Mercurial > hg > openttd
graph
-
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window draftTue, 06 Feb 2007 11:11:12 +0000, by bjarni
-
(svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. draftTue, 06 Feb 2007 09:29:56 +0000, by rubidium
-
(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. draftTue, 06 Feb 2007 09:25:52 +0000, by rubidium
-
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++ draftMon, 05 Feb 2007 21:16:56 +0000, by bjarni
-
(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. draftMon, 05 Feb 2007 14:00:32 +0000, by rubidium
-
(svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03 draftSun, 04 Feb 2007 18:36:43 +0000, by miham
-
(svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) draftSun, 04 Feb 2007 11:33:02 +0000, by KUDr
-
(svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" draftSun, 04 Feb 2007 11:30:22 +0000, by KUDr
-
(svn r8573) -Cleanup: obey the comment style in stdafx.h. draftSun, 04 Feb 2007 11:20:24 +0000, by rubidium
-
(svn r8572) -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h. draftSun, 04 Feb 2007 11:14:42 +0000, by rubidium
-
(svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) draftSat, 03 Feb 2007 21:55:14 +0000, by maedhros
-
(svn r8562) -Update: WebTranslator2 update to 2007-02-03 19:51:53 draftSat, 03 Feb 2007 18:56:42 +0000, by miham
-
(svn r8551) -Fix (r7759): Use ${} instead of $() for variables. draftSat, 03 Feb 2007 09:54:42 +0000, by maedhros
-
(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans. draftFri, 02 Feb 2007 23:16:58 +0000, by rubidium
-
(svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h draftFri, 02 Feb 2007 21:32:58 +0000, by rubidium
-
(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP. draftFri, 02 Feb 2007 21:04:50 +0000, by rubidium
-
(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. draftFri, 02 Feb 2007 20:57:03 +0000, by rubidium