Mercurial > hg > openttd
graph
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(svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. draftSun, 04 May 2008 22:57:50 +0000, by rubidium
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(svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. draftSun, 04 May 2008 22:38:18 +0000, by rubidium
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(svn r12947) -Fix: keep only first 15 bits for non failed callback results draftSun, 04 May 2008 22:32:25 +0000, by glx
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(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway. draftSun, 04 May 2008 22:19:44 +0000, by rubidium
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(svn r12945) -Fix: (small) memory leak when joining/exiting threads. draftSun, 04 May 2008 22:13:47 +0000, by rubidium
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(svn r12944) -Codechange: use rev.h instead of externs at many places draftSun, 04 May 2008 21:53:36 +0000, by smatz
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(svn r12943) -Fix: reading/modifying invalid data under some circumstances. draftSun, 04 May 2008 21:47:36 +0000, by rubidium
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(svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes. draftSun, 04 May 2008 21:36:37 +0000, by rubidium
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(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth. draftSun, 04 May 2008 10:05:50 +0000, by rubidium
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(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well draftSun, 04 May 2008 10:05:35 +0000, by bjarni
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(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number. draftSun, 04 May 2008 09:39:16 +0000, by rubidium
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(svn r12938) -Codechange: coding style fixes. Patch by Alberth. draftSun, 04 May 2008 08:56:59 +0000, by rubidium
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(svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth. draftSun, 04 May 2008 08:49:57 +0000, by rubidium
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(svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth. draftSun, 04 May 2008 08:38:21 +0000, by rubidium
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(svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. draftFri, 02 May 2008 08:15:36 +0000, by rubidium
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(svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests draftFri, 02 May 2008 02:06:57 +0000, by belugas
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(svn r12933) -Fix: minor errors related to industries accepted/produced cargo draftThu, 01 May 2008 22:51:53 +0000, by glx
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(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. draftWed, 30 Apr 2008 17:42:08 +0000, by peter1138
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(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka. draftWed, 30 Apr 2008 07:39:46 +0000, by rubidium
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(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre draftTue, 29 Apr 2008 23:11:55 +0000, by smatz
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(svn r12921) -Codechange: coding style fixes and documentation updates. draftTue, 29 Apr 2008 18:19:29 +0000, by rubidium
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(svn r12920) -Fix (r12859): town rating was affected even after the test run draftTue, 29 Apr 2008 18:08:14 +0000, by smatz
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(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress draftTue, 29 Apr 2008 16:36:44 +0000, by smatz
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(svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not. draftTue, 29 Apr 2008 10:26:22 +0000, by rubidium
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(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE draftTue, 29 Apr 2008 07:11:54 +0000, by peter1138
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(svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does draftMon, 28 Apr 2008 23:48:45 +0000, by smatz
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(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value draftMon, 28 Apr 2008 23:34:23 +0000, by smatz
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(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable. draftMon, 28 Apr 2008 11:15:13 +0000, by peter1138
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(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles) draftSun, 27 Apr 2008 20:09:29 +0000, by bjarni
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(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID draftSun, 27 Apr 2008 18:05:48 +0000, by bjarni
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(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles. draftSun, 27 Apr 2008 10:19:41 +0000, by peter1138
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(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start) draftSat, 26 Apr 2008 14:20:39 +0000, by smatz
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(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash draftFri, 25 Apr 2008 16:33:40 +0000, by smatz
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(svn r12898) -Codechange: coding style in unmovable_cmd.cpp. draftFri, 25 Apr 2008 15:25:28 +0000, by rubidium
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(svn r12897) -Codechange: some coding style in station_cmd.cpp. draftFri, 25 Apr 2008 15:22:32 +0000, by rubidium
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(svn r12895) -Fix: restored Icelandic plural form and removed cases from Brazilian Portuguese (again) draftFri, 25 Apr 2008 15:05:08 +0000, by glx
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(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out. draftFri, 25 Apr 2008 06:15:58 +0000, by rubidium
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(svn r12882) -Fix (r12764): the check for missing header files could find more files than needed draftThu, 24 Apr 2008 23:50:40 +0000, by glx
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(svn r12881) -Fix (r12770): the check for missing header files could find more files than needed draftThu, 24 Apr 2008 23:40:42 +0000, by glx
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(svn r12876) -Fix [FS#1928]: gcc on FreeBSD does not support -dumpmachine. As gcc is not necessary for FreeBSD compiles we 'just' use g++ as that support -dumpmachine. draftThu, 24 Apr 2008 20:07:12 +0000, by rubidium
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(svn r12875) -Codechange: Use defined const instead of cast magic draftThu, 24 Apr 2008 18:30:41 +0000, by belugas
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(svn r12874) -Codechange: The closest town is already known. Do not search for it again. draftThu, 24 Apr 2008 18:17:53 +0000, by belugas
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(svn r12873) -Fix [FS#1946]: MSVC is whining because it doesn't understand that bytes should be cast to ints. draftThu, 24 Apr 2008 17:53:45 +0000, by rubidium
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(svn r12872) -Codechange: Remove obsolete unused engine list order function draftThu, 24 Apr 2008 15:51:29 +0000, by peter1138
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(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling draftThu, 24 Apr 2008 13:05:51 +0000, by smatz
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(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable. draftThu, 24 Apr 2008 11:11:50 +0000, by rubidium
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(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup draftThu, 24 Apr 2008 09:55:20 +0000, by smatz
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(svn r12861) -Update: WebTranslator2 update to 2008-04-24 10:49:17 draftThu, 24 Apr 2008 08:53:04 +0000, by miham
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(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases. draftThu, 24 Apr 2008 07:44:21 +0000, by peter1138
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(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. draftWed, 23 Apr 2008 22:55:11 +0000, by rubidium
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(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. draftWed, 23 Apr 2008 22:17:33 +0000, by rubidium
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(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code. draftWed, 23 Apr 2008 22:16:41 +0000, by rubidium
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(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties. draftWed, 23 Apr 2008 21:55:24 +0000, by peter1138
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(svn r12854) -Codechange: make drawing of rail catenary a bit faster draftWed, 23 Apr 2008 20:22:31 +0000, by smatz
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(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases draftWed, 23 Apr 2008 19:47:23 +0000, by smatz
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(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles draftWed, 23 Apr 2008 19:07:18 +0000, by smatz
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(svn r12850) -Fix (r12848): compilation was broken for some platforms draftWed, 23 Apr 2008 13:36:52 +0000, by glx