar
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(svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling draftWed, 12 Apr 2006 09:36:27 +0000, by celestar
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(svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both) draftWed, 12 Apr 2006 09:12:33 +0000, by celestar
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(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir draftWed, 12 Apr 2006 08:28:03 +0000, by celestar
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(svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal draftWed, 12 Apr 2006 08:06:08 +0000, by celestar
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(svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373 draftWed, 12 Apr 2006 05:26:36 +0000, by tron
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(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior: draftWed, 12 Apr 2006 05:19:19 +0000, by tron
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(svn r4368) Revert clear_map.h changes in r4367.Error of manipulation draftTue, 11 Apr 2006 22:15:57 +0000, by belugas
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(svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium draftTue, 11 Apr 2006 22:09:21 +0000, by belugas
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(svn r4365) Oops, sorry, reverted accidentally committed french.txt draftTue, 11 Apr 2006 20:56:03 +0000, by miham
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(svn r4364) [Translator2] Fixed generation of langfiles, committing hungarian changes done by miham draftTue, 11 Apr 2006 20:54:47 +0000, by miham
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(svn r4362) [Translator2] Commit for hungarian language by Miham (manual) draftTue, 11 Apr 2006 20:00:38 +0000, by miham
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(svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer. draftTue, 11 Apr 2006 17:05:50 +0000, by Darkvater
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(svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions draftTue, 11 Apr 2006 17:03:13 +0000, by Darkvater
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(svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h should be the first include). Thanks to KUDr for solution and testing draftTue, 11 Apr 2006 15:18:22 +0000, by belugas