Mercurial > hg > openttd
graph
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(svn r23343) -Fix (r23332): Incorrect encoding of sprites with much transparency. draftSun, 27 Nov 2011 14:53:05 +0000, by frosch
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(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units draftSun, 27 Nov 2011 11:42:52 +0000, by rubidium
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(svn r23341) -Fix (r23338): memory leak when converting rails draftSun, 27 Nov 2011 09:37:30 +0000, by rubidium
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(svn r23340) -Fix [FS#4824]: [Windows] A text in the installer was so long that NSIS didn't display it right anymore draftSat, 26 Nov 2011 18:53:07 +0000, by rubidium
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(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL draftSat, 26 Nov 2011 18:11:22 +0000, by rubidium
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(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet draftSat, 26 Nov 2011 17:28:18 +0000, by rubidium
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(svn r23336) -Fix [FS#4709]: bring some more order in the ordering of the windows, e.g. don't let a save or load dialog get hidden by a new message (monoid) draftSat, 26 Nov 2011 16:09:25 +0000, by rubidium
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(svn r23335) -Change: Make determination of vehicle weight when loaded consistent between road and rail vehicle purchase info. draftSat, 26 Nov 2011 14:52:33 +0000, by frosch
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(svn r23334) -Fix [FS#4820]: Road vehicle purchase info failed to display vehicles carrying no cargo. (Can only happen when NewGRFs are screwed up.) draftSat, 26 Nov 2011 14:51:06 +0000, by frosch
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(svn r23333) -Fix [FS#4854]: Make zoomed in screenshot use the selected maximum zoom. draftSat, 26 Nov 2011 13:48:06 +0000, by peter1138
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(svn r23332) -Fix (r23316): Length of transparent pixels could exceed a byte. (frosch) draftSat, 26 Nov 2011 13:36:38 +0000, by peter1138
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(svn r23331) -Fix [FS#4851] (rCS, r148): abort building/moving HQ when clicking on the button again, just like when building rail, stations, etc (sbr) draftSat, 26 Nov 2011 12:53:05 +0000, by rubidium
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(svn r23330) -Fix [FS#4853] (r23316): alignment of signals in the signals menu was incorrect draftSat, 26 Nov 2011 12:49:54 +0000, by rubidium
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(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. draftFri, 25 Nov 2011 23:06:17 +0000, by peter1138
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(svn r23328) -Change: Make the viewport vehicle position hash cover the same area. draftFri, 25 Nov 2011 23:02:39 +0000, by peter1138
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(svn r23326) -Fix [FS#4852] (r23239): snow line for very old savegames wasn't retrieved from the savegame anymore draftFri, 25 Nov 2011 17:33:58 +0000, by rubidium
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(svn r23325) -Fix (r23316): World screenshot was incorrectly positioned. draftFri, 25 Nov 2011 13:01:37 +0000, by peter1138
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(svn r23324) -Fix (r15555): Don't free reusable buffer. draftFri, 25 Nov 2011 11:45:46 +0000, by peter1138
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(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not draftFri, 25 Nov 2011 11:35:15 +0000, by truebrain
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(svn r23322) -Fix: French language used a wrong argument index draftThu, 24 Nov 2011 19:34:53 +0000, by rubidium
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(svn r23321) -Fix (r23316): Extra viewports and waypoint detail opened up at wrong zoom level. draftThu, 24 Nov 2011 18:55:56 +0000, by peter1138
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(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. draftThu, 24 Nov 2011 17:37:20 +0000, by peter1138
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(svn r23318) -Change: Make text effects rise at their previous speed. draftThu, 24 Nov 2011 17:15:38 +0000, by peter1138
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(svn r23317) -Change: Rename sprite_cache_size setting so that the new default is used. draftThu, 24 Nov 2011 16:02:46 +0000, by peter1138
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. draftThu, 24 Nov 2011 12:38:48 +0000, by peter1138
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(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. draftThu, 24 Nov 2011 12:26:44 +0000, by peter1138
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(svn r23314) -Add: Add settings to restrict viewport zoom levels. draftThu, 24 Nov 2011 12:20:14 +0000, by peter1138