Mercurial > hg > openttd
graph
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(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs draftWed, 24 Aug 2011 17:04:18 +0000, by rubidium
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(svn r22829) -Codechange: unify the dirtying of windows after an AI scan draftWed, 24 Aug 2011 16:38:09 +0000, by rubidium
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(svn r22828) -Codechange: give some variables a better name and clean up the code of loading old style GRFs draftWed, 24 Aug 2011 14:31:18 +0000, by rubidium
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(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one draftWed, 24 Aug 2011 13:53:34 +0000, by rubidium
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(svn r22826) -Codechange: pass sub directory to NewGRF loading functions draftWed, 24 Aug 2011 13:48:29 +0000, by rubidium
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(svn r22825) -Codechange: pass subdir to FioOpenFile draftWed, 24 Aug 2011 13:42:06 +0000, by rubidium
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(svn r22824) -Codechange: pass sub directory to ini loading draftWed, 24 Aug 2011 13:38:26 +0000, by rubidium
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(svn r22823) -Codechange: pass the sub directory to search in to GetFileTitle draftWed, 24 Aug 2011 13:35:46 +0000, by rubidium
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(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory draftWed, 24 Aug 2011 13:33:49 +0000, by rubidium
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(svn r22821) -Fix [FS#4741]: Allow to demolish aqueducts built in the scenario editor. draftWed, 24 Aug 2011 12:19:12 +0000, by terkhen
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(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms draftWed, 24 Aug 2011 12:18:53 +0000, by rubidium
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(svn r22819) -Fix: include the header where it should be included draftWed, 24 Aug 2011 12:12:36 +0000, by rubidium
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(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter draftWed, 24 Aug 2011 12:11:10 +0000, by rubidium
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(svn r22816) -Feature(ette): [NewGRF] Also age wagons and articulated parts. draftMon, 22 Aug 2011 21:33:58 +0000, by frosch
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(svn r22813) -Fix [FS#4575]: make naming of currencies more consistent draftMon, 22 Aug 2011 17:35:06 +0000, by rubidium
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(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time draftMon, 22 Aug 2011 12:54:17 +0000, by rubidium
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(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. draftMon, 22 Aug 2011 12:41:24 +0000, by michi_cc
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(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge draftMon, 22 Aug 2011 11:47:15 +0000, by rubidium
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(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created draftSun, 21 Aug 2011 19:36:30 +0000, by rubidium
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(svn r22807) -Feature-ish: show a message about missing strings in the intro window if a certain (configurable) threshold has been reached and its not a stable release draftSun, 21 Aug 2011 19:23:06 +0000, by rubidium
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(svn r22806) -Codechange: store the number of untranslated strings in the language file draftSun, 21 Aug 2011 19:21:38 +0000, by rubidium
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(svn r22805) -Codechange: move use of magic number for version checking to more logical location draftSun, 21 Aug 2011 18:57:45 +0000, by rubidium
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(svn r22803) -Fix (r22796): clicking should not work either when hiding windows draftSun, 21 Aug 2011 16:48:31 +0000, by rubidium
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(svn r22801) -Feature: [YAPF] Take canal/ocean speed fraction of ships into account. draftSun, 21 Aug 2011 14:13:22 +0000, by michi_cc
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(svn r22800) -Fix (r22796): don't run the scanning threaded when there is no reason to do so (no UI to update) draftSun, 21 Aug 2011 13:19:06 +0000, by rubidium
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(svn r22799) -Fix (r22792): compile failure when there is no networking support draftSun, 21 Aug 2011 13:10:19 +0000, by rubidium
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(svn r22798) -Change: jump immediately to the next mode after scanning (if needed) draftSun, 21 Aug 2011 12:53:38 +0000, by rubidium
