Mercurial > hg > openttd
graph
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(svn r21022) -Add (r21021): Missed recentering of a town gui viewport after a resize. draftSat, 23 Oct 2010 21:14:35 +0000, by alberth
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(svn r21021) -Add [FS#4171]: Center industry gui and waypoint gui after resize (partly by Krille). draftSat, 23 Oct 2010 20:51:48 +0000, by alberth
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(svn r21020) -Add: Use center of waypoint in waypoint gui, if available. draftSat, 23 Oct 2010 20:39:21 +0000, by alberth
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(svn r21019) -Add: Use center of industry to focus on in the industry gui. draftSat, 23 Oct 2010 20:34:12 +0000, by alberth
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(svn r21018) -Doc: Add Doxygen comments to some function. draftSat, 23 Oct 2010 18:28:20 +0000, by alberth
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(svn r21015) -Fix [FS#4176]: don't let the resize button go past the bottom of the screen draftSat, 23 Oct 2010 17:37:54 +0000, by glx
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(svn r21014) -Fix [FS#4179](r20098): Reversing of trains in stations while last wagon was in a depot or on a bridge-/tunnelhead caused trouble. draftFri, 22 Oct 2010 22:51:15 +0000, by frosch
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(svn r21013) -Cleanup: Replace some magic value mappings with existing conversion functions. (Hirundo) draftFri, 22 Oct 2010 20:04:13 +0000, by frosch
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(svn r21012) -Codechange: Deduplicate some code. (Hirundo) draftFri, 22 Oct 2010 19:57:56 +0000, by frosch
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(svn r21010) -Fix [FS#4102]: the detailed performance rating window would occasionally be too narrow. Based on a patch by Krille draftFri, 22 Oct 2010 16:33:07 +0000, by rubidium
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(svn r21008) -Change: don't make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. Based on a patch by dihedral. draftFri, 22 Oct 2010 14:41:26 +0000, by rubidium
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(svn r21007) -Fix: don't consider the text direction character when searching for missing glyphs draftFri, 22 Oct 2010 12:17:34 +0000, by rubidium
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(svn r21006) -Fix (r21004): don't print the text direction character when ICU isn't linked and thus doesn't remove them draftFri, 22 Oct 2010 12:15:58 +0000, by rubidium
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(svn r21005) -Document: the admin network protocol on a high(er) level (dihedral) draftThu, 21 Oct 2010 20:23:32 +0000, by rubidium
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(svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa draftThu, 21 Oct 2010 20:12:48 +0000, by rubidium
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(svn r21001) -Fix [FS#4170] (r20936): clients were not always notified of a player leaving the game draftWed, 20 Oct 2010 11:58:34 +0000, by rubidium
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(svn r21000) -Feature[tte]: chat directly to the server or a bot/admin/irc channel monitoring the server (dihedral) draftWed, 20 Oct 2010 07:30:15 +0000, by rubidium
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(svn r20999) -Change: Add installing options or rather options to not install certain documentation, in a similar way to GRFCodec/catcodec draftWed, 20 Oct 2010 07:23:40 +0000, by rubidium
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(svn r20997) -Fix: Size of sort buttons for order and vehicle list gui could be too small draftTue, 19 Oct 2010 21:48:20 +0000, by planetmaker
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(svn r20996) -Change: [NewGRF] the X and Y offsets in the parameter for industry vars 60,61,62,63 are unsigned instead of signed draftTue, 19 Oct 2010 21:00:45 +0000, by yexo
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(svn r20993) -Codechange: some shuffling of game protocol packet description so they're documented in the "same" place as UDP, content and admin packets (dihedral) draftMon, 18 Oct 2010 20:41:53 +0000, by rubidium
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(svn r20992) -Fix (r20958): Show either version and minimum compatible version or neither draftMon, 18 Oct 2010 17:47:42 +0000, by planetmaker