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(svn r22797) -Add: progress bar for scanning NewGRFs draftSun, 21 Aug 2011 12:53:13 +0000, by rubidium
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(svn r22796) -Codechange: run the NewGRF scanning in a separate thread draftSun, 21 Aug 2011 12:53:00 +0000, by rubidium
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(svn r22795) -Codechange: load the intro game the first time without NewGRFs draftSun, 21 Aug 2011 12:52:24 +0000, by rubidium
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(svn r22794) -Codechange: let window drawing determine which windows may be drawn when a modal progress is busy draftSun, 21 Aug 2011 12:51:52 +0000, by rubidium
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(svn r22793) -Codechange: remove callback default to make clear they are not forgotten draftSun, 21 Aug 2011 12:51:18 +0000, by rubidium
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(svn r22792) -Codechange: use scan callback for initial NewGRF scanning draftSun, 21 Aug 2011 12:50:47 +0000, by rubidium
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(svn r22791) -Codechange: use callback for scanning from the NewGRF window draftSun, 21 Aug 2011 12:50:13 +0000, by rubidium
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(svn r22790) -Codechange: add callback for when NewGRF scanning is complete draftSun, 21 Aug 2011 12:49:51 +0000, by rubidium
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(svn r22789) -Codechange: rename generation window class to modal progress draftSun, 21 Aug 2011 12:49:14 +0000, by rubidium
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(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h draftSun, 21 Aug 2011 12:48:46 +0000, by rubidium
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(svn r22787) -Codechange: rename genworld redraw constant draftSun, 21 Aug 2011 12:47:45 +0000, by rubidium
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(svn r22786) -Codechange: rename genworld mutices to model_progress mutices draftSun, 21 Aug 2011 12:47:24 +0000, by rubidium
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress draftSun, 21 Aug 2011 12:46:46 +0000, by rubidium
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(svn r22784) -Fix: Move Action 2 references from GRFFile to GrfProcessingState, and reset them after each loading stage. draftSun, 21 Aug 2011 12:07:15 +0000, by frosch
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(svn r22783) -Fix: Move Action 1 references from GRFFile to GrfProcessingState, and reset them after each loading stage. draftSun, 21 Aug 2011 12:06:54 +0000, by frosch
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(svn r22782) -Fix: Add GrfProcessingState::ClearDataForNextFile() to clear temporary data at a specific spot, esp. clear 'data_blocks' now. draftSun, 21 Aug 2011 12:06:24 +0000, by frosch
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(svn r22781) -Codechange: Group global variables temporarily used during GRF loading into a struct. draftSun, 21 Aug 2011 12:05:47 +0000, by frosch
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(svn r22780) -Fix: [NewGRF] String codes 84 and 87 print signed values. draftSat, 20 Aug 2011 23:16:49 +0000, by frosch
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(svn r22779) -Add: [NewGRF] Stringcode for printing a unsinged word in power units. (Hirundo) draftSat, 20 Aug 2011 23:07:37 +0000, by frosch
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(svn r22778) -Add: [NewGRF] Stringcodes for printing 0-based dates. (Hirundo) draftSat, 20 Aug 2011 22:35:11 +0000, by frosch
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(svn r22777) -Fix-ish: [NewGRF] Stringcode 9A 01 is signed, and 9A 0B is kind of unsigned. But since both were already casted to the right types later, this makes actually no difference. draftSat, 20 Aug 2011 22:14:27 +0000, by frosch
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(svn r22776) -Codechange: Unify the naming of NewGRF string codes; always include the size of the parameter on the stack. (based on patch by Hirundo) draftSat, 20 Aug 2011 22:06:38 +0000, by frosch
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(svn r22775) -Fix: [NewGRF] Stringcodes 82 and 83 are the same as the date codes in old OpenTTD. (Hirundo) draftSat, 20 Aug 2011 21:42:05 +0000, by frosch
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(svn r22774) -Fix: [NewGRF] String codes for dates should use unsigned words, like old OpenTTD did before it learned dates before 1920. (Hirundo) draftSat, 20 Aug 2011 21:32:34 +0000, by frosch
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(svn r22773) -Add: Some grass around rivers in desert areas. draftSat, 20 Aug 2011 20:07:02 +0000, by michi_cc
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(svn r22771) -Codechange: unify some NewGRFScan calling code draftSat, 20 Aug 2011 17:46:03 +0000, by rubidium